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          TRANSMISSION CONTROL PROTOCOL

          RFC: 793
          TRANSMISSION CONTROL PROTOCOL
          DARPA INTERNET PROGRAM
          PROTOCOL SPECIFICATION
          September 1981
          prepared for
          Defense Advanced Research Projects Agency
          Information Processing Techniques Office
          1400 Wilson Boulevard
          Arlington, Virginia  22209
          by
          Information Sciences Institute
          University of Southern California
          4676 Admiralty Way
          Marina del Rey, California  90291
          September 1981
          Transmission Control Protocol
          TABLE OF CONTENTS
          PREFACE ........................................................ iii
          1.  INTRODUCTION ..................................................... 1
          1.1  Motivation .................................................... 1
          1.2  Scope ......................................................... 2
          1.3  About This Document ........................................... 2
          1.4  Interfaces .................................................... 3
          1.5  Operation ..................................................... 3
          2.  PHILOSOPHY ....................................................... 7
          2.1  Elements of the Internetwork System ........................... 7
          2.2  Model of Operation ............................................ 7
          2.3  The Host Environment .......................................... 8
          2.4  Interfaces .................................................... 9
          2.5  Relation to Other Protocols ................................... 9
          2.6  Reliable Communication ........................................ 9
          2.7  Connection Establishment and Clearing ........................ 10
          2.8  Data Communication ........................................... 12
          2.9  Precedence and Security ...................................... 13
          2.10 Robustness Principle ......................................... 13
          3.  FUNCTIONAL SPECIFICATION ........................................ 15
          3.1  Header Format ................................................ 15
          3.2  Terminology .................................................. 19
          3.3  Sequence Numbers ............................................. 24
          3.4  Establishing a connection .................................... 30
          3.5  Closing a Connection ......................................... 37
          3.6  Precedence and Security ...................................... 40
          3.7  Data Communication ........................................... 40
          3.8  Interfaces ................................................... 44
          3.9  Event Processing ............................................. 52
          GLOSSARY ............................................................ 79
          REFERENCES .......................................................... 85
          [Page i]
          September 1981
          Transmission Control Protocol
          [Page ii]
          September 1981
          Transmission Control Protocol
          PREFACE
          This document describes the DoD Standard Transmission Control Protocol
          (TCP).  There have been nine earlier editions of the ARPA TCP
          specification on which this standard is based, and the present text
          draws heavily from them.  There have been many contributors to this work
          both in terms of concepts and in terms of text.  This edition clarifies
          several details and removes the end-of-letter buffer-size adjustments,
          and redescribes the letter mechanism as a push function.
          Jon Postel
          Editor
          [Page iii]
          RFC:  793
          Replaces: RFC 761
          IENs:  129, 124, 112, 81,
          55, 44, 40, 27, 21, 5
          TRANSMISSION CONTROL PROTOCOL
          DARPA INTERNET PROGRAM
          PROTOCOL SPECIFICATION
          1.  INTRODUCTION
          The Transmission Control Protocol (TCP) is intended for use as a highly
          reliable host-to-host protocol between hosts in packet-switched computer
          communication networks, and in interconnected systems of such networks.
          This document describes the functions to be performed by the
          Transmission Control Protocol, the program that implements it, and its
          interface to programs or users that require its services.
          1.1.  Motivation
          Computer communication systems are playing an increasingly important
          role in military, government, and civilian environments.  This
          document focuses its attention primarily on military computer
          communication requirements, especially robustness in the presence of
          communication unreliability and availability in the presence of
          congestion, but many of these problems are found in the civilian and
          government sector as well.
          As strategic and tactical computer communication networks are
          developed and deployed, it is essential to provide means of
          interconnecting them and to provide standard interprocess
          communication protocols which can support a broad range of
          applications.  In anticipation of the need for such standards, the
          Deputy Undersecretary of Defense for Research and Engineering has
          declared the Transmission Control Protocol (TCP) described herein to
          be a basis for DoD-wide inter-process communication protocol
          standardization.
          TCP is a connection-oriented, end-to-end reliable protocol designed to
          fit into a layered hierarchy of protocols which support multi-network
          applications.  The TCP provides for reliable inter-process
          communication between pairs of processes in host computers attached to
          distinct but interconnected computer communication networks.  Very few
          assumptions are made as to the reliability of the communication
          protocols below the TCP layer.  TCP assumes it can obtain a simple,
          potentially unreliable datagram service from the lower level
          protocols.  In principle, the TCP should be able to operate above a
          wide spectrum of communication systems ranging from hard-wired
          connections to packet-switched or circuit-switched networks.
          [Page 1]
          September 1981
          Transmission Control Protocol
          Introduction
          TCP is based on concepts first described by Cerf and Kahn in [1].  The
          TCP fits into a layered protocol architecture just above a basic
          Internet Protocol [2] which provides a way for the TCP to send and
          receive variable-length segments of information enclosed in internet
          datagram "envelopes".  The internet datagram provides a means for
          addressing source and destination TCPs in different networks.  The
          internet protocol also deals with any fragmentation or reassembly of
          the TCP segments required to achieve transport and delivery through
          multiple networks and interconnecting gateways.  The internet protocol
          also carries information on the precedence, security classification
          and compartmentation of the TCP segments, so this information can be
          communicated end-to-end across multiple networks.
          Protocol Layering
          +---------------------+
          |     higher-level    |
          +---------------------+
          |        TCP          |
          +---------------------+
          |  internet protocol  |
          +---------------------+
          |communication network|
          +---------------------+
          Figure 1
          Much of this document is written in the context of TCP implementations
          which are co-resident with higher level protocols in the host
          computer.  Some computer systems will be connected to networks via
          front-end computers which house the TCP and internet protocol layers,
          as well as network specific software.  The TCP specification describes
          an interface to the higher level protocols which appears to be
          implementable even for the front-end case, as long as a suitable
          host-to-front end protocol is implemented.
          1.2.  Scope
          The TCP is intended to provide a reliable process-to-process
          communication service in a multinetwork environment.  The TCP is
          intended to be a host-to-host protocol in common use in multiple
          networks.
          1.3.  About this Document
          This document represents a specification of the behavior required of
          any TCP implementation, both in its interactions with higher level
          protocols and in its interactions with other TCPs.  The rest of this
          [Page 2]
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          Transmission Control Protocol
          Introduction
          section offers a very brief view of the protocol interfaces and
          operation.  Section 2 summarizes the philosophical basis for the TCP
          design.  Section 3 offers both a detailed description of the actions
          required of TCP when various events occur (arrival of new segments,
          user calls, errors, etc.) and the details of the formats of TCP
          segments.
          1.4.  Interfaces
          The TCP interfaces on one side to user or application processes and on
          the other side to a lower level protocol such as Internet Protocol.
          The interface between an application process and the TCP is
          illustrated in reasonable detail.  This interface consists of a set of
          calls much like the calls an operating system provides to an
          application process for manipulating files.  For example, there are
          calls to open and close connections and to send and receive data on
          established connections.  It is also expected that the TCP can
          asynchronously communicate with application programs.  Although
          considerable freedom is permitted to TCP implementors to design
          interfaces which are appropriate to a particular operating system
          environment, a minimum functionality is required at the TCP/user
          interface for any valid implementation.
          The interface between TCP and lower level protocol is essentially
          unspecified except that it is assumed there is a mechanism whereby the
          two levels can asynchronously pass information to each other.
          Typically, one expects the lower level protocol to specify this
          interface.  TCP is designed to work in a very general environment of
          interconnected networks.  The lower level protocol which is assumed
          throughout this document is the Internet Protocol [2].
          1.5.  Operation
          As noted above, the primary purpose of the TCP is to provide reliable,
          securable logical circuit or connection service between pairs of
          processes.  To provide this service on top of a less reliable internet
          communication system requires facilities in the following areas:
          Basic Data Transfer
          Reliability
          Flow Control
          Multiplexing
          Connections
          Precedence and Security
          The basic operation of the TCP in each of these areas is described in
          the following paragraphs.
          [Page 3]
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          Transmission Control Protocol
          Introduction
          Basic Data Transfer:
          The TCP is able to transfer a continuous stream of octets in each
          direction between its users by packaging some number of octets into
          segments for transmission through the internet system.  In general,
          the TCPs decide when to block and forward data at their own
          convenience.
          Sometimes users need to be sure that all the data they have
          submitted to the TCP has been transmitted.  For this purpose a push
          function is defined.  To assure that data submitted to a TCP is
          actually transmitted the sending user indicates that it should be
          pushed through to the receiving user.  A push causes the TCPs to
          promptly forward and deliver data up to that point to the receiver.
          The exact push point might not be visible to the receiving user and
          the push function does not supply a record boundary marker.
          Reliability:
          The TCP must recover from data that is damaged, lost, duplicated, or
          delivered out of order by the internet communication system.  This
          is achieved by assigning a sequence number to each octet
          transmitted, and requiring a positive acknowledgment (ACK) from the
          receiving TCP.  If the ACK is not received within a timeout
          interval, the data is retransmitted.  At the receiver, the sequence
          numbers are used to correctly order segments that may be received
          out of order and to eliminate duplicates.  Damage is handled by
          adding a checksum to each segment transmitted, checking it at the
          receiver, and discarding damaged segments.
          As long as the TCPs continue to function properly and the internet
          system does not become completely partitioned, no transmission
          errors will affect the correct delivery of data.  TCP recovers from
          internet communication system errors.
          Flow Control:
          TCP provides a means for the receiver to govern the amount of data
          sent by the sender.  This is achieved by returning a "window" with
          every ACK indicating a range of acceptable sequence numbers beyond
          the last segment successfully received.  The window indicates an
          allowed number of octets that the sender may transmit before
          receiving further permission.
          [Page 4]
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          Transmission Control Protocol
          Introduction
          Multiplexing:
          To allow for many processes within a single Host to use TCP
          communication facilities simultaneously, the TCP provides a set of
          addresses or ports within each host.  Concatenated with the network
          and host addresses from the internet communication layer, this forms
          a socket.  A pair of sockets uniquely identifies each connection.
          That is, a socket may be simultaneously used in multiple
          connections.
          The binding of ports to processes is handled independently by each
          Host.  However, it proves useful to attach frequently used processes
          (e.g., a "logger" or timesharing service) to fixed sockets which are
          made known to the public.  These services can then be accessed
          through the known addresses.  Establishing and learning the port
          addresses of other processes may involve more dynamic mechanisms.
          Connections:
          The reliability and flow control mechanisms described above require
          that TCPs initialize and maintain certain status information for
          each data stream.  The combination of this information, including
          sockets, sequence numbers, and window sizes, is called a connection.
          Each connection is uniquely specified by a pair of sockets
          identifying its two sides.
          When two processes wish to communicate, their TCP's must first
          establish a connection (initialize the status information on each
          side).  When their communication is complete, the connection is
          terminated or closed to free the resources for other uses.
          Since connections must be established between unreliable hosts and
          over the unreliable internet communication system, a handshake
          mechanism with clock-based sequence numbers is used to avoid
          erroneous initialization of connections.
          Precedence and Security:
          The users of TCP may indicate the security and precedence of their
          communication.  Provision is made for default values to be used when
          these features are not needed.
          [Page 5]
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          Transmission Control Protocol
          [Page 6]
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          Transmission Control Protocol
          2.  PHILOSOPHY
          2.1.  Elements of the Internetwork System
          The internetwork environment consists of hosts connected to networks
          which are in turn interconnected via gateways.  It is assumed here
          that the networks may be either local networks (e.g., the ETHERNET) or
          large networks (e.g., the ARPANET), but in any case are based on
          packet switching technology.  The active agents that produce and
          consume messages are processes.  Various levels of protocols in the
          networks, the gateways, and the hosts support an interprocess
          communication system that provides two-way data flow on logical
          connections between process ports.
          The term packet is used generically here to mean the data of one
          transaction between a host and its network.  The format of data blocks
          exchanged within the a network will generally not be of concern to us.
          Hosts are computers attached to a network, and from the communication
          network's point of view, are the sources and destinations of packets.
          Processes are viewed as the active elements in host computers (in
          accordance with the fairly common definition of a process as a program
          in execution).  Even terminals and files or other I/O devices are
          viewed as communicating with each other through the use of processes.
          Thus, all communication is viewed as inter-process communication.
          Since a process may need to distinguish among several communication
          streams between itself and another process (or processes), we imagine
          that each process may have a number of ports through which it
          communicates with the ports of other processes.
          2.2.  Model of Operation
          Processes transmit data by calling on the TCP and passing buffers of
          data as arguments.  The TCP packages the data from these buffers into
          segments and calls on the internet module to transmit each segment to
          the destination TCP.  The receiving TCP places the data from a segment
          into the receiving user's buffer and notifies the receiving user.  The
          TCPs include control information in the segments which they use to
          ensure reliable ordered data transmission.
          The model of internet communication is that there is an internet
          protocol module associated with each TCP which provides an interface
          to the local network.  This internet module packages TCP segments
          inside internet datagrams and routes these datagrams to a destination
          internet module or intermediate gateway.  To transmit the datagram
          through the local network, it is embedded in a local network packet.
          The packet switches may perform further packaging, fragmentation, or
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          Transmission Control Protocol
          Philosophy
          other operations to achieve the delivery of the local packet to the
          destination internet module.
          At a gateway between networks, the internet datagram is "unwrapped"
          from its local packet and examined to determine through which network
          the internet datagram should travel next.  The internet datagram is
          then "wrapped" in a local packet suitable to the next network and
          routed to the next gateway, or to the final destination.
          A gateway is permitted to break up an internet datagram into smaller
          internet datagram fragments if this is necessary for transmission
          through the next network.  To do this, the gateway produces a set of
          internet datagrams; each carrying a fragment.  Fragments may be
          further broken into smaller fragments at subsequent gateways.  The
          internet datagram fragment format is designed so that the destination
          internet module can reassemble fragments into internet datagrams.
          A destination internet module unwraps the segment from the datagram
          (after reassembling the datagram, if necessary) and passes it to the
          destination TCP.
          This simple model of the operation glosses over many details.  One
          important feature is the type of service.  This provides information
          to the gateway (or internet module) to guide it in selecting the
          service parameters to be used in traversing the next network.
          Included in the type of service information is the precedence of the
          datagram.  Datagrams may also carry security information to permit
          host and gateways that operate in multilevel secure environments to
          properly segregate datagrams for security considerations.
          2.3.  The Host Environment
          The TCP is assumed to be a module in an operating system.  The users
          access the TCP much like they would access the file system.  The TCP
          may call on other operating system functions, for example, to manage
          data structures.  The actual interface to the network is assumed to be
          controlled by a device driver module.  The TCP does not call on the
          network device driver directly, but rather calls on the internet
          datagram protocol module which may in turn call on the device driver.
          The mechanisms of TCP do not preclude implementation of the TCP in a
          front-end processor.  However, in such an implementation, a
          host-to-front-end protocol must provide the functionality to support
          the type of TCP-user interface described in this document.
          [Page 8]
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          Transmission Control Protocol
          Philosophy
          2.4.  Interfaces
          The TCP/user interface provides for calls made by the user on the TCP
          to OPEN or CLOSE a connection, to SEND or RECEIVE data, or to obtain
          STATUS about a connection.  These calls are like other calls from user
          programs on the operating system, for example, the calls to open, read
          from, and close a file.
          The TCP/internet interface provides calls to send and receive
          datagrams addressed to TCP modules in hosts anywhere in the internet
          system.  These calls have parameters for passing the address, type of
          service, precedence, security, and other control information.
          2.5.  Relation to Other Protocols
          The following diagram illustrates the place of the TCP in the protocol
          hierarchy:
          +------+ +-----+ +-----+       +-----+
          |Telnet| | FTP | |Voice|  ...  |     |  Application Level
          +------+ +-----+ +-----+       +-----+
          |   |         |             |
          +-----+     +-----+       +-----+
          | TCP |     | RTP |  ...  |     |  Host Level
          +-----+     +-----+       +-----+
          |           |             |
          +-------------------------------+
          |    Internet Protocol & ICMP   |  Gateway Level
          +-------------------------------+
          |
          +---------------------------+
          |   Local Network Protocol  |    Network Level
          +---------------------------+
          Protocol Relationships
          Figure 2.
          It is expected that the TCP will be able to support higher level
          protocols efficiently.  It should be easy to interface higher level
          protocols like the ARPANET Telnet or AUTODIN II THP to the TCP.
          2.6.  Reliable Communication
          A stream of data sent on a TCP connection is delivered reliably and in
          order at the destination.
          [Page 9]
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          Transmission Control Protocol
          Philosophy
          Transmission is made reliable via the use of sequence numbers and
          acknowledgments.  Conceptually, each octet of data is assigned a
          sequence number.  The sequence number of the first octet of data in a
          segment is transmitted with that segment and is called the segment
          sequence number.  Segments also carry an acknowledgment number which
          is the sequence number of the next expected data octet of
          transmissions in the reverse direction.  When the TCP transmits a
          segment containing data, it puts a copy on a retransmission queue and
          starts a timer; when the acknowledgment for that data is received, the
          segment is deleted from the queue.  If the acknowledgment is not
          received before the timer runs out, the segment is retransmitted.
          An acknowledgment by TCP does not guarantee that the data has been
          delivered to the end user, but only that the receiving TCP has taken
          the responsibility to do so.
          To govern the flow of data between TCPs, a flow control mechanism is
          employed.  The receiving TCP reports a "window" to the sending TCP.
          This window specifies the number of octets, starting with the
          acknowledgment number, that the receiving TCP is currently prepared to
          receive.
          2.7.  Connection Establishment and Clearing
          To identify the separate data streams that a TCP may handle, the TCP
          provides a port identifier.  Since port identifiers are selected
          independently by each TCP they might not be unique.  To provide for
          unique addresses within each TCP, we concatenate an internet address
          identifying the TCP with a port identifier to create a socket which
          will be unique throughout all networks connected together.
          A connection is fully specified by the pair of sockets at the ends.  A
          local socket may participate in many connections to different foreign
          sockets.  A connection can be used to carry data in both directions,
          that is, it is "full duplex".
          TCPs are free to associate ports with processes however they choose.
          However, several basic concepts are necessary in any implementation.
          There must be well-known sockets which the TCP associates only with
          the "appropriate" processes by some means.  We envision that processes
          may "own" ports, and that processes can initiate connections only on
          the ports they own.  (Means for implementing ownership is a local
          issue, but we envision a Request Port user command, or a method of
          uniquely allocating a group of ports to a given process, e.g., by
          associating the high order bits of a port name with a given process.)
          A connection is specified in the OPEN call by the local port and
          foreign socket arguments.  In return, the TCP supplies a (short) local
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          Transmission Control Protocol
          Philosophy
          connection name by which the user refers to the connection in
          subsequent calls.  There are several things that must be remembered
          about a connection.  To store this information we imagine that there
          is a data structure called a Transmission Control Block (TCB).  One
          implementation strategy would have the local connection name be a
          pointer to the TCB for this connection.  The OPEN call also specifies
          whether the connection establishment is to be actively pursued, or to
          be passively waited for.
          A passive OPEN request means that the process wants to accept incoming
          connection requests rather than attempting to initiate a connection.
          Often the process requesting a passive OPEN will accept a connection
          request from any caller.  In this case a foreign socket of all zeros
          is used to denote an unspecified socket.  Unspecified foreign sockets
          are allowed only on passive OPENs.
          A service process that wished to provide services for unknown other
          processes would issue a passive OPEN request with an unspecified
          foreign socket.  Then a connection could be made with any process that
          requested a connection to this local socket.  It would help if this
          local socket were known to be associated with this service.
          Well-known sockets are a convenient mechanism for a priori associating
          a socket address with a standard service.  For instance, the
          "Telnet-Server" process is permanently assigned to a particular
          socket, and other sockets are reserved for File Transfer, Remote Job
          Entry, Text Generator, Echoer, and Sink processes (the last three
          being for test purposes).  A socket address might be reserved for
          access to a "Look-Up" service which would return the specific socket
          at which a newly created service would be provided.  The concept of a
          well-known socket is part of the TCP specification, but the assignment
          of sockets to services is outside this specification.  (See [4].)
          Processes can issue passive OPENs and wait for matching active OPENs
          from other processes and be informed by the TCP when connections have
          been established.  Two processes which issue active OPENs to each
          other at the same time will be correctly connected.  This flexibility
          is critical for the support of distributed computing in which
          components act asynchronously with respect to each other.
          There are two principal cases for matching the sockets in the local
          passive OPENs and an foreign active OPENs.  In the first case, the
          local passive OPENs has fully specified the foreign socket.  In this
          case, the match must be exact.  In the second case, the local passive
          OPENs has left the foreign socket unspecified.  In this case, any
          foreign socket is acceptable as long as the local sockets match.
          Other possibilities include partially restricted matches.
          [Page 11]
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          Transmission Control Protocol
          Philosophy
          If there are several pending passive OPENs (recorded in TCBs) with the
          same local socket, an foreign active OPEN will be matched to a TCB
          with the specific foreign socket in the foreign active OPEN, if such a
          TCB exists, before selecting a TCB with an unspecified foreign socket.
          The procedures to establish connections utilize the synchronize (SYN)
          control flag and involves an exchange of three messages.  This
          exchange has been termed a three-way hand shake [3].
          A connection is initiated by the rendezvous of an arriving segment
          containing a SYN and a waiting TCB entry each created by a user OPEN
          command.  The matching of local and foreign sockets determines when a
          connection has been initiated.  The connection becomes "established"
          when sequence numbers have been synchronized in both directions.
          The clearing of a connection also involves the exchange of segments,
          in this case carrying the FIN control flag.
          2.8.  Data Communication
          The data that flows on a connection may be thought of as a stream of
          octets.  The sending user indicates in each SEND call whether the data
          in that call (and any preceeding calls) should be immediately pushed
          through to the receiving user by the setting of the PUSH flag.
          A sending TCP is allowed to collect data from the sending user and to
          send that data in segments at its own convenience, until the push
          function is signaled, then it must send all unsent data.  When a
          receiving TCP sees the PUSH flag, it must not wait for more data from
          the sending TCP before passing the data to the receiving process.
          There is no necessary relationship between push functions and segment
          boundaries.  The data in any particular segment may be the result of a
          single SEND call, in whole or part, or of multiple SEND calls.
          The purpose of push function and the PUSH flag is to push data through
          from the sending user to the receiving user.  It does not provide a
          record service.
          There is a coupling between the push function and the use of buffers
          of data that cross the TCP/user interface.  Each time a PUSH flag is
          associated with data placed into the receiving user's buffer, the
          buffer is returned to the user for processing even if the buffer is
          not filled.  If data arrives that fills the user's buffer before a
          PUSH is seen, the data is passed to the user in buffer size units.
          TCP also provides a means to communicate to the receiver of data that
          at some point further along in the data stream than the receiver is
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          Transmission Control Protocol
          Philosophy
          currently reading there is urgent data.  TCP does not attempt to
          define what the user specifically does upon being notified of pending
          urgent data, but the general notion is that the receiving process will
          take action to process the urgent data quickly.
          2.9.  Precedence and Security
          The TCP makes use of the internet protocol type of service field and
          security option to provide precedence and security on a per connection
          basis to TCP users.  Not all TCP modules will necessarily function in
          a multilevel secure environment; some may be limited to unclassified
          use only, and others may operate at only one security level and
          compartment.  Consequently, some TCP implementations and services to
          users may be limited to a subset of the multilevel secure case.
          TCP modules which operate in a multilevel secure environment must
          properly mark outgoing segments with the security, compartment, and
          precedence.  Such TCP modules must also provide to their users or
          higher level protocols such as Telnet or THP an interface to allow
          them to specify the desired security level, compartment, and
          precedence of connections.
          2.10.  Robustness Principle
          TCP implementations will follow a general principle of robustness:  be
          conservative in what you do, be liberal in what you accept from
          others.
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          [Page 14]
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          Transmission Control Protocol
          3.  FUNCTIONAL SPECIFICATION
          3.1.  Header Format
          TCP segments are sent as internet datagrams.  The Internet Protocol
          header carries several information fields, including the source and
          destination host addresses [2].  A TCP header follows the internet
          header, supplying information specific to the TCP protocol.  This
          division allows for the existence of host level protocols other than
          TCP.
          TCP Header Format
          0                   1                   2                   3
          0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          |          Source Port          |       Destination Port        |
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          |                        Sequence Number                        |
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          |                    Acknowledgment Number                      |
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          |  Data |           |U|A|P|R|S|F|                               |
          | Offset| Reserved  |R|C|S|S|Y|I|            Window             |
          |       |           |G|K|H|T|N|N|                               |
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          |           Checksum            |         Urgent Pointer        |
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          |                    Options                    |    Padding    |
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          |                             data                              |
          +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
          TCP Header Format
          Note that one tick mark represents one bit position.
          Figure 3.
          Source Port:  16 bits
          The source port number.
          Destination Port:  16 bits
          The destination port number.
          [Page 15]
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          Transmission Control Protocol
          Functional Specification
          Sequence Number:  32 bits
          The sequence number of the first data octet in this segment (except
          when SYN is present). If SYN is present the sequence number is the
          initial sequence number (ISN) and the first data octet is ISN+1.
          Acknowledgment Number:  32 bits
          If the ACK control bit is set this field contains the value of the
          next sequence number the sender of the segment is expecting to
          receive.  Once a connection is established this is always sent.
          Data Offset:  4 bits
          The number of 32 bit words in the TCP Header.  This indicates where
          the data begins.  The TCP header (even one including options) is an
          integral number of 32 bits long.
          Reserved:  6 bits
          Reserved for future use.  Must be zero.
          Control Bits:  6 bits (from left to right):
          URG:  Urgent Pointer field significant
          ACK:  Acknowledgment field significant
          PSH:  Push Function
          RST:  Reset the connection
          SYN:  Synchronize sequence numbers
          FIN:  No more data from sender
          Window:  16 bits
          The number of data octets beginning with the one indicated in the
          acknowledgment field which the sender of this segment is willing to
          accept.
          Checksum:  16 bits
          The checksum field is the 16 bit one's complement of the one's
          complement sum of all 16 bit words in the header and text.  If a
          segment contains an odd number of header and text octets to be
          checksummed, the last octet is padded on the right with zeros to
          form a 16 bit word for checksum purposes.  The pad is not
          transmitted as part of the segment.  While computing the checksum,
          the checksum field itself is replaced with zeros.
          The checksum also covers a 96 bit pseudo header conceptually
          [Page 16]
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          Functional Specification
          prefixed to the TCP header.  This pseudo header contains the Source
          Address, the Destination Address, the Protocol, and TCP length.
          This gives the TCP protection against misrouted segments.  This
          information is carried in the Internet Protocol and is transferred
          across the TCP/Network interface in the arguments or results of
          calls by the TCP on the IP.
          +--------+--------+--------+--------+
          |           Source Address          |
          +--------+--------+--------+--------+
          |         Destination Address       |
          +--------+--------+--------+--------+
          |  zero  |  PTCL  |    TCP Length   |
          +--------+--------+--------+--------+
          The TCP Length is the TCP header length plus the data length in
          octets (this is not an explicitly transmitted quantity, but is
          computed), and it does not count the 12 octets of the pseudo
          header.
          Urgent Pointer:  16 bits
          This field communicates the current value of the urgent pointer as a
          positive offset from the sequence number in this segment.  The
          urgent pointer points to the sequence number of the octet following
          the urgent data.  This field is only be interpreted in segments with
          the URG control bit set.
          Options:  variable
          Options may occupy space at the end of the TCP header and are a
          multiple of 8 bits in length.  All options are included in the
          checksum.  An option may begin on any octet boundary.  There are two
          cases for the format of an option:
          Case 1:  A single octet of option-kind.
          Case 2:  An octet of option-kind, an octet of option-length, and
          the actual option-data octets.
          The option-length counts the two octets of option-kind and
          option-length as well as the option-data octets.
          Note that the list of options may be shorter than the data offset
          field might imply.  The content of the header beyond the
          End-of-Option option must be header padding (i.e., zero).
          A TCP must implement all options.
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          Currently defined options include (kind indicated in octal):
          Kind     Length    Meaning
          ----     ------    -------
          0         -       End of option list.
          1         -       No-Operation.
          2         4       Maximum Segment Size.
          Specific Option Definitions
          End of Option List
          +--------+
          |00000000|
          +--------+
          Kind=0
          This option code indicates the end of the option list.  This
          might not coincide with the end of the TCP header according to
          the Data Offset field.  This is used at the end of all options,
          not the end of each option, and need only be used if the end of
          the options would not otherwise coincide with the end of the TCP
          header.
          No-Operation
          +--------+
          |00000001|
          +--------+
          Kind=1
          This option code may be used between options, for example, to
          align the beginning of a subsequent option on a word boundary.
          There is no guarantee that senders will use this option, so
          receivers must be prepared to process options even if they do
          not begin on a word boundary.
          Maximum Segment Size
          +--------+--------+---------+--------+
          |00000010|00000100|   max seg size   |
          +--------+--------+---------+--------+
          Kind=2   Length=4
          [Page 18]
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          Maximum Segment Size Option Data:  16 bits
          If this option is present, then it communicates the maximum
          receive segment size at the TCP which sends this segment.
          This field must only be sent in the initial connection request
          (i.e., in segments with the SYN control bit set).  If this
          option is not used, any segment size is allowed.
          Padding:  variable
          The TCP header padding is used to ensure that the TCP header ends
          and data begins on a 32 bit boundary.  The padding is composed of
          zeros.
          3.2.  Terminology
          Before we can discuss very much about the operation of the TCP we need
          to introduce some detailed terminology.  The maintenance of a TCP
          connection requires the remembering of several variables.  We conceive
          of these variables being stored in a connection record called a
          Transmission Control Block or TCB.  Among the variables stored in the
          TCB are the local and remote socket numbers, the security and
          precedence of the connection, pointers to the user's send and receive
          buffers, pointers to the retransmit queue and to the current segment.
          In addition several variables relating to the send and receive
          sequence numbers are stored in the TCB.
          Send Sequence Variables
          SND.UNA - send unacknowledged
          SND.NXT - send next
          SND.WND - send window
          SND.UP  - send urgent pointer
          SND.WL1 - segment sequence number used for last window update
          SND.WL2 - segment acknowledgment number used for last window
          update
          ISS     - initial send sequence number
          Receive Sequence Variables
          RCV.NXT - receive next
          RCV.WND - receive window
          RCV.UP  - receive urgent pointer
          IRS     - initial receive sequence number
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          The following diagrams may help to relate some of these variables to
          the sequence space.
          Send Sequence Space
          1         2          3          4
          ----------|----------|----------|----------
          SND.UNA    SND.NXT    SND.UNA
          +SND.WND
          1 - old sequence numbers which have been acknowledged
          2 - sequence numbers of unacknowledged data
          3 - sequence numbers allowed for new data transmission
          4 - future sequence numbers which are not yet allowed
          Send Sequence Space
          Figure 4.
          The send window is the portion of the sequence space labeled 3 in
          figure 4.
          Receive Sequence Space
          1          2          3
          ----------|----------|----------
          RCV.NXT    RCV.NXT
          +RCV.WND
          1 - old sequence numbers which have been acknowledged
          2 - sequence numbers allowed for new reception
          3 - future sequence numbers which are not yet allowed
          Receive Sequence Space
          Figure 5.
          The receive window is the portion of the sequence space labeled 2 in
          figure 5.
          There are also some variables used frequently in the discussion that
          take their values from the fields of the current segment.
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          Current Segment Variables
          SEG.SEQ - segment sequence number
          SEG.ACK - segment acknowledgment number
          SEG.LEN - segment length
          SEG.WND - segment window
          SEG.UP  - segment urgent pointer
          SEG.PRC - segment precedence value
          A connection progresses through a series of states during its
          lifetime.  The states are:  LISTEN, SYN-SENT, SYN-RECEIVED,
          ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK,
          TIME-WAIT, and the fictional state CLOSED.  CLOSED is fictional
          because it represents the state when there is no TCB, and therefore,
          no connection.  Briefly the meanings of the states are:
          LISTEN - represents waiting for a connection request from any remote
          TCP and port.
          SYN-SENT - represents waiting for a matching connection request
          after having sent a connection request.
          SYN-RECEIVED - represents waiting for a confirming connection
          request acknowledgment after having both received and sent a
          connection request.
          ESTABLISHED - represents an open connection, data received can be
          delivered to the user.  The normal state for the data transfer phase
          of the connection.
          FIN-WAIT-1 - represents waiting for a connection termination request
          from the remote TCP, or an acknowledgment of the connection
          termination request previously sent.
          FIN-WAIT-2 - represents waiting for a connection termination request
          from the remote TCP.
          CLOSE-WAIT - represents waiting for a connection termination request
          from the local user.
          CLOSING - represents waiting for a connection termination request
          acknowledgment from the remote TCP.
          LAST-ACK - represents waiting for an acknowledgment of the
          connection termination request previously sent to the remote TCP
          (which includes an acknowledgment of its connection termination
          request).
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          TIME-WAIT - represents waiting for enough time to pass to be sure
          the remote TCP received the acknowledgment of its connection
          termination request.
          CLOSED - represents no connection state at all.
          A TCP connection progresses from one state to another in response to
          events.  The events are the user calls, OPEN, SEND, RECEIVE, CLOSE,
          ABORT, and STATUS; the incoming segments, particularly those
          containing the SYN, ACK, RST and FIN flags; and timeouts.
          The state diagram in figure 6 illustrates only state changes, together
          with the causing events and resulting actions, but addresses neither
          error conditions nor actions which are not connected with state
          changes.  In a later section, more detail is offered with respect to
          the reaction of the TCP to events.
          NOTE BENE:  this diagram is only a summary and must not be taken as
          the total specification.
          [Page 22]
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          +---------+ ---------\      active OPEN
          |  CLOSED |            \    -----------
          +---------+<---------\   \   create TCB
          |     ^              \   \  snd SYN
          passive OPEN |     |   CLOSE        \   \
          ------------ |     | ----------       \   \
          create TCB  |     | delete TCB         \   \
          V     |                      \   \
          +---------+            CLOSE    |    \
          |  LISTEN |          ---------- |     |
          +---------+          delete TCB |     |
          rcv SYN      |     |     SEND              |     |
          -----------   |     |    -------            |     V
          +---------+      snd SYN,ACK  /       \   snd SYN          +---------+
          |         |<-----------------           ------------------>|         |
          |   SYN   |                    rcv SYN                     |   SYN   |
          |   RCVD  |<-----------------------------------------------|   SENT  |
          |         |                    snd ACK                     |         |
          |         |------------------           -------------------|         |
          +---------+   rcv ACK of SYN  \       /  rcv SYN,ACK       +---------+
          |           --------------   |     |   -----------
          |                  x         |     |     snd ACK
          |                            V     V
          |  CLOSE                   +---------+
          | -------                  |  ESTAB  |
          | snd FIN                  +---------+
          |                   CLOSE    |     |    rcv FIN
          V                  -------   |     |    -------
          +---------+          snd FIN  /       \   snd ACK          +---------+
          |  FIN    |<-----------------           ------------------>|  CLOSE  |
          | WAIT-1  |------------------                              |   WAIT  |
          +---------+          rcv FIN  \                            +---------+
          | rcv ACK of FIN   -------   |                            CLOSE  |
          | --------------   snd ACK   |                           ------- |
          V        x                   V                           snd FIN V
          +---------+                  +---------+                   +---------+
          |FINWAIT-2|                  | CLOSING |                   | LAST-ACK|
          +---------+                  +---------+                   +---------+
          |                rcv ACK of FIN |                 rcv ACK of FIN |
          |  rcv FIN       -------------- |    Timeout=2MSL -------------- |
          |  -------              x       V    ------------        x       V
          \ snd ACK                 +---------+delete TCB         +---------+
          ------------------------>|TIME WAIT|------------------>| CLOSED  |
          +---------+                   +---------+
          TCP Connection State Diagram
          Figure 6.
          [Page 23]
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          Functional Specification
          3.3.  Sequence Numbers
          A fundamental notion in the design is that every octet of data sent
          over a TCP connection has a sequence number.  Since every octet is
          sequenced, each of them can be acknowledged.  The acknowledgment
          mechanism employed is cumulative so that an acknowledgment of sequence
          number X indicates that all octets up to but not including X have been
          received.  This mechanism allows for straight-forward duplicate
          detection in the presence of retransmission.  Numbering of octets
          within a segment is that the first data octet immediately following
          the header is the lowest numbered, and the following octets are
          numbered consecutively.
          It is essential to remember that the actual sequence number space is
          finite, though very large.  This space ranges from 0 to 2**32 - 1.
          Since the space is finite, all arithmetic dealing with sequence
          numbers must be performed modulo 2**32.  This unsigned arithmetic
          preserves the relationship of sequence numbers as they cycle from
          2**32 - 1 to 0 again.  There are some subtleties to computer modulo
          arithmetic, so great care should be taken in programming the
          comparison of such values.  The symbol "=<" means "less than or equal"
          (modulo 2**32).
          The typical kinds of sequence number comparisons which the TCP must
          perform include:
          (a)  Determining that an acknowledgment refers to some sequence
          number sent but not yet acknowledged.
          (b)  Determining that all sequence numbers occupied by a segment
          have been acknowledged (e.g., to remove the segment from a
          retransmission queue).
          (c)  Determining that an incoming segment contains sequence numbers
          which are expected (i.e., that the segment "overlaps" the
          receive window).
          [Page 24]
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          Functional Specification
          In response to sending data the TCP will receive acknowledgments.  The
          following comparisons are needed to process the acknowledgments.
          SND.UNA = oldest unacknowledged sequence number
          SND.NXT = next sequence number to be sent
          SEG.ACK = acknowledgment from the receiving TCP (next sequence
          number expected by the receiving TCP)
          SEG.SEQ = first sequence number of a segment
          SEG.LEN = the number of octets occupied by the data in the segment
          (counting SYN and FIN)
          SEG.SEQ+SEG.LEN-1 = last sequence number of a segment
          A new acknowledgment (called an "acceptable ack"), is one for which
          the inequality below holds:
          SND.UNA < SEG.ACK =< SND.NXT
          A segment on the retransmission queue is fully acknowledged if the sum
          of its sequence number and length is less or equal than the
          acknowledgment value in the incoming segment.
          When data is received the following comparisons are needed:
          RCV.NXT = next sequence number expected on an incoming segments, and
          is the left or lower edge of the receive window
          RCV.NXT+RCV.WND-1 = last sequence number expected on an incoming
          segment, and is the right or upper edge of the receive window
          SEG.SEQ = first sequence number occupied by the incoming segment
          SEG.SEQ+SEG.LEN-1 = last sequence number occupied by the incoming
          segment
          A segment is judged to occupy a portion of valid receive sequence
          space if
          RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
          or
          RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
          [Page 25]
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          Functional Specification
          The first part of this test checks to see if the beginning of the
          segment falls in the window, the second part of the test checks to see
          if the end of the segment falls in the window; if the segment passes
          either part of the test it contains data in the window.
          Actually, it is a little more complicated than this.  Due to zero
          windows and zero length segments, we have four cases for the
          acceptability of an incoming segment:
          Segment Receive  Test
          Length  Window
          ------- -------  -------------------------------------------
          0       0     SEG.SEQ = RCV.NXT
          0      >0     RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
          >0       0     not acceptable
          >0      >0     RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
          or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
          Note that when the receive window is zero no segments should be
          acceptable except ACK segments.  Thus, it is be possible for a TCP to
          maintain a zero receive window while transmitting data and receiving
          ACKs.  However, even when the receive window is zero, a TCP must
          process the RST and URG fields of all incoming segments.
          We have taken advantage of the numbering scheme to protect certain
          control information as well.  This is achieved by implicitly including
          some control flags in the sequence space so they can be retransmitted
          and acknowledged without confusion (i.e., one and only one copy of the
          control will be acted upon).  Control information is not physically
          carried in the segment data space.  Consequently, we must adopt rules
          for implicitly assigning sequence numbers to control.  The SYN and FIN
          are the only controls requiring this protection, and these controls
          are used only at connection opening and closing.  For sequence number
          purposes, the SYN is considered to occur before the first actual data
          octet of the segment in which it occurs, while the FIN is considered
          to occur after the last actual data octet in a segment in which it
          occurs.  The segment length (SEG.LEN) includes both data and sequence
          space occupying controls.  When a SYN is present then SEG.SEQ is the
          sequence number of the SYN.
          [Page 26]
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          Functional Specification
          Initial Sequence Number Selection
          The protocol places no restriction on a particular connection being
          used over and over again.  A connection is defined by a pair of
          sockets.  New instances of a connection will be referred to as
          incarnations of the connection.  The problem that arises from this is
          -- "how does the TCP identify duplicate segments from previous
          incarnations of the connection?"  This problem becomes apparent if the
          connection is being opened and closed in quick succession, or if the
          connection breaks with loss of memory and is then reestablished.
          To avoid confusion we must prevent segments from one incarnation of a
          connection from being used while the same sequence numbers may still
          be present in the network from an earlier incarnation.  We want to
          assure this, even if a TCP crashes and loses all knowledge of the
          sequence numbers it has been using.  When new connections are created,
          an initial sequence number (ISN) generator is employed which selects a
          new 32 bit ISN.  The generator is bound to a (possibly fictitious) 32
          bit clock whose low order bit is incremented roughly every 4
          microseconds.  Thus, the ISN cycles approximately every 4.55 hours.
          Since we assume that segments will stay in the network no more than
          the Maximum Segment Lifetime (MSL) and that the MSL is less than 4.55
          hours we can reasonably assume that ISN's will be unique.
          For each connection there is a send sequence number and a receive
          sequence number.  The initial send sequence number (ISS) is chosen by
          the data sending TCP, and the initial receive sequence number (IRS) is
          learned during the connection establishing procedure.
          For a connection to be established or initialized, the two TCPs must
          synchronize on each other's initial sequence numbers.  This is done in
          an exchange of connection establishing segments carrying a control bit
          called "SYN" (for synchronize) and the initial sequence numbers.  As a
          shorthand, segments carrying the SYN bit are also called "SYNs".
          Hence, the solution requires a suitable mechanism for picking an
          initial sequence number and a slightly involved handshake to exchange
          the ISN's.
          The synchronization requires each side to send it's own initial
          sequence number and to receive a confirmation of it in acknowledgment
          from the other side.  Each side must also receive the other side's
          initial sequence number and send a confirming acknowledgment.
          1) A --> B  SYN my sequence number is X
          2) A <-- B  ACK your sequence number is X
          3) A <-- B  SYN my sequence number is Y
          4) A --> B  ACK your sequence number is Y
          [Page 27]
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          Functional Specification
          Because steps 2 and 3 can be combined in a single message this is
          called the three way (or three message) handshake.
          A three way handshake is necessary because sequence numbers are not
          tied to a global clock in the network, and TCPs may have different
          mechanisms for picking the ISN's.  The receiver of the first SYN has
          no way of knowing whether the segment was an old delayed one or not,
          unless it remembers the last sequence number used on the connection
          (which is not always possible), and so it must ask the sender to
          verify this SYN.  The three way handshake and the advantages of a
          clock-driven scheme are discussed in [3].
          Knowing When to Keep Quiet
          To be sure that a TCP does not create a segment that carries a
          sequence number which may be duplicated by an old segment remaining in
          the network, the TCP must keep quiet for a maximum segment lifetime
          (MSL) before assigning any sequence numbers upon starting up or
          recovering from a crash in which memory of sequence numbers in use was
          lost.  For this specification the MSL is taken to be 2 minutes.  This
          is an engineering choice, and may be changed if experience indicates
          it is desirable to do so.  Note that if a TCP is reinitialized in some
          sense, yet retains its memory of sequence numbers in use, then it need
          not wait at all; it must only be sure to use sequence numbers larger
          than those recently used.
          The TCP Quiet Time Concept
          This specification provides that hosts which "crash" without
          retaining any knowledge of the last sequence numbers transmitted on
          each active (i.e., not closed) connection shall delay emitting any
          TCP segments for at least the agreed Maximum Segment Lifetime (MSL)
          in the internet system of which the host is a part.  In the
          paragraphs below, an explanation for this specification is given.
          TCP implementors may violate the "quiet time" restriction, but only
          at the risk of causing some old data to be accepted as new or new
          data rejected as old duplicated by some receivers in the internet
          system.
          TCPs consume sequence number space each time a segment is formed and
          entered into the network output queue at a source host. The
          duplicate detection and sequencing algorithm in the TCP protocol
          relies on the unique binding of segment data to sequence space to
          the extent that sequence numbers will not cycle through all 2**32
          values before the segment data bound to those sequence numbers has
          been delivered and acknowledged by the receiver and all duplicate
          copies of the segments have "drained" from the internet.  Without
          such an assumption, two distinct TCP segments could conceivably be
          [Page 28]
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          Transmission Control Protocol
          Functional Specification
          assigned the same or overlapping sequence numbers, causing confusion
          at the receiver as to which data is new and which is old.  Remember
          that each segment is bound to as many consecutive sequence numbers
          as there are octets of data in the segment.
          Under normal conditions, TCPs keep track of the next sequence number
          to emit and the oldest awaiting acknowledgment so as to avoid
          mistakenly using a sequence number over before its first use has
          been acknowledged.  This alone does not guarantee that old duplicate
          data is drained from the net, so the sequence space has been made
          very large to reduce the probability that a wandering duplicate will
          cause trouble upon arrival.  At 2 megabits/sec. it takes 4.5 hours
          to use up 2**32 octets of sequence space.  Since the maximum segment
          lifetime in the net is not likely to exceed a few tens of seconds,
          this is deemed ample protection for foreseeable nets, even if data
          rates escalate to l0's of megabits/sec.  At 100 megabits/sec, the
          cycle time is 5.4 minutes which may be a little short, but still
          within reason.
          The basic duplicate detection and sequencing algorithm in TCP can be
          defeated, however, if a source TCP does not have any memory of the
          sequence numbers it last used on a given connection. For example, if
          the TCP were to start all connections with sequence number 0, then
          upon crashing and restarting, a TCP might re-form an earlier
          connection (possibly after half-open connection resolution) and emit
          packets with sequence numbers identical to or overlapping with
          packets still in the network which were emitted on an earlier
          incarnation of the same connection.  In the absence of knowledge
          about the sequence numbers used on a particular connection, the TCP
          specification recommends that the source delay for MSL seconds
          before emitting segments on the connection, to allow time for
          segments from the earlier connection incarnation to drain from the
          system.
          Even hosts which can remember the time of day and used it to select
          initial sequence number values are not immune from this problem
          (i.e., even if time of day is used to select an initial sequence
          number for each new connection incarnation).
          Suppose, for example, that a connection is opened starting with
          sequence number S.  Suppose that this connection is not used much
          and that eventually the initial sequence number function (ISN(t))
          takes on a value equal to the sequence number, say S1, of the last
          segment sent by this TCP on a particular connection.  Now suppose,
          at this instant, the host crashes, recovers, and establishes a new
          incarnation of the connection. The initial sequence number chosen is
          S1 = ISN(t) -- last used sequence number on old incarnation of
          connection!  If the recovery occurs quickly enough, any old
          [Page 29]
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          Functional Specification
          duplicates in the net bearing sequence numbers in the neighborhood
          of S1 may arrive and be treated as new packets by the receiver of
          the new incarnation of the connection.
          The problem is that the recovering host may not know for how long it
          crashed nor does it know whether there are still old duplicates in
          the system from earlier connection incarnations.
          One way to deal with this problem is to deliberately delay emitting
          segments for one MSL after recovery from a crash- this is the "quite
          time" specification.  Hosts which prefer to avoid waiting are
          willing to risk possible confusion of old and new packets at a given
          destination may choose not to wait for the "quite time".
          Implementors may provide TCP users with the ability to select on a
          connection by connection basis whether to wait after a crash, or may
          informally implement the "quite time" for all connections.
          Obviously, even where a user selects to "wait," this is not
          necessary after the host has been "up" for at least MSL seconds.
          To summarize: every segment emitted occupies one or more sequence
          numbers in the sequence space, the numbers occupied by a segment are
          "busy" or "in use" until MSL seconds have passed, upon crashing a
          block of space-time is occupied by the octets of the last emitted
          segment, if a new connection is started too soon and uses any of the
          sequence numbers in the space-time footprint of the last segment of
          the previous connection incarnation, there is a potential sequence
          number overlap area which could cause confusion at the receiver.
          3.4.  Establishing a connection
          The "three-way handshake" is the procedure used to establish a
          connection.  This procedure normally is initiated by one TCP and
          responded to by another TCP.  The procedure also works if two TCP
          simultaneously initiate the procedure.  When simultaneous attempt
          occurs, each TCP receives a "SYN" segment which carries no
          acknowledgment after it has sent a "SYN".  Of course, the arrival of
          an old duplicate "SYN" segment can potentially make it appear, to the
          recipient, that a simultaneous connection initiation is in progress.
          Proper use of "reset" segments can disambiguate these cases.
          Several examples of connection initiation follow.  Although these
          examples do not show connection synchronization using data-carrying
          segments, this is perfectly legitimate, so long as the receiving TCP
          doesn't deliver the data to the user until it is clear the data is
          valid (i.e., the data must be buffered at the receiver until the
          connection reaches the ESTABLISHED state).  The three-way handshake
          reduces the possibility of false connections.  It is the
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          Functional Specification
          implementation of a trade-off between memory and messages to provide
          information for this checking.
          The simplest three-way handshake is shown in figure 7 below.  The
          figures should be interpreted in the following way.  Each line is
          numbered for reference purposes.  Right arrows (-->) indicate
          departure of a TCP segment from TCP A to TCP B, or arrival of a
          segment at B from A.  Left arrows (<--), indicate the reverse.
          Ellipsis (...) indicates a segment which is still in the network
          (delayed).  An "XXX" indicates a segment which is lost or rejected.
          Comments appear in parentheses.  TCP states represent the state AFTER
          the departure or arrival of the segment (whose contents are shown in
          the center of each line).  Segment contents are shown in abbreviated
          form, with sequence number, control flags, and ACK field.  Other
          fields such as window, addresses, lengths, and text have been left out
          in the interest of clarity.
          TCP A                                                TCP B
          1.  CLOSED                                               LISTEN
          2.  SYN-SENT    --> <SEQ=100><CTL=SYN>               --> SYN-RECEIVED
          3.  ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK>  <-- SYN-RECEIVED
          4.  ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK>       --> ESTABLISHED
          5.  ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK><DATA> --> ESTABLISHED
          Basic 3-Way Handshake for Connection Synchronization
          Figure 7.
          In line 2 of figure 7, TCP A begins by sending a SYN segment
          indicating that it will use sequence numbers starting with sequence
          number 100.  In line 3, TCP B sends a SYN and acknowledges the SYN it
          received from TCP A.  Note that the acknowledgment field indicates TCP
          B is now expecting to hear sequence 101, acknowledging the SYN which
          occupied sequence 100.
          At line 4, TCP A responds with an empty segment containing an ACK for
          TCP B's SYN; and in line 5, TCP A sends some data.  Note that the
          sequence number of the segment in line 5 is the same as in line 4
          because the ACK does not occupy sequence number space (if it did, we
          would wind up ACKing ACK's!).
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          Simultaneous initiation is only slightly more complex, as is shown in
          figure 8.  Each TCP cycles from CLOSED to SYN-SENT to SYN-RECEIVED to
          ESTABLISHED.
          TCP A                                            TCP B
          1.  CLOSED                                           CLOSED
          2.  SYN-SENT     --> <SEQ=100><CTL=SYN>              ...
          3.  SYN-RECEIVED <-- <SEQ=300><CTL=SYN>              <-- SYN-SENT
          4.               ... <SEQ=100><CTL=SYN>              --> SYN-RECEIVED
          5.  SYN-RECEIVED --> <SEQ=100><ACK=301><CTL=SYN,ACK> ...
          6.  ESTABLISHED  <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
          7.               ... <SEQ=101><ACK=301><CTL=ACK>     --> ESTABLISHED
          Simultaneous Connection Synchronization
          Figure 8.
          The principle reason for the three-way handshake is to prevent old
          duplicate connection initiations from causing confusion.  To deal with
          this, a special control message, reset, has been devised.  If the
          receiving TCP is in a  non-synchronized state (i.e., SYN-SENT,
          SYN-RECEIVED), it returns to LISTEN on receiving an acceptable reset.
          If the TCP is in one of the synchronized states (ESTABLISHED,
          FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, TIME-WAIT), it
          aborts the connection and informs its user.  We discuss this latter
          case under "half-open" connections below.
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          TCP A                                                TCP B
          1.  CLOSED                                               LISTEN
          2.  SYN-SENT    --> <SEQ=100><CTL=SYN>               ...
          3.  (duplicate) ... <SEQ=90><CTL=SYN>               --> SYN-RECEIVED
          4.  SYN-SENT    <-- <SEQ=300><ACK=91><CTL=SYN,ACK>  <-- SYN-RECEIVED
          5.  SYN-SENT    --> <SEQ=91><CTL=RST>               --> LISTEN
          6.              ... <SEQ=100><CTL=SYN>               --> SYN-RECEIVED
          7.  SYN-SENT    <-- <SEQ=400><ACK=101><CTL=SYN,ACK>  <-- SYN-RECEIVED
          8.  ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK>      --> ESTABLISHED
          Recovery from Old Duplicate SYN
          Figure 9.
          As a simple example of recovery from old duplicates, consider
          figure 9.  At line 3, an old duplicate SYN arrives at TCP B.  TCP B
          cannot tell that this is an old duplicate, so it responds normally
          (line 4).  TCP A detects that the ACK field is incorrect and returns a
          RST (reset) with its SEQ field selected to make the segment
          believable.  TCP B, on receiving the RST, returns to the LISTEN state.
          When the original SYN (pun intended) finally arrives at line 6, the
          synchronization proceeds normally.  If the SYN at line 6 had arrived
          before the RST, a more complex exchange might have occurred with RST's
          sent in both directions.
          Half-Open Connections and Other Anomalies
          An established connection is said to be  "half-open" if one of the
          TCPs has closed or aborted the connection at its end without the
          knowledge of the other, or if the two ends of the connection have
          become desynchronized owing to a crash that resulted in loss of
          memory.  Such connections will automatically become reset if an
          attempt is made to send data in either direction.  However, half-open
          connections are expected to be unusual, and the recovery procedure is
          mildly involved.
          If at site A the connection no longer exists, then an attempt by the
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          user at site B to send any data on it will result in the site B TCP
          receiving a reset control message.  Such a message indicates to the
          site B TCP that something is wrong, and it is expected to abort the
          connection.
          Assume that two user processes A and B are communicating with one
          another when a crash occurs causing loss of memory to A's TCP.
          Depending on the operating system supporting A's TCP, it is likely
          that some error recovery mechanism exists.  When the TCP is up again,
          A is likely to start again from the beginning or from a recovery
          point.  As a result, A will probably try to OPEN the connection again
          or try to SEND on the connection it believes open.  In the latter
          case, it receives the error message "connection not open" from the
          local (A's) TCP.  In an attempt to establish the connection, A's TCP
          will send a segment containing SYN.  This scenario leads to the
          example shown in figure 10.  After TCP A crashes, the user attempts to
          re-open the connection.  TCP B, in the meantime, thinks the connection
          is open.
          TCP A                                           TCP B
          1.  (CRASH)                               (send 300,receive 100)
          2.  CLOSED                                           ESTABLISHED
          3.  SYN-SENT --> <SEQ=400><CTL=SYN>              --> (??)
          4.  (!!)     <-- <SEQ=300><ACK=100><CTL=ACK>     <-- ESTABLISHED
          5.  SYN-SENT --> <SEQ=100><CTL=RST>              --> (Abort!!)
          6.  SYN-SENT                                         CLOSED
          7.  SYN-SENT --> <SEQ=400><CTL=SYN>              -->
          Half-Open Connection Discovery
          Figure 10.
          When the SYN arrives at line 3, TCP B, being in a synchronized state,
          and the incoming segment outside the window, responds with an
          acknowledgment indicating what sequence it next expects to hear (ACK
          100).  TCP A sees that this segment does not acknowledge anything it
          sent and, being unsynchronized, sends a reset (RST) because it has
          detected a half-open connection.  TCP B aborts at line 5.  TCP A will
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          continue to try to establish the connection; the problem is now
          reduced to the basic 3-way handshake of figure 7.
          An interesting alternative case occurs when TCP A crashes and TCP B
          tries to send data on what it thinks is a synchronized connection.
          This is illustrated in figure 11.  In this case, the data arriving at
          TCP A from TCP B (line 2) is unacceptable because no such connection
          exists, so TCP A sends a RST.  The RST is acceptable so TCP B
          processes it and aborts the connection.
          TCP A                                              TCP B
          1.  (CRASH)                                   (send 300,receive 100)
          2.  (??)    <-- <SEQ=300><ACK=100><DATA=10><CTL=ACK> <-- ESTABLISHED
          3.          --> <SEQ=100><CTL=RST>                   --> (ABORT!!)
          Active Side Causes Half-Open Connection Discovery
          Figure 11.
          In figure 12, we find the two TCPs A and B with passive connections
          waiting for SYN.  An old duplicate arriving at TCP B (line 2) stirs B
          into action.  A SYN-ACK is returned (line 3) and causes TCP A to
          generate a RST (the ACK in line 3 is not acceptable).  TCP B accepts
          the reset and returns to its passive LISTEN state.
          TCP A                                         TCP B
          1.  LISTEN                                        LISTEN
          2.       ... <SEQ=Z><CTL=SYN>                -->  SYN-RECEIVED
          3.  (??) <-- <SEQ=X><ACK=Z+1><CTL=SYN,ACK>   <--  SYN-RECEIVED
          4.       --> <SEQ=Z+1><CTL=RST>              -->  (return to LISTEN!)
          5.  LISTEN                                        LISTEN
          Old Duplicate SYN Initiates a Reset on two Passive Sockets
          Figure 12.
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          A variety of other cases are possible, all of which are accounted for
          by the following rules for RST generation and processing.
          Reset Generation
          As a general rule, reset (RST) must be sent whenever a segment arrives
          which apparently is not intended for the current connection.  A reset
          must not be sent if it is not clear that this is the case.
          There are three groups of states:
          1.  If the connection does not exist (CLOSED) then a reset is sent
          in response to any incoming segment except another reset.  In
          particular, SYNs addressed to a non-existent connection are rejected
          by this means.
          If the incoming segment has an ACK field, the reset takes its
          sequence number from the ACK field of the segment, otherwise the
          reset has sequence number zero and the ACK field is set to the sum
          of the sequence number and segment length of the incoming segment.
          The connection remains in the CLOSED state.
          2.  If the connection is in any non-synchronized state (LISTEN,
          SYN-SENT, SYN-RECEIVED), and the incoming segment acknowledges
          something not yet sent (the segment carries an unacceptable ACK), or
          if an incoming segment has a security level or compartment which
          does not exactly match the level and compartment requested for the
          connection, a reset is sent.
          If our SYN has not been acknowledged and the precedence level of the
          incoming segment is higher than the precedence level requested then
          either raise the local precedence level (if allowed by the user and
          the system) or send a reset; or if the precedence level of the
          incoming segment is lower than the precedence level requested then
          continue as if the precedence matched exactly (if the remote TCP
          cannot raise the precedence level to match ours this will be
          detected in the next segment it sends, and the connection will be
          terminated then).  If our SYN has been acknowledged (perhaps in this
          incoming segment) the precedence level of the incoming segment must
          match the local precedence level exactly, if it does not a reset
          must be sent.
          If the incoming segment has an ACK field, the reset takes its
          sequence number from the ACK field of the segment, otherwise the
          reset has sequence number zero and the ACK field is set to the sum
          of the sequence number and segment length of the incoming segment.
          The connection remains in the same state.
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          3.  If the connection is in a synchronized state (ESTABLISHED,
          FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, TIME-WAIT),
          any unacceptable segment (out of window sequence number or
          unacceptible acknowledgment number) must elicit only an empty
          acknowledgment segment containing the current send-sequence number
          and an acknowledgment indicating the next sequence number expected
          to be received, and the connection remains in the same state.
          If an incoming segment has a security level, or compartment, or
          precedence which does not exactly match the level, and compartment,
          and precedence requested for the connection,a reset is sent and
          connection goes to the CLOSED state.  The reset takes its sequence
          number from the ACK field of the incoming segment.
          Reset Processing
          In all states except SYN-SENT, all reset (RST) segments are validated
          by checking their SEQ-fields.  A reset is valid if its sequence number
          is in the window.  In the SYN-SENT state (a RST received in response
          to an initial SYN), the RST is acceptable if the ACK field
          acknowledges the SYN.
          The receiver of a RST first validates it, then changes state.  If the
          receiver was in the LISTEN state, it ignores it.  If the receiver was
          in SYN-RECEIVED state and had previously been in the LISTEN state,
          then the receiver returns to the LISTEN state, otherwise the receiver
          aborts the connection and goes to the CLOSED state.  If the receiver
          was in any other state, it aborts the connection and advises the user
          and goes to the CLOSED state.
          3.5.  Closing a Connection
          CLOSE is an operation meaning "I have no more data to send."  The
          notion of closing a full-duplex connection is subject to ambiguous
          interpretation, of course, since it may not be obvious how to treat
          the receiving side of the connection.  We have chosen to treat CLOSE
          in a simplex fashion.  The user who CLOSEs may continue to RECEIVE
          until he is told that the other side has CLOSED also.  Thus, a program
          could initiate several SENDs followed by a CLOSE, and then continue to
          RECEIVE until signaled that a RECEIVE failed because the other side
          has CLOSED.  We assume that the TCP will signal a user, even if no
          RECEIVEs are outstanding, that the other side has closed, so the user
          can terminate his side gracefully.  A TCP will reliably deliver all
          buffers SENT before the connection was CLOSED so a user who expects no
          data in return need only wait to hear the connection was CLOSED
          successfully to know that all his data was received at the destination
          TCP.  Users must keep reading connections they close for sending until
          the TCP says no more data.
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          There are essentially three cases:
          1) The user initiates by telling the TCP to CLOSE the connection
          2) The remote TCP initiates by sending a FIN control signal
          3) Both users CLOSE simultaneously
          Case 1:  Local user initiates the close
          In this case, a FIN segment can be constructed and placed on the
          outgoing segment queue.  No further SENDs from the user will be
          accepted by the TCP, and it enters the FIN-WAIT-1 state.  RECEIVEs
          are allowed in this state.  All segments preceding and including FIN
          will be retransmitted until acknowledged.  When the other TCP has
          both acknowledged the FIN and sent a FIN of its own, the first TCP
          can ACK this FIN.  Note that a TCP receiving a FIN will ACK but not
          send its own FIN until its user has CLOSED the connection also.
          Case 2:  TCP receives a FIN from the network
          If an unsolicited FIN arrives from the network, the receiving TCP
          can ACK it and tell the user that the connection is closing.  The
          user will respond with a CLOSE, upon which the TCP can send a FIN to
          the other TCP after sending any remaining data.  The TCP then waits
          until its own FIN is acknowledged whereupon it deletes the
          connection.  If an ACK is not forthcoming, after the user timeout
          the connection is aborted and the user is told.
          Case 3:  both users close simultaneously
          A simultaneous CLOSE by users at both ends of a connection causes
          FIN segments to be exchanged.  When all segments preceding the FINs
          have been processed and acknowledged, each TCP can ACK the FIN it
          has received.  Both will, upon receiving these ACKs, delete the
          connection.
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          TCP A                                                TCP B
          1.  ESTABLISHED                                          ESTABLISHED
          2.  (Close)
          FIN-WAIT-1  --> <SEQ=100><ACK=300><CTL=FIN,ACK>  --> CLOSE-WAIT
          3.  FIN-WAIT-2  <-- <SEQ=300><ACK=101><CTL=ACK>      <-- CLOSE-WAIT
          4.                                                       (Close)
          TIME-WAIT   <-- <SEQ=300><ACK=101><CTL=FIN,ACK>  <-- LAST-ACK
          5.  TIME-WAIT   --> <SEQ=101><ACK=301><CTL=ACK>      --> CLOSED
          6.  (2 MSL)
          CLOSED
          Normal Close Sequence
          Figure 13.
          TCP A                                                TCP B
          1.  ESTABLISHED                                          ESTABLISHED
          2.  (Close)                                              (Close)
          FIN-WAIT-1  --> <SEQ=100><ACK=300><CTL=FIN,ACK>  ... FIN-WAIT-1
          <-- <SEQ=300><ACK=100><CTL=FIN,ACK>  <--
          ... <SEQ=100><ACK=300><CTL=FIN,ACK>  -->
          3.  CLOSING     --> <SEQ=101><ACK=301><CTL=ACK>      ... CLOSING
          <-- <SEQ=301><ACK=101><CTL=ACK>      <--
          ... <SEQ=101><ACK=301><CTL=ACK>      -->
          4.  TIME-WAIT                                            TIME-WAIT
          (2 MSL)                                              (2 MSL)
          CLOSED                                               CLOSED
          Simultaneous Close Sequence
          Figure 14.
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          3.6.  Precedence and Security
          The intent is that connection be allowed only between ports operating
          with exactly the same security and compartment values and at the
          higher of the precedence level requested by the two ports.
          The precedence and security parameters used in TCP are exactly those
          defined in the Internet Protocol (IP) [2].  Throughout this TCP
          specification the term "security/compartment" is intended to indicate
          the security parameters used in IP including security, compartment,
          user group, and handling restriction.
          A connection attempt with mismatched security/compartment values or a
          lower precedence value must be rejected by sending a reset.  Rejecting
          a connection due to too low a precedence only occurs after an
          acknowledgment of the SYN has been received.
          Note that TCP modules which operate only at the default value of
          precedence will still have to check the precedence of incoming
          segments and possibly raise the precedence level they use on the
          connection.
          The security paramaters may be used even in a non-secure environment
          (the values would indicate unclassified data), thus hosts in
          non-secure environments must be prepared to receive the security
          parameters, though they need not send them.
          3.7.  Data Communication
          Once the connection is established data is communicated by the
          exchange of segments.  Because segments may be lost due to errors
          (checksum test failure), or network congestion, TCP uses
          retransmission (after a timeout) to ensure delivery of every segment.
          Duplicate segments may arrive due to network or TCP retransmission.
          As discussed in the section on sequence numbers the TCP performs
          certain tests on the sequence and acknowledgment numbers in the
          segments to verify their acceptability.
          The sender of data keeps track of the next sequence number to use in
          the variable SND.NXT.  The receiver of data keeps track of the next
          sequence number to expect in the variable RCV.NXT.  The sender of data
          keeps track of the oldest unacknowledged sequence number in the
          variable SND.UNA.  If the data flow is momentarily idle and all data
          sent has been acknowledged then the three variables will be equal.
          When the sender creates a segment and transmits it the sender advances
          SND.NXT.  When the receiver accepts a segment it advances RCV.NXT and
          sends an acknowledgment.  When the data sender receives an
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          acknowledgment it advances SND.UNA.  The extent to which the values of
          these variables differ is a measure of the delay in the communication.
          The amount by which the variables are advanced is the length of the
          data in the segment.  Note that once in the ESTABLISHED state all
          segments must carry current acknowledgment information.
          The CLOSE user call implies a push function, as does the FIN control
          flag in an incoming segment.
          Retransmission Timeout
          Because of the variability of the networks that compose an
          internetwork system and the wide range of uses of TCP connections the
          retransmission timeout must be dynamically determined.  One procedure
          for determining a retransmission time out is given here as an
          illustration.
          An Example Retransmission Timeout Procedure
          Measure the elapsed time between sending a data octet with a
          particular sequence number and receiving an acknowledgment that
          covers that sequence number (segments sent do not have to match
          segments received).  This measured elapsed time is the Round Trip
          Time (RTT).  Next compute a Smoothed Round Trip Time (SRTT) as:
          SRTT = ( ALPHA * SRTT ) + ((1-ALPHA) * RTT)
          and based on this, compute the retransmission timeout (RTO) as:
          RTO = min[UBOUND,max[LBOUND,(BETA*SRTT)]]
          where UBOUND is an upper bound on the timeout (e.g., 1 minute),
          LBOUND is a lower bound on the timeout (e.g., 1 second), ALPHA is
          a smoothing factor (e.g., .8 to .9), and BETA is a delay variance
          factor (e.g., 1.3 to 2.0).
          The Communication of Urgent Information
          The objective of the TCP urgent mechanism is to allow the sending user
          to stimulate the receiving user to accept some urgent data and to
          permit the receiving TCP to indicate to the receiving user when all
          the currently known urgent data has been received by the user.
          This mechanism permits a point in the data stream to be designated as
          the end of urgent information.  Whenever this point is in advance of
          the receive sequence number (RCV.NXT) at the receiving TCP, that TCP
          must tell the user to go into "urgent mode"; when the receive sequence
          number catches up to the urgent pointer, the TCP must tell user to go
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          into "normal mode".  If the urgent pointer is updated while the user
          is in "urgent mode", the update will be invisible to the user.
          The method employs a urgent field which is carried in all segments
          transmitted.  The URG control flag indicates that the urgent field is
          meaningful and must be added to the segment sequence number to yield
          the urgent pointer.  The absence of this flag indicates that there is
          no urgent data outstanding.
          To send an urgent indication the user must also send at least one data
          octet.  If the sending user also indicates a push, timely delivery of
          the urgent information to the destination process is enhanced.
          Managing the Window
          The window sent in each segment indicates the range of sequence
          numbers the sender of the window (the data receiver) is currently
          prepared to accept.  There is an assumption that this is related to
          the currently available data buffer space available for this
          connection.
          Indicating a large window encourages transmissions.  If more data
          arrives than can be accepted, it will be discarded.  This will result
          in excessive retransmissions, adding unnecessarily to the load on the
          network and the TCPs.  Indicating a small window may restrict the
          transmission of data to the point of introducing a round trip delay
          between each new segment transmitted.
          The mechanisms provided allow a TCP to advertise a large window and to
          subsequently advertise a much smaller window without having accepted
          that much data.  This, so called "shrinking the window," is strongly
          discouraged.  The robustness principle dictates that TCPs will not
          shrink the window themselves, but will be prepared for such behavior
          on the part of other TCPs.
          The sending TCP must be prepared to accept from the user and send at
          least one octet of new data even if the send window is zero.  The
          sending TCP must regularly retransmit to the receiving TCP even when
          the window is zero.  Two minutes is recommended for the retransmission
          interval when the window is zero.  This retransmission is essential to
          guarantee that when either TCP has a zero window the re-opening of the
          window will be reliably reported to the other.
          When the receiving TCP has a zero window and a segment arrives it must
          still send an acknowledgment showing its next expected sequence number
          and current window (zero).
          The sending TCP packages the data to be transmitted into segments
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          which fit the current window, and may repackage segments on the
          retransmission queue.  Such repackaging is not required, but may be
          helpful.
          In a connection with a one-way data flow, the window information will
          be carried in acknowledgment segments that all have the same sequence
          number so there will be no way to reorder them if they arrive out of
          order.  This is not a serious problem, but it will allow the window
          information to be on occasion temporarily based on old reports from
          the data receiver.  A refinement to avoid this problem is to act on
          the window information from segments that carry the highest
          acknowledgment number (that is segments with acknowledgment number
          equal or greater than the highest previously received).
          The window management procedure has significant influence on the
          communication performance.  The following comments are suggestions to
          implementers.
          Window Management Suggestions
          Allocating a very small window causes data to be transmitted in
          many small segments when better performance is achieved using
          fewer large segments.
          One suggestion for avoiding small windows is for the receiver to
          defer updating a window until the additional allocation is at
          least X percent of the maximum allocation possible for the
          connection (where X might be 20 to 40).
          Another suggestion is for the sender to avoid sending small
          segments by waiting until the window is large enough before
          sending data.  If the the user signals a push function then the
          data must be sent even if it is a small segment.
          Note that the acknowledgments should not be delayed or unnecessary
          retransmissions will result.  One strategy would be to send an
          acknowledgment when a small segment arrives (with out updating the
          window information), and then to send another acknowledgment with
          new window information when the window is larger.
          The segment sent to probe a zero window may also begin a break up
          of transmitted data into smaller and smaller segments.  If a
          segment containing a single data octet sent to probe a zero window
          is accepted, it consumes one octet of the window now available.
          If the sending TCP simply sends as much as it can whenever the
          window is non zero, the transmitted data will be broken into
          alternating big and small segments.  As time goes on, occasional
          pauses in the receiver making window allocation available will
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          result in breaking the big segments into a small and not quite so
          big pair. And after a while the data transmission will be in
          mostly small segments.
          The suggestion here is that the TCP implementations need to
          actively attempt to combine small window allocations into larger
          windows, since the mechanisms for managing the window tend to lead
          to many small windows in the simplest minded implementations.
          3.8.  Interfaces
          There are of course two interfaces of concern:  the user/TCP interface
          and the TCP/lower-level interface.  We have a fairly elaborate model
          of the user/TCP interface, but the interface to the lower level
          protocol module is left unspecified here, since it will be specified
          in detail by the specification of the lowel level protocol.  For the
          case that the lower level is IP we note some of the parameter values
          that TCPs might use.
          User/TCP Interface
          The following functional description of user commands to the TCP is,
          at best, fictional, since every operating system will have different
          facilities.  Consequently, we must warn readers that different TCP
          implementations may have different user interfaces.  However, all
          TCPs must provide a certain minimum set of services to guarantee
          that all TCP implementations can support the same protocol
          hierarchy.  This section specifies the functional interfaces
          required of all TCP implementations.
          TCP User Commands
          The following sections functionally characterize a USER/TCP
          interface.  The notation used is similar to most procedure or
          function calls in high level languages, but this usage is not
          meant to rule out trap type service calls (e.g., SVCs, UUOs,
          EMTs).
          The user commands described below specify the basic functions the
          TCP must perform to support interprocess communication.
          Individual implementations must define their own exact format, and
          may provide combinations or subsets of the basic functions in
          single calls.  In particular, some implementations may wish to
          automatically OPEN a connection on the first SEND or RECEIVE
          issued by the user for a given connection.
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          In providing interprocess communication facilities, the TCP must
          not only accept commands, but must also return information to the
          processes it serves.  The latter consists of:
          (a) general information about a connection (e.g., interrupts,
          remote close, binding of unspecified foreign socket).
          (b) replies to specific user commands indicating success or
          various types of failure.
          Open
          Format:  OPEN (local port, foreign socket, active/passive
          [, timeout] [, precedence] [, security/compartment] [, options])
          -> local connection name
          We assume that the local TCP is aware of the identity of the
          processes it serves and will check the authority of the process
          to use the connection specified.  Depending upon the
          implementation of the TCP, the local network and TCP identifiers
          for the source address will either be supplied by the TCP or the
          lower level protocol (e.g., IP).  These considerations are the
          result of concern about security, to the extent that no TCP be
          able to masquerade as another one, and so on.  Similarly, no
          process can masquerade as another without the collusion of the
          TCP.
          If the active/passive flag is set to passive, then this is a
          call to LISTEN for an incoming connection.  A passive open may
          have either a fully specified foreign socket to wait for a
          particular connection or an unspecified foreign socket to wait
          for any call.  A fully specified passive call can be made active
          by the subsequent execution of a SEND.
          A transmission control block (TCB) is created and partially
          filled in with data from the OPEN command parameters.
          On an active OPEN command, the TCP will begin the procedure to
          synchronize (i.e., establish) the connection at once.
          The timeout, if present, permits the caller to set up a timeout
          for all data submitted to TCP.  If data is not successfully
          delivered to the destination within the timeout period, the TCP
          will abort the connection.  The present global default is five
          minutes.
          The TCP or some component of the operating system will verify
          the users authority to open a connection with the specified
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          precedence or security/compartment.  The absence of precedence
          or security/compartment specification in the OPEN call indicates
          the default values must be used.
          TCP will accept incoming requests as matching only if the
          security/compartment information is exactly the same and only if
          the precedence is equal to or higher than the precedence
          requested in the OPEN call.
          The precedence for the connection is the higher of the values
          requested in the OPEN call and received from the incoming
          request, and fixed at that value for the life of the
          connection.Implementers may want to give the user control of
          this precedence negotiation.  For example, the user might be
          allowed to specify that the precedence must be exactly matched,
          or that any attempt to raise the precedence be confirmed by the
          user.
          A local connection name will be returned to the user by the TCP.
          The local connection name can then be used as a short hand term
          for the connection defined by the <local socket, foreign socket>
          pair.
          Send
          Format:  SEND (local connection name, buffer address, byte
          count, PUSH flag, URGENT flag [,timeout])
          This call causes the data contained in the indicated user buffer
          to be sent on the indicated connection.  If the connection has
          not been opened, the SEND is considered an error.  Some
          implementations may allow users to SEND first; in which case, an
          automatic OPEN would be done.  If the calling process is not
          authorized to use this connection, an error is returned.
          If the PUSH flag is set, the data must be transmitted promptly
          to the receiver, and the PUSH bit will be set in the last TCP
          segment created from the buffer.  If the PUSH flag is not set,
          the data may be combined with data from subsequent SENDs for
          transmission efficiency.
          If the URGENT flag is set, segments sent to the destination TCP
          will have the urgent pointer set.  The receiving TCP will signal
          the urgent condition to the receiving process if the urgent
          pointer indicates that data preceding the urgent pointer has not
          been consumed by the receiving process.  The purpose of urgent
          is to stimulate the receiver to process the urgent data and to
          indicate to the receiver when all the currently known urgent
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          data has been received.  The number of times the sending user's
          TCP signals urgent will not necessarily be equal to the number
          of times the receiving user will be notified of the presence of
          urgent data.
          If no foreign socket was specified in the OPEN, but the
          connection is established (e.g., because a LISTENing connection
          has become specific due to a foreign segment arriving for the
          local socket), then the designated buffer is sent to the implied
          foreign socket.  Users who make use of OPEN with an unspecified
          foreign socket can make use of SEND without ever explicitly
          knowing the foreign socket address.
          However, if a SEND is attempted before the foreign socket
          becomes specified, an error will be returned.  Users can use the
          STATUS call to determine the status of the connection.  In some
          implementations the TCP may notify the user when an unspecified
          socket is bound.
          If a timeout is specified, the current user timeout for this
          connection is changed to the new one.
          In the simplest implementation, SEND would not return control to
          the sending process until either the transmission was complete
          or the timeout had been exceeded.  However, this simple method
          is both subject to deadlocks (for example, both sides of the
          connection might try to do SENDs before doing any RECEIVEs) and
          offers poor performance, so it is not recommended.  A more
          sophisticated implementation would return immediately to allow
          the process to run concurrently with network I/O, and,
          furthermore, to allow multiple SENDs to be in progress.
          Multiple SENDs are served in first come, first served order, so
          the TCP will queue those it cannot service immediately.
          We have implicitly assumed an asynchronous user interface in
          which a SEND later elicits some kind of SIGNAL or
          pseudo-interrupt from the serving TCP.  An alternative is to
          return a response immediately.  For instance, SENDs might return
          immediate local acknowledgment, even if the segment sent had not
          been acknowledged by the distant TCP.  We could optimistically
          assume eventual success.  If we are wrong, the connection will
          close anyway due to the timeout.  In implementations of this
          kind (synchronous), there will still be some asynchronous
          signals, but these will deal with the connection itself, and not
          with specific segments or buffers.
          In order for the process to distinguish among error or success
          indications for different SENDs, it might be appropriate for the
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          buffer address to be returned along with the coded response to
          the SEND request.  TCP-to-user signals are discussed below,
          indicating the information which should be returned to the
          calling process.
          Receive
          Format:  RECEIVE (local connection name, buffer address, byte
          count) -> byte count, urgent flag, push flag
          This command allocates a receiving buffer associated with the
          specified connection.  If no OPEN precedes this command or the
          calling process is not authorized to use this connection, an
          error is returned.
          In the simplest implementation, control would not return to the
          calling program until either the buffer was filled, or some
          error occurred, but this scheme is highly subject to deadlocks.
          A more sophisticated implementation would permit several
          RECEIVEs to be outstanding at once.  These would be filled as
          segments arrive.  This strategy permits increased throughput at
          the cost of a more elaborate scheme (possibly asynchronous) to
          notify the calling program that a PUSH has been seen or a buffer
          filled.
          If enough data arrive to fill the buffer before a PUSH is seen,
          the PUSH flag will not be set in the response to the RECEIVE.
          The buffer will be filled with as much data as it can hold.  If
          a PUSH is seen before the buffer is filled the buffer will be
          returned partially filled and PUSH indicated.
          If there is urgent data the user will have been informed as soon
          as it arrived via a TCP-to-user signal.  The receiving user
          should thus be in "urgent mode".  If the URGENT flag is on,
          additional urgent data remains.  If the URGENT flag is off, this
          call to RECEIVE has returned all the urgent data, and the user
          may now leave "urgent mode".  Note that data following the
          urgent pointer (non-urgent data) cannot be delivered to the user
          in the same buffer with preceeding urgent data unless the
          boundary is clearly marked for the user.
          To distinguish among several outstanding RECEIVEs and to take
          care of the case that a buffer is not completely filled, the
          return code is accompanied by both a buffer pointer and a byte
          count indicating the actual length of the data received.
          Alternative implementations of RECEIVE might have the TCP
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          allocate buffer storage, or the TCP might share a ring buffer
          with the user.
          Close
          Format:  CLOSE (local connection name)
          This command causes the connection specified to be closed.  If
          the connection is not open or the calling process is not
          authorized to use this connection, an error is returned.
          Closing connections is intended to be a graceful operation in
          the sense that outstanding SENDs will be transmitted (and
          retransmitted), as flow control permits, until all have been
          serviced.  Thus, it should be acceptable to make several SEND
          calls, followed by a CLOSE, and expect all the data to be sent
          to the destination.  It should also be clear that users should
          continue to RECEIVE on CLOSING connections, since the other side
          may be trying to transmit the last of its data.  Thus, CLOSE
          means "I have no more to send" but does not mean "I will not
          receive any more."  It may happen (if the user level protocol is
          not well thought out) that the closing side is unable to get rid
          of all its data before timing out.  In this event, CLOSE turns
          into ABORT, and the closing TCP gives up.
          The user may CLOSE the connection at any time on his own
          initiative, or in response to various prompts from the TCP
          (e.g., remote close executed, transmission timeout exceeded,
          destination inaccessible).
          Because closing a connection requires communication with the
          foreign TCP, connections may remain in the closing state for a
          short time.  Attempts to reopen the connection before the TCP
          replies to the CLOSE command will result in error responses.
          Close also implies push function.
          Status
          Format:  STATUS (local connection name) -> status data
          This is an implementation dependent user command and could be
          excluded without adverse effect.  Information returned would
          typically come from the TCB associated with the connection.
          This command returns a data block containing the following
          information:
          local socket,
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          foreign socket,
          local connection name,
          receive window,
          send window,
          connection state,
          number of buffers awaiting acknowledgment,
          number of buffers pending receipt,
          urgent state,
          precedence,
          security/compartment,
          and transmission timeout.
          Depending on the state of the connection, or on the
          implementation itself, some of this information may not be
          available or meaningful.  If the calling process is not
          authorized to use this connection, an error is returned.  This
          prevents unauthorized processes from gaining information about a
          connection.
          Abort
          Format:  ABORT (local connection name)
          This command causes all pending SENDs and RECEIVES to be
          aborted, the TCB to be removed, and a special RESET message to
          be sent to the TCP on the other side of the connection.
          Depending on the implementation, users may receive abort
          indications for each outstanding SEND or RECEIVE, or may simply
          receive an ABORT-acknowledgment.
          TCP-to-User Messages
          It is assumed that the operating system environment provides a
          means for the TCP to asynchronously signal the user program.  When
          the TCP does signal a user program, certain information is passed
          to the user.  Often in the specification the information will be
          an error message.  In other cases there will be information
          relating to the completion of processing a SEND or RECEIVE or
          other user call.
          The following information is provided:
          Local Connection Name                    Always
          Response String                          Always
          Buffer Address                           Send & Receive
          Byte count (counts bytes received)       Receive
          Push flag                                Receive
          Urgent flag                              Receive
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          TCP/Lower-Level Interface
          The TCP calls on a lower level protocol module to actually send and
          receive information over a network.  One case is that of the ARPA
          internetwork system where the lower level module is the Internet
          Protocol (IP) [2].
          If the lower level protocol is IP it provides arguments for a type
          of service and for a time to live.  TCP uses the following settings
          for these parameters:
          Type of Service = Precedence: routine, Delay: normal, Throughput:
          normal, Reliability: normal; or 00000000.
          Time to Live    = one minute, or 00111100.
          Note that the assumed maximum segment lifetime is two minutes.
          Here we explicitly ask that a segment be destroyed if it cannot
          be delivered by the internet system within one minute.
          If the lower level is IP (or other protocol that provides this
          feature) and source routing is used, the interface must allow the
          route information to be communicated.  This is especially important
          so that the source and destination addresses used in the TCP
          checksum be the originating source and ultimate destination. It is
          also important to preserve the return route to answer connection
          requests.
          Any lower level protocol will have to provide the source address,
          destination address, and protocol fields, and some way to determine
          the "TCP length", both to provide the functional equivlent service
          of IP and to be used in the TCP checksum.
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          3.9.  Event Processing
          The processing depicted in this section is an example of one possible
          implementation.  Other implementations may have slightly different
          processing sequences, but they should differ from those in this
          section only in detail, not in substance.
          The activity of the TCP can be characterized as responding to events.
          The events that occur can be cast into three categories:  user calls,
          arriving segments, and timeouts.  This section describes the
          processing the TCP does in response to each of the events.  In many
          cases the processing required depends on the state of the connection.
          Events that occur:
          User Calls
          OPEN
          SEND
          RECEIVE
          CLOSE
          ABORT
          STATUS
          Arriving Segments
          SEGMENT ARRIVES
          Timeouts
          USER TIMEOUT
          RETRANSMISSION TIMEOUT
          TIME-WAIT TIMEOUT
          The model of the TCP/user interface is that user commands receive an
          immediate return and possibly a delayed response via an event or
          pseudo interrupt.  In the following descriptions, the term "signal"
          means cause a delayed response.
          Error responses are given as character strings.  For example, user
          commands referencing connections that do not exist receive "error:
          connection not open".
          Please note in the following that all arithmetic on sequence numbers,
          acknowledgment numbers, windows, et cetera, is modulo 2**32 the size
          of the sequence number space.  Also note that "=<" means less than or
          equal to (modulo 2**32).
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          A natural way to think about processing incoming segments is to
          imagine that they are first tested for proper sequence number (i.e.,
          that their contents lie in the range of the expected "receive window"
          in the sequence number space) and then that they are generally queued
          and processed in sequence number order.
          When a segment overlaps other already received segments we reconstruct
          the segment to contain just the new data, and adjust the header fields
          to be consistent.
          Note that if no state change is mentioned the TCP stays in the same
          state.
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          OPEN Call
          OPEN Call
          CLOSED STATE (i.e., TCB does not exist)
          Create a new transmission control block (TCB) to hold connection
          state information.  Fill in local socket identifier, foreign
          socket, precedence, security/compartment, and user timeout
          information.  Note that some parts of the foreign socket may be
          unspecified in a passive OPEN and are to be filled in by the
          parameters of the incoming SYN segment.  Verify the security and
          precedence requested are allowed for this user, if not return
          "error:  precedence not allowed" or "error:  security/compartment
          not allowed."  If passive enter the LISTEN state and return.  If
          active and the foreign socket is unspecified, return "error:
          foreign socket unspecified"; if active and the foreign socket is
          specified, issue a SYN segment.  An initial send sequence number
          (ISS) is selected.  A SYN segment of the form <SEQ=ISS><CTL=SYN>
          is sent.  Set SND.UNA to ISS, SND.NXT to ISS+1, enter SYN-SENT
          state, and return.
          If the caller does not have access to the local socket specified,
          return "error:  connection illegal for this process".  If there is
          no room to create a new connection, return "error:  insufficient
          resources".
          LISTEN STATE
          If active and the foreign socket is specified, then change the
          connection from passive to active, select an ISS.  Send a SYN
          segment, set SND.UNA to ISS, SND.NXT to ISS+1.  Enter SYN-SENT
          state.  Data associated with SEND may be sent with SYN segment or
          queued for transmission after entering ESTABLISHED state.  The
          urgent bit if requested in the command must be sent with the data
          segments sent as a result of this command.  If there is no room to
          queue the request, respond with "error:  insufficient resources".
          If Foreign socket was not specified, then return "error:  foreign
          socket unspecified".
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          OPEN Call
          SYN-SENT STATE
          SYN-RECEIVED STATE
          ESTABLISHED STATE
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          CLOSE-WAIT STATE
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          Return "error:  connection already exists".
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          SEND Call
          SEND Call
          CLOSED STATE (i.e., TCB does not exist)
          If the user does not have access to such a connection, then return
          "error:  connection illegal for this process".
          Otherwise, return "error:  connection does not exist".
          LISTEN STATE
          If the foreign socket is specified, then change the connection
          from passive to active, select an ISS.  Send a SYN segment, set
          SND.UNA to ISS, SND.NXT to ISS+1.  Enter SYN-SENT state.  Data
          associated with SEND may be sent with SYN segment or queued for
          transmission after entering ESTABLISHED state.  The urgent bit if
          requested in the command must be sent with the data segments sent
          as a result of this command.  If there is no room to queue the
          request, respond with "error:  insufficient resources".  If
          Foreign socket was not specified, then return "error:  foreign
          socket unspecified".
          SYN-SENT STATE
          SYN-RECEIVED STATE
          Queue the data for transmission after entering ESTABLISHED state.
          If no space to queue, respond with "error:  insufficient
          resources".
          ESTABLISHED STATE
          CLOSE-WAIT STATE
          Segmentize the buffer and send it with a piggybacked
          acknowledgment (acknowledgment value = RCV.NXT).  If there is
          insufficient space to remember this buffer, simply return "error:
          insufficient resources".
          If the urgent flag is set, then SND.UP <- SND.NXT-1 and set the
          urgent pointer in the outgoing segments.
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          SEND Call
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          Return "error:  connection closing" and do not service request.
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          RECEIVE Call
          RECEIVE Call
          CLOSED STATE (i.e., TCB does not exist)
          If the user does not have access to such a connection, return
          "error:  connection illegal for this process".
          Otherwise return "error:  connection does not exist".
          LISTEN STATE
          SYN-SENT STATE
          SYN-RECEIVED STATE
          Queue for processing after entering ESTABLISHED state.  If there
          is no room to queue this request, respond with "error:
          insufficient resources".
          ESTABLISHED STATE
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          If insufficient incoming segments are queued to satisfy the
          request, queue the request.  If there is no queue space to
          remember the RECEIVE, respond with "error:  insufficient
          resources".
          Reassemble queued incoming segments into receive buffer and return
          to user.  Mark "push seen" (PUSH) if this is the case.
          If RCV.UP is in advance of the data currently being passed to the
          user notify the user of the presence of urgent data.
          When the TCP takes responsibility for delivering data to the user
          that fact must be communicated to the sender via an
          acknowledgment.  The formation of such an acknowledgment is
          described below in the discussion of processing an incoming
          segment.
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          RECEIVE Call
          CLOSE-WAIT STATE
          Since the remote side has already sent FIN, RECEIVEs must be
          satisfied by text already on hand, but not yet delivered to the
          user.  If no text is awaiting delivery, the RECEIVE will get a
          "error:  connection closing" response.  Otherwise, any remaining
          text can be used to satisfy the RECEIVE.
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          Return "error:  connection closing".
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          CLOSE Call
          CLOSE Call
          CLOSED STATE (i.e., TCB does not exist)
          If the user does not have access to such a connection, return
          "error:  connection illegal for this process".
          Otherwise, return "error:  connection does not exist".
          LISTEN STATE
          Any outstanding RECEIVEs are returned with "error:  closing"
          responses.  Delete TCB, enter CLOSED state, and return.
          SYN-SENT STATE
          Delete the TCB and return "error:  closing" responses to any
          queued SENDs, or RECEIVEs.
          SYN-RECEIVED STATE
          If no SENDs have been issued and there is no pending data to send,
          then form a FIN segment and send it, and enter FIN-WAIT-1 state;
          otherwise queue for processing after entering ESTABLISHED state.
          ESTABLISHED STATE
          Queue this until all preceding SENDs have been segmentized, then
          form a FIN segment and send it.  In any case, enter FIN-WAIT-1
          state.
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          Strictly speaking, this is an error and should receive a "error:
          connection closing" response.  An "ok" response would be
          acceptable, too, as long as a second FIN is not emitted (the first
          FIN may be retransmitted though).
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          CLOSE Call
          CLOSE-WAIT STATE
          Queue this request until all preceding SENDs have been
          segmentized; then send a FIN segment, enter CLOSING state.
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          Respond with "error:  connection closing".
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          ABORT Call
          ABORT Call
          CLOSED STATE (i.e., TCB does not exist)
          If the user should not have access to such a connection, return
          "error:  connection illegal for this process".
          Otherwise return "error:  connection does not exist".
          LISTEN STATE
          Any outstanding RECEIVEs should be returned with "error:
          connection reset" responses.  Delete TCB, enter CLOSED state, and
          return.
          SYN-SENT STATE
          All queued SENDs and RECEIVEs should be given "connection reset"
          notification, delete the TCB, enter CLOSED state, and return.
          SYN-RECEIVED STATE
          ESTABLISHED STATE
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          CLOSE-WAIT STATE
          Send a reset segment:
          <SEQ=SND.NXT><CTL=RST>
          All queued SENDs and RECEIVEs should be given "connection reset"
          notification; all segments queued for transmission (except for the
          RST formed above) or retransmission should be flushed, delete the
          TCB, enter CLOSED state, and return.
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          Respond with "ok" and delete the TCB, enter CLOSED state, and
          return.
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          STATUS Call
          STATUS Call
          CLOSED STATE (i.e., TCB does not exist)
          If the user should not have access to such a connection, return
          "error:  connection illegal for this process".
          Otherwise return "error:  connection does not exist".
          LISTEN STATE
          Return "state = LISTEN", and the TCB pointer.
          SYN-SENT STATE
          Return "state = SYN-SENT", and the TCB pointer.
          SYN-RECEIVED STATE
          Return "state = SYN-RECEIVED", and the TCB pointer.
          ESTABLISHED STATE
          Return "state = ESTABLISHED", and the TCB pointer.
          FIN-WAIT-1 STATE
          Return "state = FIN-WAIT-1", and the TCB pointer.
          FIN-WAIT-2 STATE
          Return "state = FIN-WAIT-2", and the TCB pointer.
          CLOSE-WAIT STATE
          Return "state = CLOSE-WAIT", and the TCB pointer.
          CLOSING STATE
          Return "state = CLOSING", and the TCB pointer.
          LAST-ACK STATE
          Return "state = LAST-ACK", and the TCB pointer.
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          STATUS Call
          TIME-WAIT STATE
          Return "state = TIME-WAIT", and the TCB pointer.
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          SEGMENT ARRIVES
          SEGMENT ARRIVES
          If the state is CLOSED (i.e., TCB does not exist) then
          all data in the incoming segment is discarded.  An incoming
          segment containing a RST is discarded.  An incoming segment not
          containing a RST causes a RST to be sent in response.  The
          acknowledgment and sequence field values are selected to make the
          reset sequence acceptable to the TCP that sent the offending
          segment.
          If the ACK bit is off, sequence number zero is used,
          <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
          If the ACK bit is on,
          <SEQ=SEG.ACK><CTL=RST>
          Return.
          If the state is LISTEN then
          first check for an RST
          An incoming RST should be ignored.  Return.
          second check for an ACK
          Any acknowledgment is bad if it arrives on a connection still in
          the LISTEN state.  An acceptable reset segment should be formed
          for any arriving ACK-bearing segment.  The RST should be
          formatted as follows:
          <SEQ=SEG.ACK><CTL=RST>
          Return.
          third check for a SYN
          If the SYN bit is set, check the security.  If the
          security/compartment on the incoming segment does not exactly
          match the security/compartment in the TCB then send a reset and
          return.
          <SEQ=SEG.ACK><CTL=RST>
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          SEGMENT ARRIVES
          If the SEG.PRC is greater than the TCB.PRC then if allowed by
          the user and the system set TCB.PRC<-SEG.PRC, if not allowed
          send a reset and return.
          <SEQ=SEG.ACK><CTL=RST>
          If the SEG.PRC is less than the TCB.PRC then continue.
          Set RCV.NXT to SEG.SEQ+1, IRS is set to SEG.SEQ and any other
          control or text should be queued for processing later.  ISS
          should be selected and a SYN segment sent of the form:
          <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
          SND.NXT is set to ISS+1 and SND.UNA to ISS.  The connection
          state should be changed to SYN-RECEIVED.  Note that any other
          incoming control or data (combined with SYN) will be processed
          in the SYN-RECEIVED state, but processing of SYN and ACK should
          not be repeated.  If the listen was not fully specified (i.e.,
          the foreign socket was not fully specified), then the
          unspecified fields should be filled in now.
          fourth other text or control
          Any other control or text-bearing segment (not containing SYN)
          must have an ACK and thus would be discarded by the ACK
          processing.  An incoming RST segment could not be valid, since
          it could not have been sent in response to anything sent by this
          incarnation of the connection.  So you are unlikely to get here,
          but if you do, drop the segment, and return.
          If the state is SYN-SENT then
          first check the ACK bit
          If the ACK bit is set
          If SEG.ACK =< ISS, or SEG.ACK > SND.NXT, send a reset (unless
          the RST bit is set, if so drop the segment and return)
          <SEQ=SEG.ACK><CTL=RST>
          and discard the segment.  Return.
          If SND.UNA =< SEG.ACK =< SND.NXT then the ACK is acceptable.
          second check the RST bit
          [Page 66]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          If the RST bit is set
          If the ACK was acceptable then signal the user "error:
          connection reset", drop the segment, enter CLOSED state,
          delete TCB, and return.  Otherwise (no ACK) drop the segment
          and return.
          third check the security and precedence
          If the security/compartment in the segment does not exactly
          match the security/compartment in the TCB, send a reset
          If there is an ACK
          <SEQ=SEG.ACK><CTL=RST>
          Otherwise
          <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
          If there is an ACK
          The precedence in the segment must match the precedence in the
          TCB, if not, send a reset
          <SEQ=SEG.ACK><CTL=RST>
          If there is no ACK
          If the precedence in the segment is higher than the precedence
          in the TCB then if allowed by the user and the system raise
          the precedence in the TCB to that in the segment, if not
          allowed to raise the prec then send a reset.
          <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
          If the precedence in the segment is lower than the precedence
          in the TCB continue.
          If a reset was sent, discard the segment and return.
          fourth check the SYN bit
          This step should be reached only if the ACK is ok, or there is
          no ACK, and it the segment did not contain a RST.
          If the SYN bit is on and the security/compartment and precedence
          [Page 67]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          are acceptable then, RCV.NXT is set to SEG.SEQ+1, IRS is set to
          SEG.SEQ.  SND.UNA should be advanced to equal SEG.ACK (if there
          is an ACK), and any segments on the retransmission queue which
          are thereby acknowledged should be removed.
          If SND.UNA > ISS (our SYN has been ACKed), change the connection
          state to ESTABLISHED, form an ACK segment
          <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
          and send it.  Data or controls which were queued for
          transmission may be included.  If there are other controls or
          text in the segment then continue processing at the sixth step
          below where the URG bit is checked, otherwise return.
          Otherwise enter SYN-RECEIVED, form a SYN,ACK segment
          <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
          and send it.  If there are other controls or text in the
          segment, queue them for processing after the ESTABLISHED state
          has been reached, return.
          fifth, if neither of the SYN or RST bits is set then drop the
          segment and return.
          [Page 68]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          Otherwise,
          first check sequence number
          SYN-RECEIVED STATE
          ESTABLISHED STATE
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          CLOSE-WAIT STATE
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          Segments are processed in sequence.  Initial tests on arrival
          are used to discard old duplicates, but further processing is
          done in SEG.SEQ order.  If a segment's contents straddle the
          boundary between old and new, only the new parts should be
          processed.
          There are four cases for the acceptability test for an incoming
          segment:
          Segment Receive  Test
          Length  Window
          ------- -------  -------------------------------------------
          0       0     SEG.SEQ = RCV.NXT
          0      >0     RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
          >0       0     not acceptable
          >0      >0     RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
          or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
          If the RCV.WND is zero, no segments will be acceptable, but
          special allowance should be made to accept valid ACKs, URGs and
          RSTs.
          If an incoming segment is not acceptable, an acknowledgment
          should be sent in reply (unless the RST bit is set, if so drop
          the segment and return):
          <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
          After sending the acknowledgment, drop the unacceptable segment
          and return.
          [Page 69]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          In the following it is assumed that the segment is the idealized
          segment that begins at RCV.NXT and does not exceed the window.
          One could tailor actual segments to fit this assumption by
          trimming off any portions that lie outside the window (including
          SYN and FIN), and only processing further if the segment then
          begins at RCV.NXT.  Segments with higher begining sequence
          numbers may be held for later processing.
          second check the RST bit,
          SYN-RECEIVED STATE
          If the RST bit is set
          If this connection was initiated with a passive OPEN (i.e.,
          came from the LISTEN state), then return this connection to
          LISTEN state and return.  The user need not be informed.  If
          this connection was initiated with an active OPEN (i.e., came
          from SYN-SENT state) then the connection was refused, signal
          the user "connection refused".  In either case, all segments
          on the retransmission queue should be removed.  And in the
          active OPEN case, enter the CLOSED state and delete the TCB,
          and return.
          ESTABLISHED
          FIN-WAIT-1
          FIN-WAIT-2
          CLOSE-WAIT
          If the RST bit is set then, any outstanding RECEIVEs and SEND
          should receive "reset" responses.  All segment queues should be
          flushed.  Users should also receive an unsolicited general
          "connection reset" signal.  Enter the CLOSED state, delete the
          TCB, and return.
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT
          If the RST bit is set then, enter the CLOSED state, delete the
          TCB, and return.
          [Page 70]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          third check security and precedence
          SYN-RECEIVED
          If the security/compartment and precedence in the segment do not
          exactly match the security/compartment and precedence in the TCB
          then send a reset, and return.
          ESTABLISHED STATE
          If the security/compartment and precedence in the segment do not
          exactly match the security/compartment and precedence in the TCB
          then send a reset, any outstanding RECEIVEs and SEND should
          receive "reset" responses.  All segment queues should be
          flushed.  Users should also receive an unsolicited general
          "connection reset" signal.  Enter the CLOSED state, delete the
          TCB, and return.
          Note this check is placed following the sequence check to prevent
          a segment from an old connection between these ports with a
          different security or precedence from causing an abort of the
          current connection.
          fourth, check the SYN bit,
          SYN-RECEIVED
          ESTABLISHED STATE
          FIN-WAIT STATE-1
          FIN-WAIT STATE-2
          CLOSE-WAIT STATE
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          If the SYN is in the window it is an error, send a reset, any
          outstanding RECEIVEs and SEND should receive "reset" responses,
          all segment queues should be flushed, the user should also
          receive an unsolicited general "connection reset" signal, enter
          the CLOSED state, delete the TCB, and return.
          If the SYN is not in the window this step would not be reached
          and an ack would have been sent in the first step (sequence
          number check).
          [Page 71]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          fifth check the ACK field,
          if the ACK bit is off drop the segment and return
          if the ACK bit is on
          SYN-RECEIVED STATE
          If SND.UNA =< SEG.ACK =< SND.NXT then enter ESTABLISHED state
          and continue processing.
          If the segment acknowledgment is not acceptable, form a
          reset segment,
          <SEQ=SEG.ACK><CTL=RST>
          and send it.
          ESTABLISHED STATE
          If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <- SEG.ACK.
          Any segments on the retransmission queue which are thereby
          entirely acknowledged are removed.  Users should receive
          positive acknowledgments for buffers which have been SENT and
          fully acknowledged (i.e., SEND buffer should be returned with
          "ok" response).  If the ACK is a duplicate
          (SEG.ACK < SND.UNA), it can be ignored.  If the ACK acks
          something not yet sent (SEG.ACK > SND.NXT) then send an ACK,
          drop the segment, and return.
          If SND.UNA < SEG.ACK =< SND.NXT, the send window should be
          updated.  If (SND.WL1 < SEG.SEQ or (SND.WL1 = SEG.SEQ and
          SND.WL2 =< SEG.ACK)), set SND.WND <- SEG.WND, set
          SND.WL1 <- SEG.SEQ, and set SND.WL2 <- SEG.ACK.
          Note that SND.WND is an offset from SND.UNA, that SND.WL1
          records the sequence number of the last segment used to update
          SND.WND, and that SND.WL2 records the acknowledgment number of
          the last segment used to update SND.WND.  The check here
          prevents using old segments to update the window.
          [Page 72]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          FIN-WAIT-1 STATE
          In addition to the processing for the ESTABLISHED state, if
          our FIN is now acknowledged then enter FIN-WAIT-2 and continue
          processing in that state.
          FIN-WAIT-2 STATE
          In addition to the processing for the ESTABLISHED state, if
          the retransmission queue is empty, the user's CLOSE can be
          acknowledged ("ok") but do not delete the TCB.
          CLOSE-WAIT STATE
          Do the same processing as for the ESTABLISHED state.
          CLOSING STATE
          In addition to the processing for the ESTABLISHED state, if
          the ACK acknowledges our FIN then enter the TIME-WAIT state,
          otherwise ignore the segment.
          LAST-ACK STATE
          The only thing that can arrive in this state is an
          acknowledgment of our FIN.  If our FIN is now acknowledged,
          delete the TCB, enter the CLOSED state, and return.
          TIME-WAIT STATE
          The only thing that can arrive in this state is a
          retransmission of the remote FIN.  Acknowledge it, and restart
          the 2 MSL timeout.
          sixth, check the URG bit,
          ESTABLISHED STATE
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          If the URG bit is set, RCV.UP <- max(RCV.UP,SEG.UP), and signal
          the user that the remote side has urgent data if the urgent
          pointer (RCV.UP) is in advance of the data consumed.  If the
          user has already been signaled (or is still in the "urgent
          mode") for this continuous sequence of urgent data, do not
          signal the user again.
          [Page 73]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          CLOSE-WAIT STATE
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT
          This should not occur, since a FIN has been received from the
          remote side.  Ignore the URG.
          seventh, process the segment text,
          ESTABLISHED STATE
          FIN-WAIT-1 STATE
          FIN-WAIT-2 STATE
          Once in the ESTABLISHED state, it is possible to deliver segment
          text to user RECEIVE buffers.  Text from segments can be moved
          into buffers until either the buffer is full or the segment is
          empty.  If the segment empties and carries an PUSH flag, then
          the user is informed, when the buffer is returned, that a PUSH
          has been received.
          When the TCP takes responsibility for delivering the data to the
          user it must also acknowledge the receipt of the data.
          Once the TCP takes responsibility for the data it advances
          RCV.NXT over the data accepted, and adjusts RCV.WND as
          apporopriate to the current buffer availability.  The total of
          RCV.NXT and RCV.WND should not be reduced.
          Please note the window management suggestions in section 3.7.
          Send an acknowledgment of the form:
          <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
          This acknowledgment should be piggybacked on a segment being
          transmitted if possible without incurring undue delay.
          [Page 74]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          CLOSE-WAIT STATE
          CLOSING STATE
          LAST-ACK STATE
          TIME-WAIT STATE
          This should not occur, since a FIN has been received from the
          remote side.  Ignore the segment text.
          eighth, check the FIN bit,
          Do not process the FIN if the state is CLOSED, LISTEN or SYN-SENT
          since the SEG.SEQ cannot be validated; drop the segment and
          return.
          If the FIN bit is set, signal the user "connection closing" and
          return any pending RECEIVEs with same message, advance RCV.NXT
          over the FIN, and send an acknowledgment for the FIN.  Note that
          FIN implies PUSH for any segment text not yet delivered to the
          user.
          SYN-RECEIVED STATE
          ESTABLISHED STATE
          Enter the CLOSE-WAIT state.
          FIN-WAIT-1 STATE
          If our FIN has been ACKed (perhaps in this segment), then
          enter TIME-WAIT, start the time-wait timer, turn off the other
          timers; otherwise enter the CLOSING state.
          FIN-WAIT-2 STATE
          Enter the TIME-WAIT state.  Start the time-wait timer, turn
          off the other timers.
          CLOSE-WAIT STATE
          Remain in the CLOSE-WAIT state.
          CLOSING STATE
          Remain in the CLOSING state.
          LAST-ACK STATE
          Remain in the LAST-ACK state.
          [Page 75]
          September 1981
          Transmission Control Protocol
          Functional Specification
          SEGMENT ARRIVES
          TIME-WAIT STATE
          Remain in the TIME-WAIT state.  Restart the 2 MSL time-wait
          timeout.
          and return.
          [Page 76]
          September 1981
          Transmission Control Protocol
          Functional Specification
          USER TIMEOUT
          USER TIMEOUT
          For any state if the user timeout expires, flush all queues, signal
          the user "error:  connection aborted due to user timeout" in general
          and for any outstanding calls, delete the TCB, enter the CLOSED
          state and return.
          RETRANSMISSION TIMEOUT
          For any state if the retransmission timeout expires on a segment in
          the retransmission queue, send the segment at the front of the
          retransmission queue again, reinitialize the retransmission timer,
          and return.
          TIME-WAIT TIMEOUT
          If the time-wait timeout expires on a connection delete the TCB,
          enter the CLOSED state and return.
          [Page 77]
          September 1981
          Transmission Control Protocol
          [Page 78]
          September 1981
          Transmission Control Protocol
          GLOSSARY
          1822
          BBN Report 1822, "The Specification of the Interconnection of
          a Host and an IMP".  The specification of interface between a
          host and the ARPANET.
          ACK
          A control bit (acknowledge) occupying no sequence space, which
          indicates that the acknowledgment field of this segment
          specifies the next sequence number the sender of this segment
          is expecting to receive, hence acknowledging receipt of all
          previous sequence numbers.
          ARPANET message
          The unit of transmission between a host and an IMP in the
          ARPANET.  The maximum size is about 1012 octets (8096 bits).
          ARPANET packet
          A unit of transmission used internally in the ARPANET between
          IMPs.  The maximum size is about 126 octets (1008 bits).
          connection
          A logical communication path identified by a pair of sockets.
          datagram
          A message sent in a packet switched computer communications
          network.
          Destination Address
          The destination address, usually the network and host
          identifiers.
          FIN
          A control bit (finis) occupying one sequence number, which
          indicates that the sender will send no more data or control
          occupying sequence space.
          fragment
          A portion of a logical unit of data, in particular an internet
          fragment is a portion of an internet datagram.
          FTP
          A file transfer protocol.
          [Page 79]
          September 1981
          Transmission Control Protocol
          Glossary
          header
          Control information at the beginning of a message, segment,
          fragment, packet or block of data.
          host
          A computer.  In particular a source or destination of messages
          from the point of view of the communication network.
          Identification
          An Internet Protocol field.  This identifying value assigned
          by the sender aids in assembling the fragments of a datagram.
          IMP
          The Interface Message Processor, the packet switch of the
          ARPANET.
          internet address
          A source or destination address specific to the host level.
          internet datagram
          The unit of data exchanged between an internet module and the
          higher level protocol together with the internet header.
          internet fragment
          A portion of the data of an internet datagram with an internet
          header.
          IP
          Internet Protocol.
          IRS
          The Initial Receive Sequence number.  The first sequence
          number used by the sender on a connection.
          ISN
          The Initial Sequence Number.  The first sequence number used
          on a connection, (either ISS or IRS).  Selected on a clock
          based procedure.
          ISS
          The Initial Send Sequence number.  The first sequence number
          used by the sender on a connection.
          leader
          Control information at the beginning of a message or block of
          data.  In particular, in the ARPANET, the control information
          on an ARPANET message at the host-IMP interface.
          [Page 80]
          September 1981
          Transmission Control Protocol
          Glossary
          left sequence
          This is the next sequence number to be acknowledged by the
          data receiving TCP (or the lowest currently unacknowledged
          sequence number) and is sometimes referred to as the left edge
          of the send window.
          local packet
          The unit of transmission within a local network.
          module
          An implementation, usually in software, of a protocol or other
          procedure.
          MSL
          Maximum Segment Lifetime, the time a TCP segment can exist in
          the internetwork system.  Arbitrarily defined to be 2 minutes.
          octet
          An eight bit byte.
          Options
          An Option field may contain several options, and each option
          may be several octets in length.  The options are used
          primarily in testing situations; for example, to carry
          timestamps.  Both the Internet Protocol and TCP provide for
          options fields.
          packet
          A package of data with a header which may or may not be
          logically complete.  More often a physical packaging than a
          logical packaging of data.
          port
          The portion of a socket that specifies which logical input or
          output channel of a process is associated with the data.
          process
          A program in execution.  A source or destination of data from
          the point of view of the TCP or other host-to-host protocol.
          PUSH
          A control bit occupying no sequence space, indicating that
          this segment contains data that must be pushed through to the
          receiving user.
          RCV.NXT
          receive next sequence number
          [Page 81]
          September 1981
          Transmission Control Protocol
          Glossary
          RCV.UP
          receive urgent pointer
          RCV.WND
          receive window
          receive next sequence number
          This is the next sequence number the local TCP is expecting to
          receive.
          receive window
          This represents the sequence numbers the local (receiving) TCP
          is willing to receive.  Thus, the local TCP considers that
          segments overlapping the range RCV.NXT to
          RCV.NXT + RCV.WND - 1 carry acceptable data or control.
          Segments containing sequence numbers entirely outside of this
          range are considered duplicates and discarded.
          RST
          A control bit (reset), occupying no sequence space, indicating
          that the receiver should delete the connection without further
          interaction.  The receiver can determine, based on the
          sequence number and acknowledgment fields of the incoming
          segment, whether it should honor the reset command or ignore
          it.  In no case does receipt of a segment containing RST give
          rise to a RST in response.
          RTP
          Real Time Protocol:  A host-to-host protocol for communication
          of time critical information.
          SEG.ACK
          segment acknowledgment
          SEG.LEN
          segment length
          SEG.PRC
          segment precedence value
          SEG.SEQ
          segment sequence
          SEG.UP
          segment urgent pointer field
          [Page 82]
          September 1981
          Transmission Control Protocol
          Glossary
          SEG.WND
          segment window field
          segment
          A logical unit of data, in particular a TCP segment is the
          unit of data transfered between a pair of TCP modules.
          segment acknowledgment
          The sequence number in the acknowledgment field of the
          arriving segment.
          segment length
          The amount of sequence number space occupied by a segment,
          including any controls which occupy sequence space.
          segment sequence
          The number in the sequence field of the arriving segment.
          send sequence
          This is the next sequence number the local (sending) TCP will
          use on the connection.  It is initially selected from an
          initial sequence number curve (ISN) and is incremented for
          each octet of data or sequenced control transmitted.
          send window
          This represents the sequence numbers which the remote
          (receiving) TCP is willing to receive.  It is the value of the
          window field specified in segments from the remote (data
          receiving) TCP.  The range of new sequence numbers which may
          be emitted by a TCP lies between SND.NXT and
          SND.UNA + SND.WND - 1. (Retransmissions of sequence numbers
          between SND.UNA and SND.NXT are expected, of course.)
          SND.NXT
          send sequence
          SND.UNA
          left sequence
          SND.UP
          send urgent pointer
          SND.WL1
          segment sequence number at last window update
          SND.WL2
          segment acknowledgment number at last window update
          [Page 83]
          September 1981
          Transmission Control Protocol
          Glossary
          SND.WND
          send window
          socket
          An address which specifically includes a port identifier, that
          is, the concatenation of an Internet Address with a TCP port.
          Source Address
          The source address, usually the network and host identifiers.
          SYN
          A control bit in the incoming segment, occupying one sequence
          number, used at the initiation of a connection, to indicate
          where the sequence numbering will start.
          TCB
          Transmission control block, the data structure that records
          the state of a connection.
          TCB.PRC
          The precedence of the connection.
          TCP
          Transmission Control Protocol:  A host-to-host protocol for
          reliable communication in internetwork environments.
          TOS
          Type of Service, an Internet Protocol field.
          Type of Service
          An Internet Protocol field which indicates the type of service
          for this internet fragment.
          URG
          A control bit (urgent), occupying no sequence space, used to
          indicate that the receiving user should be notified to do
          urgent processing as long as there is data to be consumed with
          sequence numbers less than the value indicated in the urgent
          pointer.
          urgent pointer
          A control field meaningful only when the URG bit is on.  This
          field communicates the value of the urgent pointer which
          indicates the data octet associated with the sending user's
          urgent call.
          [Page 84]
          September 1981
          Transmission Control Protocol
          REFERENCES
          [1]  Cerf, V., and R. Kahn, "A Protocol for Packet Network
          Intercommunication", IEEE Transactions on Communications,
          Vol. COM-22, No. 5, pp 637-648, May 1974.
          [2]  Postel, J. (ed.), "Internet Protocol - DARPA Internet Program
          Protocol Specification", RFC 791, USC/Information Sciences
          Institute, September 1981.
          [3]  Dalal, Y. and C. Sunshine, "Connection Management in Transport
          Protocols", Computer Networks, Vol. 2, No. 6, pp. 454-473,
          December 1978.
          [4]  Postel, J., "Assigned Numbers", RFC 790, USC/Information Sciences
          Institute, September 1981.
          [Page 85]
          


           

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