Chan Chen Coding...

          Seven: Visitor Design Pattern

          In object-oriented programming and software engineering, the visitor design pattern is a way of separating an algorithm from an object structure on which it operates. A practical result of this separation is the ability to add new operations to existing object structures without modifying those structures. It is one way to easily follow the open/closed principle.

          In essence, the visitor allows one to add new virtual functions to a family of classes without modifying the classes themselves; instead, one creates a visitor class that implements all of the appropriate specializations of the virtual function. The visitor takes the instance reference as input, and implements the goal through double dispatch.

          File:VisitorClassDiagram.svg



          interface CarElementVisitor {
              void visit(Wheel wheel);
              void visit(Engine engine);
              void visit(Body body);
              void visit(Car car);
          }
           
          interface CarElement {
              void accept(CarElementVisitor visitor); // CarElements have to provide accept().
          }
           
          class Wheel implements CarElement {
              private String name;
           
              public Wheel(String name) {
                  this.name = name;
              }
           
              public String getName() {
                  return this.name;
              }
           
              public void accept(CarElementVisitor visitor) {
                  /*
                   * accept(CarElementVisitor) in Wheel implements
                   * accept(CarElementVisitor) in CarElement, so the call
                   * to accept is bound at run time. This can be considered
                   * the first dispatch. However, the decision to call
                   * visit(Wheel) (as opposed to visit(Engine) etc.) can be
                   * made during compile time since 'this' is known at compile
                   * time to be a Wheel. Moreover, each implementation of
                   * CarElementVisitor implements the visit(Wheel), which is
                   * another decision that is made at run time. This can be
                   * considered the second dispatch.
                   
          */ 
                  visitor.visit(this);
              }
          }
           
          class Engine implements CarElement {
              public void accept(CarElementVisitor visitor) {
                  visitor.visit(this);
              }
          }
           
          class Body implements CarElement {
              public void accept(CarElementVisitor visitor) {
                  visitor.visit(this);
              }
          }
           
          class Car implements CarElement {
              CarElement[] elements;
           
              public Car() {
                  //create new Array of elements
                  this.elements = new CarElement[] { new Wheel("front left"), 
                      new Wheel("front right"), new Wheel("back left") , 
                      new Wheel("back right"), new Body(), new Engine() };
              }
           
              public void accept(CarElementVisitor visitor) {     
                  for(CarElement elem : elements) {
                      elem.accept(visitor);
                  }
                  visitor.visit(this);    
              }
          }
           
          class CarElementPrintVisitor implements CarElementVisitor {
              public void visit(Wheel wheel) {      
                  System.out.println("Visiting " + wheel.getName() + " wheel");
              }
           
              public void visit(Engine engine) {
                  System.out.println("Visiting engine");
              }
           
              public void visit(Body body) {
                  System.out.println("Visiting body");
              }
           
              public void visit(Car car) {      
                  System.out.println("Visiting car");
              }
          }
           
          class CarElementDoVisitor implements CarElementVisitor {
              public void visit(Wheel wheel) {
                  System.out.println("Kicking my " + wheel.getName() + " wheel");
              }
           
              public void visit(Engine engine) {
                  System.out.println("Starting my engine");
              }
           
              public void visit(Body body) {
                  System.out.println("Moving my body");
              }
           
              public void visit(Car car) {
                  System.out.println("Starting my car");
              }
          }
           
          public class VisitorDemo {
              static public void main(String[] args) {
                  Car car = new Car();
                  car.accept(new CarElementPrintVisitor());
                  car.accept(new CarElementDoVisitor());
              }
          }



          -----------------------------------------------------
          Silence, the way to avoid many problems;
          Smile, the way to solve many problems;

          posted on 2012-11-02 14:16 Chan Chen 閱讀(282) 評論(0)  編輯  收藏 所屬分類: Design Pattern

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