Android應(yīng)用程序框架層創(chuàng)建的應(yīng)用程序進(jìn)程具有兩個(gè)特點(diǎn),一是進(jìn)程的入口函數(shù)是ActivityThread.main,二是進(jìn)程天然支持Binder進(jìn)程間通信機(jī)制;這兩個(gè)特點(diǎn)都是在進(jìn)程的初始化過(guò)程中實(shí)現(xiàn)的,本文將詳細(xì)分析Android應(yīng)用程序進(jìn)程創(chuàng)建過(guò)程中是如何實(shí)現(xiàn)這兩個(gè)特點(diǎn)的。
Android應(yīng)用程序框架層創(chuàng)建的應(yīng)用程序進(jìn)程的入口函數(shù)是ActivityThread.main比較好理解,即進(jìn)程創(chuàng)建完成之后,Android應(yīng)用程序框架層就會(huì)在這個(gè)進(jìn)程中將ActivityThread類加載進(jìn)來(lái),然后執(zhí)行它的main函數(shù),這個(gè)main函數(shù)就是進(jìn)程執(zhí)行消息循環(huán)的地方了。Android應(yīng)用程序框架層創(chuàng)建的應(yīng)用程序進(jìn)程天然支持Binder進(jìn)程間通信機(jī)制這個(gè)特點(diǎn)應(yīng)該怎么樣理解呢?前面我們?cè)趯W(xué)習(xí)Android系統(tǒng)的Binder進(jìn)程間通信機(jī)制時(shí)說(shuō)到,它具有四個(gè)組件,分別是驅(qū)動(dòng)程序、守護(hù)進(jìn)程、Client以及Server,其中Server組件在初始化時(shí)必須進(jìn)入一個(gè)循環(huán)中不斷地與Binder驅(qū)動(dòng)程序進(jìn)行到交互,以便獲得Client組件發(fā)送的請(qǐng)求,具體可參考Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Server啟動(dòng)過(guò)程源代碼分析一文,但是,當(dāng)我們?cè)贏ndroid應(yīng)用程序中實(shí)現(xiàn)Server組件的時(shí)候,我們并沒(méi)有讓進(jìn)程進(jìn)入一個(gè)循環(huán)中去等待Client組件的請(qǐng)求,然而,當(dāng)Client組件得到這個(gè)Server組件的遠(yuǎn)程接口時(shí),卻可以順利地和Server組件進(jìn)行進(jìn)程間通信,這就是因?yàn)锳ndroid應(yīng)用程序進(jìn)程在創(chuàng)建的時(shí)候就已經(jīng)啟動(dòng)了一個(gè)線程池來(lái)支持Server組件和Binder驅(qū)動(dòng)程序之間的交互了,這樣,極大地方便了在Android應(yīng)用程序中創(chuàng)建Server組件。
在Android應(yīng)用程序框架層中,是由ActivityManagerService組件負(fù)責(zé)為Android應(yīng)用程序創(chuàng)建新的進(jìn)程的,它本來(lái)也是運(yùn)行在一個(gè)獨(dú)立的進(jìn)程之中,不過(guò)這個(gè)進(jìn)程是在系統(tǒng)啟動(dòng)的過(guò)程中創(chuàng)建的。ActivityManagerService組件一般會(huì)在什么情況下會(huì)為應(yīng)用程序創(chuàng)建一個(gè)新的進(jìn)程呢?當(dāng)系統(tǒng)決定要在一個(gè)新的進(jìn)程中啟動(dòng)一個(gè)Activity或者Service時(shí),它就會(huì)創(chuàng)建一個(gè)新的進(jìn)程了,然后在這個(gè)新的進(jìn)程中啟動(dòng)這個(gè)Activity或者Service,具體可以參考Android系統(tǒng)在新進(jìn)程中啟動(dòng)自定義服務(wù)過(guò)程(startService)的原理分析、Android應(yīng)用程序啟動(dòng)過(guò)程源代碼分析和Android應(yīng)用程序在新的進(jìn)程中啟動(dòng)新的Activity的方法和過(guò)程分析這三篇文章。
ActivityManagerService啟動(dòng)新的進(jìn)程是從其成員函數(shù)startProcessLocked開(kāi)始的,在深入分析這個(gè)過(guò)程之前,我們先來(lái)看一下進(jìn)程創(chuàng)建過(guò)程的序列圖,然后再詳細(xì)分析每一個(gè)步驟。
Step 1. ActivityManagerService.startProcessLocked
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:
public final class ActivityManagerService extends ActivityManagerNative implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { ...... private final void startProcessLocked(ProcessRecord app, String hostingType, String hostingNameStr) { ...... try { int uid = app.info.uid; int[] gids = null; try { gids = mContext.getPackageManager().getPackageGids( app.info.packageName); } catch (PackageManager.NameNotFoundException e) { ...... } ...... int debugFlags = 0; ...... int pid = Process.start("android.app.ActivityThread", mSimpleProcessManagement ? app.processName : null, uid, uid, gids, debugFlags, null); ...... } catch (RuntimeException e) { ...... } } ...... }它調(diào)用了Process.start函數(shù)開(kāi)始為應(yīng)用程序創(chuàng)建新的進(jìn)程,注意,它傳入一個(gè)第一個(gè)參數(shù)為"android.app.ActivityThread",這就是進(jìn)程初始化時(shí)要加載的Java類了,把這個(gè)類加載到進(jìn)程之后,就會(huì)把它里面的靜態(tài)成員函數(shù)main作為進(jìn)程的入口點(diǎn),后面我們會(huì)看到。
Step 2. Process.start
這個(gè)函數(shù)定義在frameworks/base/core/java/android/os/Process.java文件中:
public class Process { ...... public static final int start(final String processClass, final String niceName, int uid, int gid, int[] gids, int debugFlags, String[] zygoteArgs) { if (supportsProcesses()) { try { return startViaZygote(processClass, niceName, uid, gid, gids, debugFlags, zygoteArgs); } catch (ZygoteStartFailedEx ex) { ...... } } else { ...... return 0; } } ...... }這里的supportsProcesses函數(shù)返回值為true,它是一個(gè)Native函數(shù),實(shí)現(xiàn)在frameworks/base/core/jni/android_util_Process.cpp文件中:
jboolean android_os_Process_supportsProcesses(JNIEnv* env, jobject clazz) { return ProcessState::self()->supportsProcesses(); }
ProcessState::supportsProcesses函數(shù)定義在frameworks/base/libs/binder/ProcessState.cpp文件中:
bool ProcessState::supportsProcesses() const { return mDriverFD >= 0; }這里的mDriverFD是設(shè)備文件/dev/binder的打開(kāi)描述符,如果成功打開(kāi)了這個(gè)設(shè)備文件,那么它的值就會(huì)大于等于0,因此,它的返回值為true。
回到Process.start函數(shù)中,它調(diào)用startViaZygote函數(shù)進(jìn)一步操作。
Step 3. Process.startViaZygote
這個(gè)函數(shù)定義在frameworks/base/core/java/android/os/Process.java文件中:
public class Process { ...... private static int startViaZygote(final String processClass, final String niceName, final int uid, final int gid, final int[] gids, int debugFlags, String[] extraArgs) throws ZygoteStartFailedEx { int pid; synchronized(Process.class) { ArrayList<String> argsForZygote = new ArrayList<String>(); // --runtime-init, --setuid=, --setgid=, // and --setgroups= must go first argsForZygote.add("--runtime-init"); argsForZygote.add("--setuid=" + uid); argsForZygote.add("--setgid=" + gid); if ((debugFlags & Zygote.DEBUG_ENABLE_SAFEMODE) != 0) { argsForZygote.add("--enable-safemode"); } if ((debugFlags & Zygote.DEBUG_ENABLE_DEBUGGER) != 0) { argsForZygote.add("--enable-debugger"); } if ((debugFlags & Zygote.DEBUG_ENABLE_CHECKJNI) != 0) { argsForZygote.add("--enable-checkjni"); } if ((debugFlags & Zygote.DEBUG_ENABLE_ASSERT) != 0) { argsForZygote.add("--enable-assert"); } //TODO optionally enable debuger //argsForZygote.add("--enable-debugger"); // --setgroups is a comma-separated list if (gids != null && gids.length > 0) { StringBuilder sb = new StringBuilder(); sb.append("--setgroups="); int sz = gids.length; for (int i = 0; i < sz; i++) { if (i != 0) { sb.append(','); } sb.append(gids[i]); } argsForZygote.add(sb.toString()); } if (niceName != null) { argsForZygote.add("--nice-name=" + niceName); } argsForZygote.add(processClass); if (extraArgs != null) { for (String arg : extraArgs) { argsForZygote.add(arg); } } pid = zygoteSendArgsAndGetPid(argsForZygote); } } ...... }這個(gè)函數(shù)將創(chuàng)建進(jìn)程的參數(shù)放到argsForZygote列表中去,如參數(shù)"--runtime-init"表示要為新創(chuàng)建的進(jìn)程初始化運(yùn)行時(shí)庫(kù),然后調(diào)用zygoteSendAndGetPid函數(shù)進(jìn)一步操作。
Step 4. Process.zygoteSendAndGetPid
這個(gè)函數(shù)定義在frameworks/base/core/java/android/os/Process.java文件中:
public class Process { ...... private static int zygoteSendArgsAndGetPid(ArrayList<String> args) throws ZygoteStartFailedEx { int pid; openZygoteSocketIfNeeded(); try { /** * See com.android.internal.os.ZygoteInit.readArgumentList() * Presently the wire format to the zygote process is: * a) a count of arguments (argc, in essence) * b) a number of newline-separated argument strings equal to count * * After the zygote process reads these it will write the pid of * the child or -1 on failure. */ sZygoteWriter.write(Integer.toString(args.size())); sZygoteWriter.newLine(); int sz = args.size(); for (int i = 0; i < sz; i++) { String arg = args.get(i); if (arg.indexOf('\n') >= 0) { throw new ZygoteStartFailedEx( "embedded newlines not allowed"); } sZygoteWriter.write(arg); sZygoteWriter.newLine(); } sZygoteWriter.flush(); // Should there be a timeout on this? pid = sZygoteInputStream.readInt(); if (pid < 0) { throw new ZygoteStartFailedEx("fork() failed"); } } catch (IOException ex) { ...... } return pid; } ...... }這里的sZygoteWriter是一個(gè)Socket寫(xiě)入流,是由openZygoteSocketIfNeeded函數(shù)打開(kāi)的:
public class Process { ...... /** * Tries to open socket to Zygote process if not already open. If * already open, does nothing. May block and retry. */ private static void openZygoteSocketIfNeeded() throws ZygoteStartFailedEx { int retryCount; if (sPreviousZygoteOpenFailed) { /* * If we've failed before, expect that we'll fail again and * don't pause for retries. */ retryCount = 0; } else { retryCount = 10; } /* * See bug #811181: Sometimes runtime can make it up before zygote. * Really, we'd like to do something better to avoid this condition, * but for now just wait a bit... */ for (int retry = 0 ; (sZygoteSocket == null) && (retry < (retryCount + 1)) ; retry++ ) { if (retry > 0) { try { Log.i("Zygote", "Zygote not up yet, sleeping..."); Thread.sleep(ZYGOTE_RETRY_MILLIS); } catch (InterruptedException ex) { // should never happen } } try { sZygoteSocket = new LocalSocket(); sZygoteSocket.connect(new LocalSocketAddress(ZYGOTE_SOCKET, LocalSocketAddress.Namespace.RESERVED)); sZygoteInputStream = new DataInputStream(sZygoteSocket.getInputStream()); sZygoteWriter = new BufferedWriter( new OutputStreamWriter( sZygoteSocket.getOutputStream()), 256); Log.i("Zygote", "Process: zygote socket opened"); sPreviousZygoteOpenFailed = false; break; } catch (IOException ex) { ...... } } ...... } ...... }這個(gè)Socket由frameworks/base/core/java/com/android/internal/os/ZygoteInit.java文件中的ZygoteInit類在runSelectLoopMode函數(shù)偵聽(tīng)的。
Step 5. ZygoteInit.runSelectLoopMode
這個(gè)函數(shù)定義在frameworks/base/core/java/com/android/internal/os/ZygoteInit.java文件中:
public class ZygoteInit { ...... /** * Runs the zygote process's select loop. Accepts new connections as * they happen, and reads commands from connections one spawn-request's * worth at a time. * * @throws MethodAndArgsCaller in a child process when a main() should * be executed. */ private static void runSelectLoopMode() throws MethodAndArgsCaller { ArrayList<FileDescriptor> fds = new ArrayList(); ArrayList<ZygoteConnection> peers = new ArrayList(); FileDescriptor[] fdArray = new FileDescriptor[4]; fds.add(sServerSocket.getFileDescriptor()); peers.add(null); int loopCount = GC_LOOP_COUNT; while (true) { int index; /* * Call gc() before we block in select(). * It's work that has to be done anyway, and it's better * to avoid making every child do it. It will also * madvise() any free memory as a side-effect. * * Don't call it every time, because walking the entire * heap is a lot of overhead to free a few hundred bytes. */ if (loopCount <= 0) { gc(); loopCount = GC_LOOP_COUNT; } else { loopCount--; } try { fdArray = fds.toArray(fdArray); index = selectReadable(fdArray); } catch (IOException ex) { throw new RuntimeException("Error in select()", ex); } if (index < 0) { throw new RuntimeException("Error in select()"); } else if (index == 0) { ZygoteConnection newPeer = acceptCommandPeer(); peers.add(newPeer); fds.add(newPeer.getFileDesciptor()); } else { boolean done; done = peers.get(index).runOnce(); if (done) { peers.remove(index); fds.remove(index); } } } } ...... }當(dāng)Step 4將數(shù)據(jù)通過(guò)Socket接口發(fā)送出去后,就會(huì)下面這個(gè)語(yǔ)句:
done = peers.get(index).runOnce();這里從peers.get(index)得到的是一個(gè)ZygoteConnection對(duì)象,表示一個(gè)Socket連接,因此,接下來(lái)就是調(diào)用ZygoteConnection.runOnce函數(shù)進(jìn)一步處理了。
Step 6. ZygoteConnection.runOnce
這個(gè)函數(shù)定義在frameworks/base/core/java/com/android/internal/os/ZygoteConnection.java文件中:
class ZygoteConnection { ...... boolean runOnce() throws ZygoteInit.MethodAndArgsCaller { String args[]; Arguments parsedArgs = null; FileDescriptor[] descriptors; try { args = readArgumentList(); descriptors = mSocket.getAncillaryFileDescriptors(); } catch (IOException ex) { ...... return true; } ...... /** the stderr of the most recent request, if avail */ PrintStream newStderr = null; if (descriptors != null && descriptors.length >= 3) { newStderr = new PrintStream( new FileOutputStream(descriptors[2])); } int pid; try { parsedArgs = new Arguments(args); applyUidSecurityPolicy(parsedArgs, peer); applyDebuggerSecurityPolicy(parsedArgs); applyRlimitSecurityPolicy(parsedArgs, peer); applyCapabilitiesSecurityPolicy(parsedArgs, peer); int[][] rlimits = null; if (parsedArgs.rlimits != null) { rlimits = parsedArgs.rlimits.toArray(intArray2d); } pid = Zygote.forkAndSpecialize(parsedArgs.uid, parsedArgs.gid, parsedArgs.gids, parsedArgs.debugFlags, rlimits); } catch (IllegalArgumentException ex) { ...... } catch (ZygoteSecurityException ex) { ...... } if (pid == 0) { // in child handleChildProc(parsedArgs, descriptors, newStderr); // should never happen return true; } else { /* pid != 0 */ // in parent...pid of < 0 means failure return handleParentProc(pid, descriptors, parsedArgs); } } ...... }真正創(chuàng)建進(jìn)程的地方就是在這里了:
pid = Zygote.forkAndSpecialize(parsedArgs.uid, parsedArgs.gid, parsedArgs.gids, parsedArgs.debugFlags, rlimits);有Linux開(kāi)發(fā)經(jīng)驗(yàn)的讀者很容易看懂這個(gè)函數(shù)調(diào)用,這個(gè)函數(shù)會(huì)創(chuàng)建一個(gè)進(jìn)程,而且有兩個(gè)返回值,一個(gè)是在當(dāng)前進(jìn)程中返回的,一個(gè)是在新創(chuàng)建的進(jìn)程中返回,即在當(dāng)前進(jìn)程的子進(jìn)程中返回,在當(dāng)前進(jìn)程中的返回值就是新創(chuàng)建的子進(jìn)程的pid值,而在子進(jìn)程中的返回值是0。因?yàn)槲覀冎魂P(guān)心創(chuàng)建的新進(jìn)程的情況,因此,我們沿著子進(jìn)程的執(zhí)行路徑繼續(xù)看下去:
if (pid == 0) { // in child handleChildProc(parsedArgs, descriptors, newStderr); // should never happen return true; } else { /* pid != 0 */ ...... }這里就是調(diào)用handleChildProc函數(shù)了。
Step 7. ZygoteConnection.handleChildProc
這個(gè)函數(shù)定義在frameworks/base/core/java/com/android/internal/os/ZygoteConnection.java文件中:
class ZygoteConnection { ...... private void handleChildProc(Arguments parsedArgs, FileDescriptor[] descriptors, PrintStream newStderr) throws ZygoteInit.MethodAndArgsCaller { ...... if (parsedArgs.runtimeInit) { RuntimeInit.zygoteInit(parsedArgs.remainingArgs); } else { ...... } } ...... }由于在前面的Step 3中,指定了"--runtime-init"參數(shù),表示要為新創(chuàng)建的進(jìn)程初始化運(yùn)行時(shí)庫(kù),因此,這里的parseArgs.runtimeInit值為true,于是就繼續(xù)執(zhí)行RuntimeInit.zygoteInit進(jìn)一步處理了。
Step 8. RuntimeInit.zygoteInit
這個(gè)函數(shù)定義在frameworks/base/core/java/com/android/internal/os/RuntimeInit.java文件中:
public class RuntimeInit { ...... public static final void zygoteInit(String[] argv) throws ZygoteInit.MethodAndArgsCaller { // TODO: Doing this here works, but it seems kind of arbitrary. Find // a better place. The goal is to set it up for applications, but not // tools like am. System.setOut(new AndroidPrintStream(Log.INFO, "System.out")); System.setErr(new AndroidPrintStream(Log.WARN, "System.err")); commonInit(); zygoteInitNative(); int curArg = 0; for ( /* curArg */ ; curArg < argv.length; curArg++) { String arg = argv[curArg]; if (arg.equals("--")) { curArg++; break; } else if (!arg.startsWith("--")) { break; } else if (arg.startsWith("--nice-name=")) { String niceName = arg.substring(arg.indexOf('=') + 1); Process.setArgV0(niceName); } } if (curArg == argv.length) { Slog.e(TAG, "Missing classname argument to RuntimeInit!"); // let the process exit return; } // Remaining arguments are passed to the start class's static main String startClass = argv[curArg++]; String[] startArgs = new String[argv.length - curArg]; System.arraycopy(argv, curArg, startArgs, 0, startArgs.length); invokeStaticMain(startClass, startArgs); } ...... }這里有兩個(gè)關(guān)鍵的函數(shù)調(diào)用,一個(gè)是zygoteInitNative函數(shù)調(diào)用,一個(gè)是invokeStaticMain函數(shù)調(diào)用,前者就是執(zhí)行Binder驅(qū)動(dòng)程序初始化的相關(guān)工作了,正是由于執(zhí)行了這個(gè)工作,才使得進(jìn)程中的Binder對(duì)象能夠順利地進(jìn)行Binder進(jìn)程間通信,而后一個(gè)函數(shù)調(diào)用,就是執(zhí)行進(jìn)程的入口函數(shù),這里就是執(zhí)行startClass類的main函數(shù)了,而這個(gè)startClass即是我們?cè)赟tep 1中傳進(jìn)來(lái)的"android.app.ActivityThread"值,表示要執(zhí)行android.app.ActivityThread類的main函數(shù)。
我們先來(lái)看一下zygoteInitNative函數(shù)的調(diào)用過(guò)程,然后再回到RuntimeInit.zygoteInit函數(shù)中來(lái),看看它是如何調(diào)用android.app.ActivityThread類的main函數(shù)的。
step 9. RuntimeInit.zygoteInitNative
這個(gè)函數(shù)定義在frameworks/base/core/java/com/android/internal/os/RuntimeInit.java文件中:
public class RuntimeInit { ...... public static final native void zygoteInitNative(); ...... }這里可以看出,函數(shù)zygoteInitNative是一個(gè)Native函數(shù),實(shí)現(xiàn)在frameworks/base/core/jni/AndroidRuntime.cpp文件中:
static void com_android_internal_os_RuntimeInit_zygoteInit(JNIEnv* env, jobject clazz) { gCurRuntime->onZygoteInit(); }
這里它調(diào)用了全局變量gCurRuntime的onZygoteInit函數(shù),這個(gè)全局變量的定義在frameworks/base/core/jni/AndroidRuntime.cpp文件開(kāi)頭的地方:
static AndroidRuntime* gCurRuntime = NULL;這里可以看出,它的類型為AndroidRuntime,它是在AndroidRuntime類的構(gòu)造函數(shù)中初始化的,AndroidRuntime類的構(gòu)造函數(shù)也是定義在frameworks/base/core/jni/AndroidRuntime.cpp文件中:
AndroidRuntime::AndroidRuntime() { ...... assert(gCurRuntime == NULL); // one per process gCurRuntime = this; }那么這個(gè)AndroidRuntime類的構(gòu)造函數(shù)又是什么時(shí)候被調(diào)用的呢?AndroidRuntime類的聲明在frameworks/base/include/android_runtime/AndroidRuntime.h文件中,如果我們打開(kāi)這個(gè)文件會(huì)看到,它是一個(gè)虛擬類,也就是我們不能直接創(chuàng)建一個(gè)AndroidRuntime對(duì)象,只能用一個(gè)AndroidRuntime類的指針來(lái)指向它的某一個(gè)子類,這個(gè)子類就是AppRuntime了,它定義在frameworks/base/cmds/app_process/app_main.cpp文件中:
int main(int argc, const char* const argv[]) { ...... AppRuntime runtime; ...... }而AppRuntime類繼續(xù)了AndroidRuntime類,它也是定義在frameworks/base/cmds/app_process/app_main.cpp文件中:
class AppRuntime : public AndroidRuntime { ...... };因此,在前面的com_android_internal_os_RuntimeInit_zygoteInit函數(shù),實(shí)際是執(zhí)行了AppRuntime類的onZygoteInit函數(shù)。
Step 10. AppRuntime.onZygoteInit
這個(gè)函數(shù)定義在frameworks/base/cmds/app_process/app_main.cpp文件中:
class AppRuntime : public AndroidRuntime { ...... virtual void onZygoteInit() { sp<ProcessState> proc = ProcessState::self(); if (proc->supportsProcesses()) { LOGV("App process: starting thread pool.\n"); proc->startThreadPool(); } } ...... };這里它就是調(diào)用ProcessState::startThreadPool啟動(dòng)線程池了,這個(gè)線程池中的線程就是用來(lái)和Binder驅(qū)動(dòng)程序進(jìn)行交互的了。
Step 11. ProcessState.startThreadPool
這個(gè)函數(shù)定義在frameworks/base/libs/binder/ProcessState.cpp文件中:
void ProcessState::startThreadPool() { AutoMutex _l(mLock); if (!mThreadPoolStarted) { mThreadPoolStarted = true; spawnPooledThread(true); } }ProcessState類是Binder進(jìn)程間通信機(jī)制的一個(gè)基礎(chǔ)組件,它的作用可以參考淺談Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Server和Client獲得Service Manager接口之路、Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Server啟動(dòng)過(guò)程源代碼分析和Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Client獲得Server遠(yuǎn)程接口過(guò)程源代碼分析這三篇文章。這里它調(diào)用spawnPooledThread函數(shù)進(jìn)一步處理。
Step 12. ProcessState.spawnPooledThread
這個(gè)函數(shù)定義在frameworks/base/libs/binder/ProcessState.cpp文件中:
void ProcessState::spawnPooledThread(bool isMain) { if (mThreadPoolStarted) { int32_t s = android_atomic_add(1, &mThreadPoolSeq); char buf[32]; sprintf(buf, "Binder Thread #%d", s); LOGV("Spawning new pooled thread, name=%s\n", buf); sp<Thread> t = new PoolThread(isMain); t->run(buf); } }這里它會(huì)創(chuàng)建一個(gè)PoolThread線程類,然后執(zhí)行它的run函數(shù),最終就會(huì)執(zhí)行PoolThread類的threadLoop函數(shù)了。
Step 13. PoolThread.threadLoop
這個(gè)函數(shù)定義在frameworks/base/libs/binder/ProcessState.cpp文件中:
class PoolThread : public Thread { public: PoolThread(bool isMain) : mIsMain(isMain) { } protected: virtual bool threadLoop() { IPCThreadState::self()->joinThreadPool(mIsMain); return false; } const bool mIsMain; };這里它執(zhí)行了IPCThreadState::joinThreadPool函數(shù)進(jìn)一步處理。IPCThreadState也是Binder進(jìn)程間通信機(jī)制的一個(gè)基礎(chǔ)組件,它的作用可以參考淺談Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Server和Client獲得Service Manager接口之路、Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Server啟動(dòng)過(guò)程源代碼分析和Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Client獲得Server遠(yuǎn)程接口過(guò)程源代碼分析這三篇文章。
Step 14. IPCThreadState.joinThreadPool
這個(gè)函數(shù)定義在frameworks/base/libs/binder/IPCThreadState.cpp文件中:
void IPCThreadState::joinThreadPool(bool isMain) { ...... mOut.writeInt32(isMain ? BC_ENTER_LOOPER : BC_REGISTER_LOOPER); ...... status_t result; do { int32_t cmd; ...... // now get the next command to be processed, waiting if necessary result = talkWithDriver(); if (result >= NO_ERROR) { size_t IN = mIn.dataAvail(); if (IN < sizeof(int32_t)) continue; cmd = mIn.readInt32(); ...... result = executeCommand(cmd); } ...... } while (result != -ECONNREFUSED && result != -EBADF); ...... mOut.writeInt32(BC_EXIT_LOOPER); talkWithDriver(false); }這個(gè)函數(shù)首先告訴Binder驅(qū)動(dòng)程序,這條線程要進(jìn)入循環(huán)了:
mOut.writeInt32(isMain ? BC_ENTER_LOOPER : BC_REGISTER_LOOPER);然后在中間的while循環(huán)中通過(guò)talkWithDriver不斷與Binder驅(qū)動(dòng)程序進(jìn)行交互,以便獲得Client端的進(jìn)程間調(diào)用:
result = talkWithDriver();獲得了Client端的進(jìn)程間調(diào)用后,就調(diào)用excuteCommand函數(shù)來(lái)處理這個(gè)請(qǐng)求:
result = executeCommand(cmd);最后,線程退出時(shí),也會(huì)告訴Binder驅(qū)動(dòng)程序,它退出了,這樣Binder驅(qū)動(dòng)程序就不會(huì)再在Client端的進(jìn)程間調(diào)用分發(fā)給它了:
mOut.writeInt32(BC_EXIT_LOOPER); talkWithDriver(false);我們?cè)賮?lái)看看talkWithDriver函數(shù)的實(shí)現(xiàn)。
Step 15. talkWithDriver
這個(gè)函數(shù)定義在frameworks/base/libs/binder/IPCThreadState.cpp文件中:
status_t IPCThreadState::talkWithDriver(bool doReceive) { ...... binder_write_read bwr; // Is the read buffer empty? const bool needRead = mIn.dataPosition() >= mIn.dataSize(); // We don't want to write anything if we are still reading // from data left in the input buffer and the caller // has requested to read the next data. const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0; bwr.write_size = outAvail; bwr.write_buffer = (long unsigned int)mOut.data(); // This is what we'll read. if (doReceive && needRead) { bwr.read_size = mIn.dataCapacity(); bwr.read_buffer = (long unsigned int)mIn.data(); } else { bwr.read_size = 0; } ...... // Return immediately if there is nothing to do. if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR; bwr.write_consumed = 0; bwr.read_consumed = 0; status_t err; do { ...... #if defined(HAVE_ANDROID_OS) if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0) err = NO_ERROR; else err = -errno; #else err = INVALID_OPERATION; #endif ...... } } while (err == -EINTR); .... if (err >= NO_ERROR) { if (bwr..write_consumed > 0) { if (bwr.write_consumed < (ssize_t)mOut.dataSize()) mOut.remove(0, bwr.write_consumed); else mOut.setDataSize(0); } if (bwr.read_consumed > 0) { mIn.setDataSize(bwr.read_consumed); mIn.setDataPosition(0); } ...... return NO_ERROR; } return err; }這個(gè)函數(shù)的具體作用可以參考Android系統(tǒng)進(jìn)程間通信(IPC)機(jī)制Binder中的Server啟動(dòng)過(guò)程源代碼分析一文,它只要就是通過(guò)ioctl文件操作函數(shù)來(lái)和Binder驅(qū)動(dòng)程序交互的了:
ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr)有了這個(gè)線程池之后,我們?cè)陂_(kāi)發(fā)Android應(yīng)用程序的時(shí)候,當(dāng)我們要和其它進(jìn)程中進(jìn)行通信時(shí),只要定義自己的Binder對(duì)象,然后把這個(gè)Binder對(duì)象的遠(yuǎn)程接口通過(guò)其它途徑傳給其它進(jìn)程后,其它進(jìn)程就可以通過(guò)這個(gè)Binder對(duì)象的遠(yuǎn)程接口來(lái)調(diào)用我們的應(yīng)用程序進(jìn)程的函數(shù)了,它不像我們?cè)贑++層實(shí)現(xiàn)Binder進(jìn)程間通信機(jī)制的Server時(shí),必須要手動(dòng)調(diào)用IPCThreadState.joinThreadPool函數(shù)來(lái)進(jìn)入一個(gè)無(wú)限循環(huán)中與Binder驅(qū)動(dòng)程序交互以便獲得Client端的請(qǐng)求,這樣就實(shí)現(xiàn)了我們?cè)谖恼麻_(kāi)頭處說(shuō)的Android應(yīng)用程序進(jìn)程天然地支持Binder進(jìn)程間通信機(jī)制。
細(xì)心的讀者可能會(huì)發(fā)現(xiàn),從Step 1到Step 9,都是在Android應(yīng)用程序框架層運(yùn)行的,而從Step 10到Step 15,都是在Android系統(tǒng)運(yùn)行時(shí)庫(kù)層運(yùn)行的,這兩個(gè)層次中的Binder進(jìn)程間通信機(jī)制的接口一個(gè)是用Java來(lái)實(shí)現(xiàn)的,而別一個(gè)是用C++來(lái)實(shí)現(xiàn)的,這兩者是如何協(xié)作的呢?這就是通過(guò)JNI層來(lái)實(shí)現(xiàn)的了,具體可以參考Android系統(tǒng)進(jìn)程間通信Binder機(jī)制在應(yīng)用程序框架層的Java接口源代碼分析一文。
回到Step 8中的RuntimeInit.zygoteInit函數(shù)中,在初始化完成Binder進(jìn)程間通信機(jī)制的基礎(chǔ)設(shè)施后,它接著就要進(jìn)入進(jìn)程的入口函數(shù)了。
Step 16. RuntimeInit.invokeStaticMain
這個(gè)函數(shù)定義在frameworks/base/core/java/com/android/internal/os/RuntimeInit.java文件中:
public class ZygoteInit { ...... static void invokeStaticMain(ClassLoader loader, String className, String[] argv) throws ZygoteInit.MethodAndArgsCaller { Class<?> cl; try { cl = loader.loadClass(className); } catch (ClassNotFoundException ex) { ...... } Method m; try { m = cl.getMethod("main", new Class[] { String[].class }); } catch (NoSuchMethodException ex) { ...... } catch (SecurityException ex) { ...... } int modifiers = m.getModifiers(); ...... /* * This throw gets caught in ZygoteInit.main(), which responds * by invoking the exception's run() method. This arrangement * clears up all the stack frames that were required in setting * up the process. */ throw new ZygoteInit.MethodAndArgsCaller(m, argv); } ...... }前面我們說(shuō)過(guò),這里傳進(jìn)來(lái)的參數(shù)className字符串值為"android.app.ActivityThread",這里就通ClassLoader.loadClass函數(shù)將它加載到進(jìn)程中:
cl = loader.loadClass(className);然后獲得它的靜態(tài)成員函數(shù)main:
m = cl.getMethod("main", new Class[] { String[].class });函數(shù)最后并沒(méi)有直接調(diào)用這個(gè)靜態(tài)成員函數(shù)main,而是通過(guò)拋出一個(gè)異常ZygoteInit.MethodAndArgsCaller,然后讓ZygoteInit.main函數(shù)在捕獲這個(gè)異常的時(shí)候再調(diào)用android.app.ActivityThread類的main函數(shù)。為什么要這樣做呢?注釋里面已經(jīng)講得很清楚了,它是為了清理堆棧的,這樣就會(huì)讓android.app.ActivityThread類的main函數(shù)覺(jué)得自己是進(jìn)程的入口函數(shù),而事實(shí)上,在執(zhí)行android.app.ActivityThread類的main函數(shù)之前,已經(jīng)做了大量的工作了。
我們看看ZygoteInit.main函數(shù)在捕獲到這個(gè)異常的時(shí)候做了什么事:
public class ZygoteInit { ...... public static void main(String argv[]) { try { ...... } catch (MethodAndArgsCaller caller) { caller.run(); } catch (RuntimeException ex) { ...... } } ...... }它執(zhí)行MethodAndArgsCaller的run函數(shù):
public class ZygoteInit { ...... public static class MethodAndArgsCaller extends Exception implements Runnable { /** method to call */ private final Method mMethod; /** argument array */ private final String[] mArgs; public MethodAndArgsCaller(Method method, String[] args) { mMethod = method; mArgs = args; } public void run() { try { mMethod.invoke(null, new Object[] { mArgs }); } catch (IllegalAccessException ex) { ...... } catch (InvocationTargetException ex) { ...... } } } ...... }這里的成員變量mMethod和mArgs都是在前面構(gòu)造異常對(duì)象時(shí)傳進(jìn)來(lái)的,這里的mMethod就對(duì)應(yīng)android.app.ActivityThread類的main函數(shù)了,于是最后就通過(guò)下面語(yǔ)句執(zhí)行這個(gè)函數(shù):
mMethod.invoke(null, new Object[] { mArgs });這樣,android.app.ActivityThread類的main函數(shù)就被執(zhí)行了。
Step 17. ActivityThread.main
這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:
public final class ActivityThread { ...... public static final void main(String[] args) { SamplingProfilerIntegration.start(); Process.setArgV0("<pre-initialized>"); Looper.prepareMainLooper(); if (sMainThreadHandler == null) { sMainThreadHandler = new Handler(); } ActivityThread thread = new ActivityThread(); thread.attach(false); if (false) { Looper.myLooper().setMessageLogging(new LogPrinter(Log.DEBUG, "ActivityThread")); } Looper.loop(); if (Process.supportsProcesses()) { throw new RuntimeException("Main thread loop unexpectedly exited"); } thread.detach(); String name = (thread.mInitialApplication != null) ? thread.mInitialApplication.getPackageName() : "<unknown>"; Slog.i(TAG, "Main thread of " + name + " is now exiting"); } ...... }從這里我們可以看出,這個(gè)函數(shù)首先會(huì)在進(jìn)程中創(chuàng)建一個(gè)ActivityThread對(duì)象:
ActivityThread thread = new ActivityThread();然后進(jìn)入消息循環(huán)中:
Looper.loop();這樣,我們以后就可以在這個(gè)進(jìn)程中啟動(dòng)Activity或者Service了。
至此,Android應(yīng)用程序進(jìn)程啟動(dòng)過(guò)程的源代碼就分析完成了,它除了指定新的進(jìn)程的入口函數(shù)是ActivityThread的main函數(shù)之外,還為進(jìn)程內(nèi)的Binder對(duì)象提供了Binder進(jìn)程間通信機(jī)制的基礎(chǔ)設(shè)施,由此可見(jiàn),Binder進(jìn)程間通信機(jī)制在Android系統(tǒng)中是何等的重要,而且是無(wú)處不在,想進(jìn)一步學(xué)習(xí)Android系統(tǒng)的Binder進(jìn)程間通信機(jī)制,請(qǐng)參考Android進(jìn)程間通信(IPC)機(jī)制Binder簡(jiǎn)要介紹和學(xué)習(xí)計(jì)劃一文。