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                  Android系統在啟動的過程中,會啟動一個應用程序管理服務PackageManagerService,這個服務負責掃描系統中特定的目錄,找到里面的應用程序文件,即以Apk為后綴的文件,然后對這些文件進解析,得到應用程序的相關信息,完成應用程序的安裝過程,本文將詳細分析這個過程。

                  應用程序管理服務PackageManagerService安裝應用程序的過程,其實就是解析析應用程序配置文件AndroidManifest.xml的過程,并從里面得到得到應用程序的相關信息,例如得到應用程序的組件Activity、Service、Broadcast Receiver和Content Provider等信息,有了這些信息后,通過ActivityManagerService這個服務,我們就可以在系統中正常地使用這些應用程序了。

                  應用程序管理服務PackageManagerService是系統啟動的時候由SystemServer組件啟動的,啟后它就會執行應用程序安裝的過程,因此,本文將從SystemServer啟動PackageManagerService服務的過程開始分析系統中的應用程序安裝的過程。

                  應用程序管理服務PackageManagerService從啟動到安裝應用程序的過程如下圖所示:


                  下面我們具體分析每一個步驟。

                  Step 1. SystemServer.main

                  這個函數定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中:

          public class SystemServer
          {
          	......
          
          	native public static void init1(String[] args);
          
          	......
          
          	public static void main(String[] args) {
          		......
          
          		init1(args);
          
          		......
          	}
          
          	......
          }
                  SystemServer組件是由Zygote進程負責啟動的,啟動的時候就會調用它的main函數,這個函數主要調用了JNI方法init1來做一些系統初始化的工作。

           

                  Step 2. SystemServer.init1

                  這個函數是一個JNI方法,實現在 frameworks/base/services/jni/com_android_server_SystemServer.cpp文件中:

          namespace android {
          
          extern "C" int system_init();
          
          static void android_server_SystemServer_init1(JNIEnv* env, jobject clazz)
          {
              system_init();
          }
          
          /*
           * JNI registration.
           */
          static JNINativeMethod gMethods[] = {
              /* name, signature, funcPtr */
              { "init1", "([Ljava/lang/String;)V", (void*) android_server_SystemServer_init1 },
          };
          
          int register_android_server_SystemServer(JNIEnv* env)
          {
              return jniRegisterNativeMethods(env, "com/android/server/SystemServer",
                      gMethods, NELEM(gMethods));
          }
          
          }; // namespace android
          
                  這個函數很簡單,只是調用了system_init函數來進一步執行操作。

           

                  Step 3. libsystem_server.system_init

                  函數system_init實現在libsystem_server庫中,源代碼位于frameworks/base/cmds/system_server/library/system_init.cpp文件中:

          extern "C" status_t system_init()
          {
          	LOGI("Entered system_init()");
          
          	sp<ProcessState> proc(ProcessState::self());
          
          	sp<IServiceManager> sm = defaultServiceManager();
          	LOGI("ServiceManager: %p\n", sm.get());
          
          	sp<GrimReaper> grim = new GrimReaper();
          	sm->asBinder()->linkToDeath(grim, grim.get(), 0);
          
          	char propBuf[PROPERTY_VALUE_MAX];
          	property_get("system_init.startsurfaceflinger", propBuf, "1");
          	if (strcmp(propBuf, "1") == 0) {
          		// Start the SurfaceFlinger
          		SurfaceFlinger::instantiate();
          	}
          
          	// Start the sensor service
          	SensorService::instantiate();
          
          	// On the simulator, audioflinger et al don't get started the
          	// same way as on the device, and we need to start them here
          	if (!proc->supportsProcesses()) {
          
          		// Start the AudioFlinger
          		AudioFlinger::instantiate();
          
          		// Start the media playback service
          		MediaPlayerService::instantiate();
          
          		// Start the camera service
          		CameraService::instantiate();
          
          		// Start the audio policy service
          		AudioPolicyService::instantiate();
          	}
          
          	// And now start the Android runtime.  We have to do this bit
          	// of nastiness because the Android runtime initialization requires
          	// some of the core system services to already be started.
          	// All other servers should just start the Android runtime at
          	// the beginning of their processes's main(), before calling
          	// the init function.
          	LOGI("System server: starting Android runtime.\n");
          
          	AndroidRuntime* runtime = AndroidRuntime::getRuntime();
          
          	LOGI("System server: starting Android services.\n");
          	runtime->callStatic("com/android/server/SystemServer", "init2");
          
          	// If running in our own process, just go into the thread
          	// pool.  Otherwise, call the initialization finished
          	// func to let this process continue its initilization.
          	if (proc->supportsProcesses()) {
          		LOGI("System server: entering thread pool.\n");
          		ProcessState::self()->startThreadPool();
          		IPCThreadState::self()->joinThreadPool();
          		LOGI("System server: exiting thread pool.\n");
          	}
          
          	return NO_ERROR;
          }
                  這個函數首先會初始化SurfaceFlinger、SensorService、AudioFlinger、MediaPlayerService、CameraService和AudioPolicyService這幾個服務,然后就通過系統全局唯一的AndroidRuntime實例變量runtime的callStatic來調用SystemServer的init2函數了。關于這個AndroidRuntime實例變量runtime的相關資料,可能參考前面一篇文章Android應用程序進程啟動過程的源代碼分析一文。

           

                  Step 4. AndroidRuntime.callStatic

                  這個函數定義在frameworks/base/core/jni/AndroidRuntime.cpp文件中:

          /*
          * Call a static Java Programming Language function that takes no arguments and returns void.
          */
          status_t AndroidRuntime::callStatic(const char* className, const char* methodName)
          {
          	JNIEnv* env;
          	jclass clazz;
          	jmethodID methodId;
          
          	env = getJNIEnv();
          	if (env == NULL)
          		return UNKNOWN_ERROR;
          
          	clazz = findClass(env, className);
          	if (clazz == NULL) {
          		LOGE("ERROR: could not find class '%s'\n", className);
          		return UNKNOWN_ERROR;
          	}
          	methodId = env->GetStaticMethodID(clazz, methodName, "()V");
          	if (methodId == NULL) {
          		LOGE("ERROR: could not find method %s.%s\n", className, methodName);
          		return UNKNOWN_ERROR;
          	}
          
          	env->CallStaticVoidMethod(clazz, methodId);
          
          	return NO_ERROR;
          }
                  這個函數調用由參數className指定的java類的靜態成員函數,這個靜態成員函數是由參數methodName指定的。上面傳進來的參數className的值為"com/android/server/SystemServer",而參數methodName的值為"init2",因此,接下來就會調用SystemServer類的init2函數了。

           

                  Step 5. SystemServer.init2

                  這個函數定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中:

          public class SystemServer
          {
          	......
          
          	public static final void init2() {
          		Slog.i(TAG, "Entered the Android system server!");
          		Thread thr = new ServerThread();
          		thr.setName("android.server.ServerThread");
          		thr.start();
          	}
          }
                  這個函數創建了一個ServerThread線程,PackageManagerService服務就是這個線程中啟動的了。這里調用了ServerThread實例thr的start函數之后,下面就會執行這個實例的run函數了。

           

                  Step 6. ServerThread.run

                  這個函數定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中:

          class ServerThread extends Thread {
          	......
          
          	@Override
          	public void run() {
          		......
          
          		IPackageManager pm = null;
          
          		......
          
          		// Critical services...
          		try {
          			......
          
          			Slog.i(TAG, "Package Manager");
          			pm = PackageManagerService.main(context,
          						factoryTest != SystemServer.FACTORY_TEST_OFF);
          
          			......
          		} catch (RuntimeException e) {
          			Slog.e("System", "Failure starting core service", e);
          		}
          
          		......
          	}
          
          	......
          }
                  這個函數除了啟動PackageManagerService服務之外,還啟動了其它很多的服務,例如在前面學習Activity和Service的幾篇文章中經常看到的ActivityManagerService服務,有興趣的讀者可以自己研究一下。

           

                  Step 7. PackageManagerService.main

                  這個函數定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

          class PackageManagerService extends IPackageManager.Stub {
          	......
          
          	public static final IPackageManager main(Context context, boolean factoryTest) {
          		PackageManagerService m = new PackageManagerService(context, factoryTest);
          		ServiceManager.addService("package", m);
          		return m;
          	}
          
          	......
          }
                  這個函數創建了一個PackageManagerService服務實例,然后把這個服務添加到ServiceManager中去,ServiceManager是Android系統Binder進程間通信機制的守護進程,負責管理系統中的Binder對象,具體可以參考淺談Service Manager成為Android進程間通信(IPC)機制Binder守護進程之路一文。
                  在創建這個PackageManagerService服務實例時,會在PackageManagerService類的構造函數中開始執行安裝應用程序的過程:

           

          class PackageManagerService extends IPackageManager.Stub {
          	......
          
          	public PackageManagerService(Context context, boolean factoryTest) {
          		......
          
          		synchronized (mInstallLock) {
          			synchronized (mPackages) {
          				......
          
          				File dataDir = Environment.getDataDirectory();
          				mAppDataDir = new File(dataDir, "data");
          				mSecureAppDataDir = new File(dataDir, "secure/data");
          				mDrmAppPrivateInstallDir = new File(dataDir, "app-private");
          
          				......
          
          				mFrameworkDir = new File(Environment.getRootDirectory(), "framework");
          				mDalvikCacheDir = new File(dataDir, "dalvik-cache");
          
          				......
          
          				// Find base frameworks (resource packages without code).
          				mFrameworkInstallObserver = new AppDirObserver(
          				mFrameworkDir.getPath(), OBSERVER_EVENTS, true);
          				mFrameworkInstallObserver.startWatching();
          				scanDirLI(mFrameworkDir, PackageParser.PARSE_IS_SYSTEM
          					| PackageParser.PARSE_IS_SYSTEM_DIR,
          					scanMode | SCAN_NO_DEX, 0);
          
          				// Collect all system packages.
          				mSystemAppDir = new File(Environment.getRootDirectory(), "app");
          				mSystemInstallObserver = new AppDirObserver(
          					mSystemAppDir.getPath(), OBSERVER_EVENTS, true);
          				mSystemInstallObserver.startWatching();
          				scanDirLI(mSystemAppDir, PackageParser.PARSE_IS_SYSTEM
          					| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
          
          				// Collect all vendor packages.
          				mVendorAppDir = new File("/vendor/app");
          				mVendorInstallObserver = new AppDirObserver(
          					mVendorAppDir.getPath(), OBSERVER_EVENTS, true);
          				mVendorInstallObserver.startWatching();
          				scanDirLI(mVendorAppDir, PackageParser.PARSE_IS_SYSTEM
          					| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
          
          
          				mAppInstallObserver = new AppDirObserver(
          					mAppInstallDir.getPath(), OBSERVER_EVENTS, false);
          				mAppInstallObserver.startWatching();
          				scanDirLI(mAppInstallDir, 0, scanMode, 0);
          
          				mDrmAppInstallObserver = new AppDirObserver(
          					mDrmAppPrivateInstallDir.getPath(), OBSERVER_EVENTS, false);
          				mDrmAppInstallObserver.startWatching();
          				scanDirLI(mDrmAppPrivateInstallDir, PackageParser.PARSE_FORWARD_LOCK,
          					scanMode, 0);
          
          				......
          			}
          		}
          	}
          
          	......
          }
                  這里會調用scanDirLI函數來掃描移動設備上的下面這五個目錄中的Apk文件:

           

                  /system/framework

                  /system/app

                  /vendor/app

                  /data/app

                  /data/app-private

                 Step 8. PackageManagerService.scanDirLI
                 這個函數定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

          class PackageManagerService extends IPackageManager.Stub {
          	......
          
          	private void scanDirLI(File dir, int flags, int scanMode, long currentTime) {
          		String[] files = dir.list();
          		......
          
          		int i;
          		for (i=0; i<files.length; i++) {
          			File file = new File(dir, files[i]);
          			if (!isPackageFilename(files[i])) {
          				// Ignore entries which are not apk's
          				continue;
          			}
          			PackageParser.Package pkg = scanPackageLI(file,
          				flags|PackageParser.PARSE_MUST_BE_APK, scanMode, currentTime);
          			// Don't mess around with apps in system partition.
          			if (pkg == null && (flags & PackageParser.PARSE_IS_SYSTEM) == 0 &&
          				mLastScanError == PackageManager.INSTALL_FAILED_INVALID_APK) {
          					// Delete the apk
          					Slog.w(TAG, "Cleaning up failed install of " + file);
          					file.delete();
          			}
          		}
          	}
          
          
          	......
          }
                   對于目錄中的每一個文件,如果是以后Apk作為后綴名,那么就調用scanPackageLI函數來對它進行解析和安裝。

           

                   Step 9. PackageManagerService.scanPackageLI

                   這個函數定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

          class PackageManagerService extends IPackageManager.Stub {
          	......
          
          	private PackageParser.Package scanPackageLI(File scanFile,
          			int parseFlags, int scanMode, long currentTime) {
          		......
          
          		String scanPath = scanFile.getPath();
          		parseFlags |= mDefParseFlags;
          		PackageParser pp = new PackageParser(scanPath);
          		
          		......
          
          		final PackageParser.Package pkg = pp.parsePackage(scanFile,
          			scanPath, mMetrics, parseFlags);
          
          		......
          
          		return scanPackageLI(pkg, parseFlags, scanMode | SCAN_UPDATE_SIGNATURE, currentTime);
          	}
          
          	......
          }
                  這個函數首先會為這個Apk文件創建一個PackageParser實例,接著調用這個實例的parsePackage函數來對這個Apk文件進行解析。這個函數最后還會調用另外一個版本的scanPackageLI函數把來解析后得到的應用程序信息保存在PackageManagerService中。

           

                  Step 10. PackageParser.parsePackage
                  這個函數定義在frameworks/base/core/java/android/content/pm/PackageParser.java文件中:

          public class PackageParser {
          	......
          
          	public Package parsePackage(File sourceFile, String destCodePath,
          			DisplayMetrics metrics, int flags) {
          		......
          
          		mArchiveSourcePath = sourceFile.getPath();
          
          		......
          
          		XmlResourceParser parser = null;
          		AssetManager assmgr = null;
          		boolean assetError = true;
          		try {
          			assmgr = new AssetManager();
          			int cookie = assmgr.addAssetPath(mArchiveSourcePath);
          			if(cookie != 0) {
          				parser = assmgr.openXmlResourceParser(cookie, "AndroidManifest.xml");
          				assetError = false;
          			} else {
          				......
          			}
          		} catch (Exception e) {
          			......
          		}
          
          		......
          
          		String[] errorText = new String[1];
          		Package pkg = null;
          		Exception errorException = null;
          		try {
          			// XXXX todo: need to figure out correct configuration.
          			Resources res = new Resources(assmgr, metrics, null);
          			pkg = parsePackage(res, parser, flags, errorText);
          		} catch (Exception e) {
          			......
          		}
          
          		......
          
          		parser.close();
          		assmgr.close();
          
          		// Set code and resource paths
          		pkg.mPath = destCodePath;
          		pkg.mScanPath = mArchiveSourcePath;
          		//pkg.applicationInfo.sourceDir = destCodePath;
          		//pkg.applicationInfo.publicSourceDir = destRes;
          		pkg.mSignatures = null;
          
          		return pkg;
          	}
          
          	......
          }
                  每一個Apk文件都是一個歸檔文件,它里面包含了Android應用程序的配置文件AndroidManifest.xml,這里主要就是要對這個配置文件就行解析了,從Apk歸檔文件中得到這個配置文件后,就調用另一外版本的parsePackage函數對這個應用程序進行解析了:

           

          public class PackageParser {
          	......
          
          	private Package parsePackage(
          			Resources res, XmlResourceParser parser, int flags, String[] outError)
          			throws XmlPullParserException, IOException {
          		......
          
          		String pkgName = parsePackageName(parser, attrs, flags, outError);
          		
          		......
          
          		final Package pkg = new Package(pkgName);
          
          		......
          
          		int type;
          
          		......
          		
          		TypedArray sa = res.obtainAttributes(attrs,
          			com.android.internal.R.styleable.AndroidManifest);
          
          		......
          
          		while ((type=parser.next()) != parser.END_DOCUMENT
          			&& (type != parser.END_TAG || parser.getDepth() > outerDepth)) {
          				if (type == parser.END_TAG || type == parser.TEXT) {
          					continue;
          				}
          
          				String tagName = parser.getName();
          				if (tagName.equals("application")) {
          					......
          
          					if (!parseApplication(pkg, res, parser, attrs, flags, outError)) {
          						return null;
          					}
          				} else if (tagName.equals("permission-group")) {
          					......
          				} else if (tagName.equals("permission")) {
          					......
          				} else if (tagName.equals("permission-tree")) {
          					......
          				} else if (tagName.equals("uses-permission")) {
          					......
          				} else if (tagName.equals("uses-configuration")) {
          					......
          				} else if (tagName.equals("uses-feature")) {
          					......
          				} else if (tagName.equals("uses-sdk")) {
          					......
          				} else if (tagName.equals("supports-screens")) {
          					......
          				} else if (tagName.equals("protected-broadcast")) {
          					......
          				} else if (tagName.equals("instrumentation")) {
          					......
          				} else if (tagName.equals("original-package")) {
          					......
          				} else if (tagName.equals("adopt-permissions")) {
          					......
          				} else if (tagName.equals("uses-gl-texture")) {
          					......
          				} else if (tagName.equals("compatible-screens")) {
          					......
          				} else if (tagName.equals("eat-comment")) {
          					......
          				} else if (RIGID_PARSER) {
          					......
          				} else {
          					......
          				}
          		}
          
          		......
          
          		return pkg;
          	}
          
          	......
          }
                  這里就是對AndroidManifest.xml文件中的各個標簽進行解析了,各個標簽的含義可以參考官方文檔http://developer.android.com/guide/topics/manifest/manifest-intro.html,這里我們只簡單看一下application標簽的解析,這是通過調用parseApplication函數來進行的。

           

                  Step 11. PackageParser.parseApplication
                  這個函數定義在frameworks/base/core/java/android/content/pm/PackageParser.java文件中:

          public class PackageParser {
          	......
          
          	private boolean parseApplication(Package owner, Resources res,
          			XmlPullParser parser, AttributeSet attrs, int flags, String[] outError)
          			throws XmlPullParserException, IOException {
          		final ApplicationInfo ai = owner.applicationInfo;
          		final String pkgName = owner.applicationInfo.packageName;
          
          		TypedArray sa = res.obtainAttributes(attrs,
          			com.android.internal.R.styleable.AndroidManifestApplication);
          
          		......
          
          		int type;
          		while ((type=parser.next()) != parser.END_DOCUMENT
          			&& (type != parser.END_TAG || parser.getDepth() > innerDepth)) {
          				if (type == parser.END_TAG || type == parser.TEXT) {
          					continue;
          				}
          		
          				String tagName = parser.getName();
          				if (tagName.equals("activity")) {
          					Activity a = parseActivity(owner, res, parser, attrs, flags, outError, false);
          					......
          
          					owner.activities.add(a);
          
          				} else if (tagName.equals("receiver")) {
          					Activity a = parseActivity(owner, res, parser, attrs, flags, outError, true);
          					......
          
          					owner.receivers.add(a);
          				} else if (tagName.equals("service")) {
          					Service s = parseService(owner, res, parser, attrs, flags, outError);
          					......
          
          					owner.services.add(s);
          				} else if (tagName.equals("provider")) {
          					Provider p = parseProvider(owner, res, parser, attrs, flags, outError);
          					......
          
          					owner.providers.add(p);
          				} else if (tagName.equals("activity-alias")) {
          					Activity a = parseActivityAlias(owner, res, parser, attrs, flags, outError);
          					......
          
          					owner.activities.add(a);
          				} else if (parser.getName().equals("meta-data")) {
          					......
          				} else if (tagName.equals("uses-library")) {
          					......
          				} else if (tagName.equals("uses-package")) {
          					......
          				} else {
          					......
          				}
          		}
          
          		return true;
          	}
          
          	......
          }
                  這里就是對AndroidManifest.xml文件中的application標簽進行解析了,我們常用到的標簽就有activity、service、receiver和provider,各個標簽的含義可以參考官方文檔http://developer.android.com/guide/topics/manifest/manifest-intro.html

           

                  這里解析完成后,一層層返回到Step 9中,調用另一個版本的scanPackageLI函數把來解析后得到的應用程序信息保存下來。

                  Step 12. PackageManagerService.scanPackageLI

                  這個函數定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

          class PackageManagerService extends IPackageManager.Stub {
          	......
          
          	// Keys are String (package name), values are Package.  This also serves
          	// as the lock for the global state.  Methods that must be called with
          	// this lock held have the prefix "LP".
          	final HashMap<String, PackageParser.Package> mPackages =
          		new HashMap<String, PackageParser.Package>();
          
          	......
          
          	// All available activities, for your resolving pleasure.
          	final ActivityIntentResolver mActivities =
          	new ActivityIntentResolver();
          
          	// All available receivers, for your resolving pleasure.
          	final ActivityIntentResolver mReceivers =
          		new ActivityIntentResolver();
          
          	// All available services, for your resolving pleasure.
          	final ServiceIntentResolver mServices = new ServiceIntentResolver();
          
          	// Keys are String (provider class name), values are Provider.
          	final HashMap<ComponentName, PackageParser.Provider> mProvidersByComponent =
          		new HashMap<ComponentName, PackageParser.Provider>();
          
          	......
          
          	private PackageParser.Package scanPackageLI(PackageParser.Package pkg,
          			int parseFlags, int scanMode, long currentTime) {
          		......
          
          		synchronized (mPackages) {
          			......
          
          			// Add the new setting to mPackages
          			mPackages.put(pkg.applicationInfo.packageName, pkg);
          
          			......
          
          			int N = pkg.providers.size();
          			int i;
          			for (i=0; i<N; i++) {
          				PackageParser.Provider p = pkg.providers.get(i);
          				p.info.processName = fixProcessName(pkg.applicationInfo.processName,
          					p.info.processName, pkg.applicationInfo.uid);
          				mProvidersByComponent.put(new ComponentName(p.info.packageName,
          					p.info.name), p);
          
          				......
          			}
          
          			N = pkg.services.size();
          			for (i=0; i<N; i++) {
          				PackageParser.Service s = pkg.services.get(i);
          				s.info.processName = fixProcessName(pkg.applicationInfo.processName,
          					s.info.processName, pkg.applicationInfo.uid);
          				mServices.addService(s);
          
          				......
          			}
          
          			N = pkg.receivers.size();
          			r = null;
          			for (i=0; i<N; i++) {
          				PackageParser.Activity a = pkg.receivers.get(i);
          				a.info.processName = fixProcessName(pkg.applicationInfo.processName,
          					a.info.processName, pkg.applicationInfo.uid);
          				mReceivers.addActivity(a, "receiver");
          				
          				......
          			}
          
          			N = pkg.activities.size();
          			for (i=0; i<N; i++) {
          				PackageParser.Activity a = pkg.activities.get(i);
          				a.info.processName = fixProcessName(pkg.applicationInfo.processName,
          					a.info.processName, pkg.applicationInfo.uid);
          				mActivities.addActivity(a, "activity");
          				
          				......
          			}
          
          			......
          		}
          
          		......
          
          		return pkg;
          	}
          
          	......
          }

                  這個函數主要就是把前面解析應用程序得到的package、provider、service、receiver和activity等信息保存在PackageManagerService服務中了。

                  這樣,在Android系統啟動的時候安裝應用程序的過程就介紹完了,但是,這些應用程序只是相當于在PackageManagerService服務注冊好了,如果我們想要在Android桌面上看到這些應用程序,還需要有一個Home應用程序,負責從PackageManagerService服務中把這些安裝好的應用程序取出來,并以友好的方式在桌面上展現出來,例如以快捷圖標的形式。在Android系統中,負責把系統中已經安裝的應用程序在桌面中展現出來的Home應用程序就是Launcher了,在下一篇文章中,我們將介紹Launcher是如何啟動的以及它是如何從PackageManagerService服務中把系統中已經安裝好的應用程序展現出來的,敬請期待。

          作者:Luoshengyang 發表于2011-9-14 0:59:22 原文鏈接
          閱讀:9022 評論:44 查看評論
          posted on 2012-04-17 21:32 mixer-a 閱讀(868) 評論(1)  編輯  收藏

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