Inside AbstractQueuedSynchronizer (1)
Inside AbstractQueuedSynchronizer (2)
3.6 ConditionObject
AbstractQueuedSynchronizer的內(nèi)部類ConditionObject實(shí)現(xiàn)了Condition接口。Condition接口提供了跟Java語(yǔ)言內(nèi)置的monitor機(jī)制類似的接口:await()/signal()/signalAll(),以及一些支持超時(shí)和回退的await版本。可以將任意個(gè)數(shù)的ConcitionObject關(guān)聯(lián)到對(duì)應(yīng)的synchronizer,例如通過(guò)調(diào)用ReentrantLock.newCondition()方法即可構(gòu)造一個(gè)ConditionObject實(shí)例。每個(gè)ConditionObject實(shí)例內(nèi)部都維護(hù)一個(gè)ConditionQueue,該隊(duì)列的元素跟AbstractQueuedSynchronizer的WaitQueue一樣,都是Node對(duì)象。
ConditionObject的await()代碼如下:
public final void await() throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); Node node = addConditionWaiter(); int savedState = fullyRelease(node); int interruptMode = 0; while (!isOnSyncQueue(node)) { LockSupport.park(this); if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) break; } if (acquireQueued(node, savedState) && interruptMode != THROW_IE) interruptMode = REINTERRUPT; if (node.nextWaiter != null) // clean up if cancelled unlinkCancelledWaiters(); if (interruptMode != 0) reportInterruptAfterWait(interruptMode); }
以上代碼中,可以看出ConditionObject的await語(yǔ)義跟Java語(yǔ)言內(nèi)置的monitor機(jī)制是非常相似的(詳見:http://whitesock.iteye.com/blog/162344 )。首先addConditionWaiter()將當(dāng)前線程加入到ConditionQueue中,然后fullyRelease(node)釋放掉跟ConditionObject關(guān)聯(lián)的synchronizer鎖。如果某個(gè)線程在沒(méi)有持有對(duì)應(yīng)的synchronizer鎖的情況下調(diào)用某個(gè)ConditionObject對(duì)象的await()方法,那么跟Object.wait()一樣會(huì)拋出IllegalMonitorStateException。接下來(lái)while (!isOnSyncQueue(node)) {...}會(huì)保證在其它線程調(diào)用了該ConditionObject的signal()/siangalAll()之前,當(dāng)前線程一直被阻塞(signal()/siangalAll()的行為稍后會(huì)介紹)。在被signal()/siangalAll()喚醒之后,await()通過(guò)acquireQueued(node, savedState)確保再次獲得synchronizer的鎖。
ConditionObject的signal()代碼如下:
public final void signal() { if (!isHeldExclusively()) throw new IllegalMonitorStateException(); Node first = firstWaiter; if (first != null) doSignal(first); } private void doSignal(Node first) { do { if ( (firstWaiter = first.nextWaiter) == null) lastWaiter = null; first.nextWaiter = null; } while (!transferForSignal(first) && (first = firstWaiter) != null); }
那么跟await()一樣,如果某個(gè)線程在沒(méi)有持有對(duì)應(yīng)的synchronizer鎖的情況下調(diào)用某個(gè)ConditionObject對(duì)象的signal()/siangalAll()方法,會(huì)拋出IllegalMonitorStateException。signal()主要的行為就是將ConditionQueue中對(duì)應(yīng)的Node實(shí)例transfer到AbstractQueuedSynchronizer的WaitQueue中,以便在synchronizer release的過(guò)程中,該Node對(duì)應(yīng)的線程可能被喚醒。
3.7 Timeout & Cancellation
AbstractQueuedSynchronizer的acquireQueued()和doAcquire***()系列方法在acquire失敗(超時(shí)或者中斷)后,都會(huì)調(diào)用cancelAcquire(Node node)方法進(jìn)行清理,其代碼如下:
private void cancelAcquire(Node node) { // Ignore if node doesn't exist if (node == null) return; node.thread = null; // Skip cancelled predecessors Node pred = node.prev; while (pred.waitStatus > 0) node.prev = pred = pred.prev; // predNext is the apparent node to unsplice. CASes below will // fail if not, in which case, we lost race vs another cancel // or signal, so no further action is necessary. Node predNext = pred.next; // Can use unconditional write instead of CAS here. // After this atomic step, other Nodes can skip past us. // Before, we are free of interference from other threads. node.waitStatus = Node.CANCELLED; // If we are the tail, remove ourselves. if (node == tail && compareAndSetTail(node, pred)) { compareAndSetNext(pred, predNext, null); } else { // If successor needs signal, try to set pred's next-link // so it will get one. Otherwise wake it up to propagate. int ws; if (pred != head && ((ws = pred.waitStatus) == Node.SIGNAL || (ws <= 0 && compareAndSetWaitStatus(pred, ws, Node.SIGNAL))) && pred.thread != null) { Node next = node.next; if (next != null && next.waitStatus <= 0) compareAndSetNext(pred, predNext, next); } else { unparkSuccessor(node); } node.next = node; // help GC } }
需要注意的是, cancelAcquire(Node node)方法是可能會(huì)被并發(fā)調(diào)用。while (pred.waitStatus > 0) {...}這段循環(huán)的作用就是清除當(dāng)前Node之前的已經(jīng)被標(biāo)記為取消的節(jié)點(diǎn),但是head節(jié)點(diǎn)除外(因?yàn)閔ead節(jié)點(diǎn)保證不會(huì)被標(biāo)記為Node.CANCELLED)。這段循環(huán)初看起來(lái)有并發(fā)問(wèn)題,但是推敲一下之后發(fā)現(xiàn):循環(huán)過(guò)程中函數(shù)參數(shù)node的waitStatus不會(huì)大于0,因此即使是多個(gè)線程并發(fā)執(zhí)行這個(gè)循環(huán),那么這些線程處理的都只是鏈表中互不重疊的一部分。接下來(lái)在node.waitStatus = Node.CANCELLED執(zhí)行完畢之后,后續(xù)的操作都必須要避免并發(fā)問(wèn)題。
關(guān)于處理線程中斷, ConditionObject的await()/signal()/signalAll()等方法符合JSR 133: Java Memory Model and Thread Specification Revision中規(guī)定的語(yǔ)義:如果中斷在signal之前發(fā)生,那么await必須在重新獲得synchronizer的鎖之后,拋出InterruptedException;如果中斷發(fā)生在signal之后發(fā)生,那么await必須要設(shè)定當(dāng)前線程的中斷狀態(tài),并且不能拋出InterruptedException。
4 Reference
The java.util.concurrent Synchronizer Framework
The Art of Multiprocessor Programming