C#數組操作詳細剖析
本文向大家介紹C#數組操作,可能好多人還不了解C#數組操作,沒有關系,看完本文你肯定有不少收獲,希望本文能教會你更多東西。
數組是相同類型的對象的集合。由于數組幾乎可以為任意長度,因此可以使用數組存儲數千乃至數百萬個對象,但必須在創建數組時就確定其大小。數組中的每項都按索引進行訪問,索引是一個數字,指示對象在數組中的存儲位置或槽。數組既可用于存儲 引用類型,也可用于存儲 值類型。
C#數組操作程序:
- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace ClassAboutArray
- {
- public class CreateArray
- {
- /// <summary>
- /// 一維數組的定義
- /// </summary>
- public void testArr1()
- {
- int[] myIntArr = new int[100];
- //定義一個長度為100的int數組
- string[] mystringArr = new string[100];
- //定義一個長度為100的string數組
- object[] myObjectArr = new object[100];
- //定義一個長度為100的int數組
- int[] myIntArr2 = new int[] { 1, 2, 3 };
- //定義一個int數組,長度為3
- string[] mystringArr2 = new string[] { "油", "鹽" };
- //定義一個string數組,長度為2
- }
- /// <summary>
- /// 多維數組的定義
- /// </summary>
- public void testArr2()
- {
- int[,] myIntArr = new int[10, 100];
- //定義一個10*100的二維int數組
- string[, ,] mystringArr = new string[2, 2, 3];
- //定義一個2*2*3的三維string數組
- int[,] myIntArr2 = new int[,] { { 1, 2, 3 }, { -1, -2, -3 } };
- //定義一個2*3的二維int數組,并初始化
- string[,] mystringArr2 = new string[,] { { "油", "鹽" }, { "《圍城》", "《晨露》" } };
- //定義一個2*2的二維string數組,并初始化
- }
- /// <summary>
- /// 交錯數組的定義
- /// </summary>
- public void testArr3()
- {
- int[][] myJaggedArray = new int[3][];
- myJaggedArray[0] = new int[5];
- myJaggedArray[1] = new int[4];
- myJaggedArray[2] = new int[2];
- int[][] myJaggedArray2 = new int[][]
- {
- new int[] {1,3,5,7,9},
- new int[] {0,2,4,6},
- new int[] {11,22}
- };
- }
- }
- public class TraverseArray
- {
- /// <summary>
- /// 使用GetLowerBound|GetUpperBound遍歷數組
- /// </summary>
- public void test1()
- {
- //定義二維數組
- string[,] myStrArr2 = new string[,]
{ { "油", "鹽" }, { "《圍城》", "《晨露》" }, { "毛毛熊", "Snoopy" } };- //循環輸出
- for (int i = myStrArr2.GetLowerBound(0); i <= myStrArr2.GetUpperBound(0); i++)
- {
- Console.WriteLine("item{0}", i);
- for (int j = myStrArr2.GetLowerBound(1); j <= myStrArr2.GetUpperBound(1); j++)
- {
- Console.WriteLine(" item{0}{1}:{2}", i, j, myStrArr2.GetValue(i, j));
- }
- }
- }
- /// <summary>
- /// 使用foreach遍歷數組
- /// </summary>
- public void test2()
- {
- //定義二維數組
- string[,] myStrArr2 = new string[,]
{ { "油", "鹽" }, { "《圍城》", "《晨露》" }, { "毛毛熊", "Snoopy" } };- //循環輸出
- foreach (string item in myStrArr2)
- {
- {
- Console.WriteLine("{0}", item);
- }
- }
- }
- }
- public class SortArray
- {
- /// <summary>
- /// 利用Sort方法進行數組排序
- /// </summary>
- public void test1()
- {
- //定義數組
- int[] myArr = { 5, 4, 3, 2, 1 };
- //輸出原始數組:原始數組:5->4->3->2->1->
- Console.WriteLine("原始數組:");
- for (int i = 0; i < myArr.Length; i++)
- Console.Write("{0}->", myArr[i]);
- Console.WriteLine();
- //對數組排序
- Array.Sort(myArr);
- //并輸出排序后的數組:1->2->3->4->5->
- Console.WriteLine("排序以后數組:");
- for (int i = 0; i < myArr.Length; i++)
- Console.Write("{0}->", myArr[i]);
- }
- /// <summary>
- /// 多個數組的關鍵字排序
- /// </summary>
- public void test2()
- {
- //定義數組
- int[] arrSid = { 5, 4, 3, 2, 1 };
- string[] arrSname = { "張三", "李四", "王五", "麻子", "淘氣" };
- //輸出原始數組:原始數組:張三(5)->李四(4)->王五(3)->麻子(2)->淘氣(1)->
- Console.WriteLine("原始數組:");
- for (int i = 0; i < arrSid.Length; i++)
- Console.Write("{0}({1})->", arrSname[i], arrSid[i]);
- Console.WriteLine();
- //根據學號關鍵字排序
- Array.Sort(arrSid, arrSname);
- //并輸出排序后的數組:淘氣(1)->麻子(2)->王五(3)->李四(4)->張三(5)
- Console.WriteLine("排序以后數組:");
- for (int i = 0; i < arrSid.Length; i++)
- Console.Write("{0}({1})->", arrSname[i], arrSid[i]);
- }
- }
- public class SearchArray
- {
- /// <summary>
- /// 利用BinarySearch方法搜索元素
- /// </summary>
- public void test1()
- {
- //定義數組
- int[] myArr = { 5, 4, 3, 2, 1 };
- //對數組排序
- Array.Sort(myArr);
- //搜索
- int target = 3;
- int result = Array.BinarySearch(myArr, target); //2
- Console.WriteLine("{0}的下標為{1}", target, result); //2
- }
- /// <summary>
- /// 判斷是否包含某個值
- /// </summary>
- public void test2()
- {
- //定義數組
- string[] arrSname = { "張三", "李四", "王五", "麻子", "淘氣" };
- //判斷是否含有某值
- string target = "王五";
- bool result = ((System.Collections.IList)arrSname).Contains(target);
- Console.WriteLine("包含{0}?{1}", target, result); //true
- }
- }
- public class ReverseArray
- {
- /// <summary>
- /// 利用Reverse方法反轉數組
- /// </summary>
- public void test1()
- {
- //定義數組
- int[] myArr = { 5, 4, 3, 2, 1 };
- //輸出原始數組:原始數組:5->4->3->2->1->
- Console.WriteLine("原始數組:");
- for (int i = 0; i < myArr.Length; i++)
- Console.Write("{0}->", myArr[i]);
- Console.WriteLine();
- //對數組反轉
- Array.Reverse(myArr);
- //并輸出反轉后的數組:1->2->3->4->5->
- Console.WriteLine("反轉以后數組:");
- for (int i = 0; i < myArr.Length; i++)
- Console.Write("{0}->", myArr[i]);
- }
- }
- public class CopyArray
- {
- /// <summary>
- /// 利用Copy靜態方法復制數組
- /// </summary>
- public void test1()
- {
- //定義數組
- int[] myArr = { 5, 4, 3, 2, 1 };
- //輸出原始數組:原始數組:5->4->3->2->1->
- Console.WriteLine("原始數組:");
- for (int i = 0; i < myArr.Length; i++)
- Console.Write("{0}->", myArr[i]);
- Console.WriteLine();
- //復制數組
- int[] newnewArr = new int[3];
- Array.Copy(myArr, newArr, 3);
- //并輸出反復制的數組:5->4->3->
- Console.WriteLine("復制數組:");
- for (int i = 0; i < newArr.Length; i++)
- Console.Write("{0}->", newArr[i]);
- }
- /// <summary>
- /// 利用CopyTo實例方法復制數組
- /// </summary>
- public void test2()
- {
- //定義數組
- int[] myArr = { 5, 4, 3, 2, 1 };
- //輸出原始數組:原始數組:5->4->3->2->1->
- Console.WriteLine("原始數組:");
- for (int i = 0; i < myArr.Length; i++)
- Console.Write("{0}->", myArr[i]);
- Console.WriteLine();
- //復制數組
- int[] newnewArr = new int[7];
- myArr.CopyTo(newArr, 2);
- //并輸出反復制的數組:0->0->5->4->3->2->1->
- Console.WriteLine("復制數組:");
- for (int i = 0; i < newArr.Length; i++)
- Console.Write("{0}->", newArr[i]);
- }
- }
- public class DynamicCreateArray
- {
- /// <summary>
- /// 利用CreateInstance動態創建數組
- /// </summary>
- public void test1()
- {
- //定義長度數組
- int[] lengthsArr = new int[] { 3, 4 };
- int[] lowerBoundsArr = { 1, 11 };
- Array arr = Array.CreateInstance(Type.GetType("System.Int32"), lengthsArr, lowerBoundsArr);
- Random r = new Random(); //聲明一個隨機數對象
- //循環賦值、輸出
- for (int i = arr.GetLowerBound(0) - 1; i < arr.GetUpperBound(0) - 1; i++)
- {
- for (int j = arr.GetLowerBound(1) - 1; j < arr.GetUpperBound(1) - 1; j++)
- {
- arr.SetValue((int)r.Next() % 100, i, j);//用1~100的隨即數賦值
- Console.WriteLine("arr[{0},{1}]={3}", i, j, arr.GetValue(i, j));
- }
- }
- }
- }
- }