??xml version="1.0" encoding="utf-8" standalone="yes"?>97视频免费在线观看,久久精品国产亚洲精品,国产欧美日韩麻豆91http://www.aygfsteel.com/hughmay/articles/339383.htmlTue, 30 Nov 2010 05:36:00 GMThttp://www.aygfsteel.com/hughmay/articles/339383.htmlhttp://www.aygfsteel.com/hughmay/comments/339383.htmlhttp://www.aygfsteel.com/hughmay/articles/339383.html#Feedback0http://www.aygfsteel.com/hughmay/comments/commentRss/339383.htmlhttp://www.aygfsteel.com/hughmay/services/trackbacks/339383.html
从网上找到的材料Q收藏分享一下?/span>
1. oncontextmenu="window.event.returnValue=false" 彻底屏蔽鼠标右?/span>

<table border oncontextmenu=return(false)><td>no</table> 可用于Table

2. <body onselectstart="return false"> 取消选取、防止复?/p>

3. onpaste="return false" 不准_脓

4. oncopy="return false;" oncut="return false;" 防止复制

5. <link rel="Shortcut Icon" href="favicon.ico"> IE地址栏前换成自己的图?/p>

6. <link rel="Bookmark" href="favicon.ico"> 可以在收藏夹中显C出你的图标

7. <input style="ime-mode:disabled"> 关闭输入?/p>

8. 永远都会带着框架
<script language="JavaScript"><!--
if (window == top)top.location.href = "frames.htm"; //frames.htm为框架网?br /> // --></script>

9. 防止被hframe
<SCRIPT LANGUAGE=JAVASCRIPT><!-- 
if (top.location != self.location)top.location=self.location;
// --></SCRIPT>

10. |页不能被另存?br /> <noscript><iframe src=*.html></iframe></noscript>

11. <input type=button value=查看|页源代?nbsp;
onclick="window.location = "view-source:"+ "http://www.pconline.com.cn"">

12.删除时确?br /> <a href="javascript:if(confirm("实要删除吗?"))location="boos.asp?&areyou=删除&page=1"">删除</a>

13. 取得控g的绝对位|?br /> //Javascript
<script language="Javascript">
function getIE(e){
var t=e.offsetTop;
var l=e.offsetLeft;
while(e=e.offsetParent){
t+=e.offsetTop;
l+=e.offsetLeft;
}
alert("top="+t+"/nleft="+l);
}
</script>

//VBScript
<script language="VBScript"><!--
function getIE()
dim t,l,a,b
set a=document.all.img1
t=document.all.img1.offsetTop
l=document.all.img1.offsetLeft
while a.tagName<>"BODY"
set a = a.offsetParent
t=t+a.offsetTop
l=l+a.offsetLeft
wend
msgbox "top="&t&chr(13)&"left="&l,64,"得到控g的位|?
end function
--></script>

14. 光标是停在文本框文字的最?br /> <script language="javascript">
function cc()
{
var e = event.srcElement;
var r =e.createTextRange();
r.moveStart("character",e.value.length);
r.collapse(true);
r.select();
}
</script>
<input type=text name=text1 value="123" onfocus="cc()">

15. 判断上一늚来源
javascript:
document.referrer

16. 最化、最大化、关闭窗?br /> <object id=hh1 classid="clsid:ADB880A6-D8FF-11CF-9377-00AA003B7A11"> 
<param name="Command" value="Minimize"></object>
<object id=hh2 classid="clsid:ADB880A6-D8FF-11CF-9377-00AA003B7A11"> 
<param name="Command" value="Maximize"></object>
<OBJECT id=hh3 classid="clsid:adb880a6-d8ff-11cf-9377-00aa003b7a11">
<PARAM NAME="Command" VALUE="Close"></OBJECT>
<input type=button value=最化 onclick=hh1.Click()>
<input type=button value=最大化 onclick=hh2.Click()>
<input type=button value=关闭 onclick=hh3.Click()>
本例适用于IE

17.屏蔽功能键Shift,Alt,Ctrl
<script>
function look(){ 
if(event.shiftKey) 
alert("止按Shift?"); //可以换成ALT CTRL

document.onkeydown=look; 
</script>

18. |页不会被缓?br /> <META HTTP-EQUIV="pragma" CONTENT="no-cache">
<META HTTP-EQUIV="Cache-Control" CONTENT="no-cache, must-revalidate">
<META HTTP-EQUIV="expires" CONTENT="Wed, 26 Feb 1997 08:21:57 GMT">
或?lt;META HTTP-EQUIV="expires" CONTENT="0">

19.怎样让表单没有凹凸感Q?br /> <input type=text style="border:1 solid #000000"> 
?br /> <input type=text style="border-left:none; border-right:none; border-top:none; border-bottom:

1 solid #000000"></textarea>

20.<div><span>&<layer>的区别? 
<div>(division)用来定义大段的页面元素,会生{?nbsp;
<span>用来定义同一行内的元素,?lt;div>的唯一区别是不产生转行 
<layer>是ns的标讎ͼie不支持,相当?lt;div>

21.让弹出窗口L在最上面:
<body onblur="this.focus();">

22.不要滚动? 
让竖条没? 
<body style="overflow:scroll;overflow-y:hidden"> 
</body> 
让横条没? 
<body style="overflow:scroll;overflow-x:hidden"> 
</body> 
两个都去掉?更简单了 
<body scroll="no"> 
</body>

23.怎样L囄链接点击后,囄周围的虚U?
<a href="#" onFocus="this.blur()"><img src="logo.jpg" border=0></a>

24.电子邮g处理提交表单
<form name="form1" method="post" action="mailto:****@***.com" enctype="text/plain"> 
<input type=submit>
</form>

25.在打开的子H口h父窗口的代码里如何写Q?br /> window.opener.location.reload()

26.如何讑֮打开面的大?br /> <body onload="top.resizeTo(300,200);">
打开面的位|?lt;body onload="top.moveBy(300,200);">

27.在页面中如何加入不是满铺的背景图?拉动面时背景图不动 
<STYLE> 
body 
{background-image:url(logo.gif); background-repeat:no-repeat; 
background-position:center;background-attachment: fixed} 
</STYLE>

28. 查一D字W串是否全由数字l成
<script language="Javascript"><!--
function checkNum(str){return str.match(//D/)==null}
alert(checkNum("1232142141"))
alert(checkNum("123214214a1"))
// --></script>

29. 获得一个窗口的大小
document.body.clientWidth; document.body.clientHeight

30. 怎么判断是否是字W?br /> if (/[^/x00-/xff]/g.test(s)) alert("含有汉字");
else alert("全是字符");

31.TEXTAREA自适应文字行数的多?br /> <textarea rows=1 name=s1 cols=27 onpropertychange="this.style.posHeight=this.scrollHeight">
</textarea>

32. 日期减去天数{于W二个日?br /> <script language=Javascript>
function cc(dd,dadd)
{
//可以加上错误处理
var a = new Date(dd)
a = a.valueOf()
a = a - dadd * 24 * 60 * 60 * 1000
a = new Date(a)
alert(a.getFullYear() + "q? + (a.getMonth() + 1) + "? + a.getDate() + "?)
}
cc("12/23/2002",2)
</script>

33. 选择了哪一个Radio
<HTML><script language="vbscript">
function checkme()
for each ob in radio1
if ob.checked then window.alert ob.value
next
end function
</script><BODY>
<INPUT name="radio1" type="radio" value="style" checked>Style
<INPUT name="radio1" type="radio" value="barcode">Barcode
<INPUT type="button" value="check" onclick="checkme()">
</BODY></HTML>

34.脚本怸出错
<SCRIPT LANGUAGE="JavaScript"> 
<!-- Hide 
function killErrors() { 
return true; 

window.onerror = killErrors; 
// --> 
</SCRIPT>

35.ENTER键可以让光标Ud下一个输入框
<input onkeydown="if(event.keyCode==13)event.keyCode=9">

36. 某个网站的链接速度Q?br /> 把如下代码加?lt;body>区域?
<script language=Javascript>
tim=1
setInterval("tim++",100)
b=1
var autourl=new Array()
autourl[1]="www.njcatv.net"
autourl[2]="javacool.3322.net"
autourl[3]="www.sina.com.cn"
autourl[4]="www.nuaa.edu.cn"
autourl[5]="www.cctv.com"
function butt(){
document.write("<form name=autof>")
for(var i=1;i<autourl.length;i++)
document.write("<input type=text name=txt"+i+" size=10 value=试?.....> =?lt;input type=text 
name=url"+i+" size=40> =?lt;input type=button value=GO

onclick=window.open(this.form.url"+i+".value)><br>")
document.write("<input type=submit value=h></form>")
}
butt()
function auto(url){
document.forms[0]["url"+b].value=url
if(tim>200)
{document.forms[0]["txt"+b].value="链接时"}
else
{document.forms[0]["txt"+b].value="旉"+tim/10+"U?}
b++
}
function run(){for(var i=1;i<autourl.length;i++)document.write("<img src=http://"+autourl+"/"+Math.random()+" width=1 height=1

onerror=auto("http://"+autourl+"")>")}
run()</script>

37. 各种样式的光?br /> auto Q标准光?br /> default Q标准箭?br /> hand Q手形光?br /> wait Q等待光?br /> text QI形光?br /> vertical-text Q水qI形光?br /> no-drop Q不可拖动光?br /> not-allowed Q无效光?br /> help Q?帮助光标
all-scroll Q三角方向标
move Q移动标
crosshair Q十字标
e-resize
n-resize
nw-resize
w-resize
s-resize
se-resize
sw-resize

38.面q入和退出的Ҏ
q入面<meta http-equiv="Page-Enter" content="revealTrans(duration=x, transition=y)">
推出面<meta http-equiv="Page-Exit" content="revealTrans(duration=x, transition=y)">  
q个是页面被载入和调出时的一些特效。duration表示Ҏ的持l时_以秒为单位。transition表示使用哪种ҎQ取gؓ1-23:
0 矩Ş~小 
1 矩Ş扩大 
2 圆Ş~小
3 圆Ş扩大 
4 下到上刷?nbsp;
5 上到下刷?br /> 6 左到叛_?nbsp;
7 叛_左刷?nbsp;
8 竖百叶窗
9 横百叶窗 
10 错位横百叶窗 
11 错位竖百叶窗
12 Ҏ?nbsp;
13 左右C间刷?nbsp;
14 中间到左叛_?br /> 15 中间C?br /> 16 上下C?nbsp;
17 右下到左?br /> 18 右上到左?nbsp;
19 左上到右?nbsp;
20 左下到右?br /> 21 横条 
22 竖条 
23 以上22U随机选择一U?/p>

39.在规定时间内跌{
<META http-equiv=V="REFRESH" content="5;URL=http://www.51js.com">

40.|页是否被检?br /> <meta name="ROBOTS" content="属性?>
其中属性值有以下一?
属性gؓ"all": 文g被索,且页上链接可被查询;
属性gؓ"none": 文g不被索,而且不查询页上的链接Q?br /> 属性gؓ"index": 文g被索;
属性gؓ"follow": 查询上的链接;
属性gؓ"noindex": 文g不检索,但可被查询链接;
属性gؓ"nofollow": 文g不被索,但可查询上的链接?/p>

最大化H口Q?br /> <script language="JavaScript">
<!--
self.moveTo(0,0)
self.resizeTo(screen.availWidth,screen.availHeight)
//-->
</script>


解决问题Q由于层与下拉框之间的优先是:下拉?> 层,因此在显C的时候,会因Z先的次序而会出现如上问题。(如果几个元素都是层的话,我们可以通过层的 z-index 属性来讄Q解军_法就是:l层中放一个优先比下拉框更高的元素(iframeQ,从而解x问题Q具体解决代码如下:

<div id="menu" style="position:absolute; visibility:hidden; top:20px; left:20px; width:100px; height:200px; background-color:#6699cc;">
  <table>
  <tr><td>item 1</td></tr>
  <tr><td>item 2</td></tr>
  <tr><td>item 3</td></tr>
  <tr><td>item 4</td></tr>
  <tr><td>item 5</td></tr>
  </table>
  <iframe src="javascript:false" style="position:absolute; visibility:inherit; top:0px; left:0px; width:100px; height:200px; z-index:-1; filter='progid:DXImageTransform.Microsoft.Alpha(style=0,opacity=0)';"></iframe>
</div>

<a href="#" onclick="document.getElementById('menu').style.visibility='visible'">menu</a>

<form>
  <select><option>A form selection list</option></select>
</form>

输入框也可以做的很漂亮了
<div align="center"><input type="hidden" name="hao" value="yes">
              外向敎ͼ<input 
      name=answer 
      style="color: rgb(255,0,0); border-left: medium none; border-right: medium none; border-top: medium none; border-bottom: 1px solid rgb(192,192,192)">
             没回{的题数Q?lt;input 
      name=unanswer id="unanswer" 
      style="color: rgb(255,0,0); border-left: medium none; border-right: medium none; border-top: medium none; border-bottom: 1px solid rgb(192,192,192)">
            <br>
            d?
            <input 
      name=score id="score" 
      style="color: rgb(255,0,0); border-left: medium none; border-right: medium none; border-top: medium none; border-bottom: 1px solid rgb(192,192,192)">
             l    ?
            <input 
      name=xgjg id="xgjg" 
      style="color: rgb(255,0,0); border-left: medium none; border-right: medium none; border-top: medium none; border-bottom: 1px solid rgb(192,192,192)">
            <br>
            <br> 
            
            <input onClick=processForm(this.form) style="FONT-FAMILY: 宋体; FONT-SIZE: 9pt" type=button value=查看l果 name="button"> 
             <input type="reset" name="Submit" value="重做">
            </div>


注意Q修?lt;body>?lt;body onload="max.Click()">即ؓ打开最?/p>

化窗口,而如果改?lt;body onload="min.Click()">变为窗口一打开最化

<object id="min" type="application/x-oleobject" classid="clsid:adb880a6-d8ff-11cf-9377-00aa003b7a11">
            <param name="Command" value="Minimize">
          </object> <object id="max" type="application/x-oleobject" classid="clsid:adb880a6-d8ff-11cf-9377-00aa003b7a11">
            <param name="Command" value="Maximize">
          </object>
</body>

面自动hQ说明)

当你做网|Q是不是有的时候想让你的网自动不停刷斎ͼ或者过一D|间自动蟩转到另外一个你自己讑֮的页面?其实实现q个效果非常地简单,而且q个效果甚至不能UC为特效。你只要把如下代码加入你的网中可以了?/p>

1Q页面自动刷斎ͼ把如下代码加?lt;head>区域?lt;meta http-equiv="refresh" content="20">,其中20指每?0U刷Cơ页?

2Q页面自动蟩转:把如下代码加?lt;head>区域?lt;meta http-equiv="refresh" content="20;url=http://www.StSky.Com">,其中20指隔20U后跌{?a style="text-decoration: none; color: #336699; ">http://www.StSky.Com面?/p>

面自动关闭

5000是指旉<body onLoad="setTimeout(window.close, 5000)">

弹出H口自动关闭

10U后弹出H口自动关闭

注意Q在新的tan.htm的body中要?<onLoad="closeit()">
head


<script language="JavaScript">

<!--

var gt = unescape('%3e');

var popup = null;

var over = "Launch Pop-up Navigator";

popup = window.open('', 'popupnav', 'width=225,height=235,resizable=1,scrollbars=auto');

if (popup != null) {

if (popup.opener == null) {

popup.opener = self;

}

popup.location.href = 'tan.htm';

}

// -->

</script>
<body>注意Q这D代码是在新建文件中?br /> <script language="JavaScript">

function closeit() {

setTimeout("self.close()",10000)

}

</script>

q个可不?lt;iframe>(引用Q呀。是直接调用的。以下代码加?lt;body>区域

<object type="text/x-scriptlet" width="800"  height="1000" data="../index.htm">
</object>



2010-11-30 13:36 发表评论
]]>
Java_初~程Q猜英文单词游戏http://www.aygfsteel.com/hughmay/archive/2010/11/23/338854.htmlTue, 23 Nov 2010 14:40:00 GMThttp://www.aygfsteel.com/hughmay/archive/2010/11/23/338854.htmlhttp://www.aygfsteel.com/hughmay/comments/338854.htmlhttp://www.aygfsteel.com/hughmay/archive/2010/11/23/338854.html#Feedback1http://www.aygfsteel.com/hughmay/comments/commentRss/338854.htmlhttp://www.aygfsteel.com/hughmay/services/trackbacks/338854.html大家好,q是我第一ơ在BlogJava发帖Q本人酷qE,加入BlogJavaC֌Q就是ؓ了认识结交更多有共同兴趣爱好的朋友,交流彼此学习~程的经验,请大家多多支持我
下面的JavaE序是我学习Java初期的一个作业:猜英文单词游戏,作ؓ我BlogW一随W,q个E序也可以直接点?a href="/Files/hughmay/Assignment_1.zip" style="color: #002c99; text-decoration: none; ">http://www.aygfsteel.com/Files/hughmay/Assignment_1.zip下蝲Q然后输入(importQ到Java~辑软gQ如eclipse。直接运行该E序?/div>
/*
 * Author: ZHUANG JIN YI_91237 
 * This program is a simple game application (GUI) that allows two players compete with each other 
 * by guessing a word from a pool of 10 letters. Players can choose to pass to next player or choose to quit to end this game :)
 * 2010 Copyright Zhuang Jinyi, Jason. 
 */

import java.util.*;
import javax.swing.*;

public class FindYourWords 
{
public static void main(String[] args) 
{
Scanner console = new Scanner (System.in);
Random generator = new Random();
String [] dict= FileUtil.readDictFromFile("words.txt");
int scorePlayerA = 0;
int scorePlayerB = 0;
int sumScoreA = 0;
int sumScoreB = 0;
int i;
int match = 0;
int match1 = 0;
int match2 = 0;
int match3 = 0;
int[] ranNum = new int[8];
int[] ranNumVowel = new int[2];
String junk;
String[] letters = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"};
String[] vowels = {"a", "e", "i", "o", "u"};
String[] randomLetter = new String[8];
String[] randomVowel = new String[2];
String playerAInput = "";
String playerBInput = "";
String[] point1 = {"E" ,"A" ,"O" ,"T", "I", "N", "R", "S", "L", "U"};
String[] point2 = {"D", "G"};
String[] point3 = {"C", "M","B", "P"};
String[] point4 = {"H","F", "W", "Y"}; 
String[] point5 = {"K"}; 
String[] point8 = {"J", "X"};  
String[] point10 = {"Q", "Z"}; 

JOptionPane.showMessageDialog (null, "-----------------------------------------Game: Find Your Words-----------------------------------------\n" + "=======================Ready to Play? Click 'Ok'=======================", "Find Your Words", JOptionPane.INFORMATION_MESSAGE);
try
{
while (!playerAInput.equalsIgnoreCase("!") && !playerBInput.equalsIgnoreCase("!"))
{
if (!playerAInput.equalsIgnoreCase("!") || playerBInput.equalsIgnoreCase("@"))
{
//random letters generation  
for (i = 0; i < ranNum.length; i++ )
{
ranNum[i] = generator.nextInt(26);
randomLetter[i] = letters[ranNum[i]];
}
for (i = 0; i < ranNumVowel.length; i++ )
{
ranNum[i] = generator.nextInt(5);
randomVowel[i] = vowels[ranNum[i]];
}
//store random letters & prompt user input 
String[] randomQues = {randomLetter[0], randomVowel[1], randomLetter[1], randomVowel[0], randomLetter[2], randomLetter[3], randomLetter[4], randomLetter[5], randomLetter[6], randomLetter[7]};
//GUI dialog box 
String randomLetters = "Letters of Player A: " + randomLetter[0] + " " + randomVowel[1] + " " + randomLetter[1] + " " + randomVowel[0] + " " + randomLetter[2] + " " + randomLetter[3] + " " +  randomLetter[4] + " " + randomLetter[5] + " " + randomLetter[6] + " " + randomLetter[7];
playerAInput = JOptionPane.showInputDialog (randomLetters + "\n" + "Enter your word (or ‘@’ to pass or ‘!’ to quit): ");
String[] playerA = new String[playerAInput.length()];
playerA = playerAInput.split("");
/*
for (i = 0; i < playerA.length; i++)
{
System.out.println(playerA[i]);
}
System.out.println(playerA.length);
*/
while (!playerAInput.equalsIgnoreCase("@") && !playerAInput.equalsIgnoreCase("!"))
{
//checking validity part 
scorePlayerA = 0;
match = 0;
match1 = 0;
for (i = 0; i < dict.length; i++)
{
if (dict[i].equalsIgnoreCase(playerAInput))
{
match += 1;
}
else
{
match += 0;
}
}
if (match >= 1)
{
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < randomQues.length; m++)
{
if (playerA[i].equalsIgnoreCase(randomQues[m]))
{
match1 += 1;
break;
}
}
}
if (match1 >= (playerA.length - 1))
{
//Giving points to players
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < point1.length; m++)
{
if (point1[m].equalsIgnoreCase(playerA[i]))
{
scorePlayerA += 1;
}
}
}
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < point2.length; m++)
{
if (point2[m].equalsIgnoreCase(playerA[i]))
{
scorePlayerA += 2;
}
}
}
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < point3.length; m++)
{
if (point3[m].equalsIgnoreCase(playerA[i]))
{
scorePlayerA += 3;
}
}
}
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < point4.length; m++)
{
if (point4[m].equalsIgnoreCase(playerA[i]))
{
scorePlayerA += 4;
}
}
}
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < point5.length; m++)
{
if (point5[m].equalsIgnoreCase(playerA[i]))
{
scorePlayerA += 5;
}
}
}
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < point8.length; m++)
{
if (point8[m].equalsIgnoreCase(playerA[i]))
{
scorePlayerA += 8;
}
}
}
for (i = 0; i < playerA.length; i++)
{
for (int m = 0; m < point10.length; m++)
{
if (point10[m].equalsIgnoreCase(playerA[i]))
{
scorePlayerA += 10;
}
}
}
sumScoreA += scorePlayerA;
/*
System.out.println("Total score for word: " + scorePlayerA);
System.out.println("Total score for game: " + sumScoreA);
*/
String result = "Total score for word: " + scorePlayerA + "\n" + "Total score for game: " + sumScoreA;
JOptionPane.showMessageDialog(null, result, "This Round Result :)", JOptionPane.INFORMATION_MESSAGE);
break;
}
else
{
JOptionPane.showMessageDialog(null, "Error : A valid word is formed but one or more letter(s) used are not yours.", "Error :(", JOptionPane.QUESTION_MESSAGE);
playerAInput = JOptionPane.showInputDialog (randomLetters + "\n" + "Enter your word (or ‘@’ to pass or ‘!’ to quit): ");
playerA = playerAInput.split("");
}
}
else
{
JOptionPane.showMessageDialog(null, "Error : An invalid word is formed.", "Error :(", JOptionPane.ERROR_MESSAGE);
playerAInput = JOptionPane.showInputDialog (randomLetters + "\n" + "Enter your word (or ‘@’ to pass or ‘!’ to quit): ");
playerA = playerAInput.split("");
}
}
}
if (!playerAInput.equalsIgnoreCase("!") || playerAInput.equalsIgnoreCase("@"))
{
//random letters generation 
for (i = 0; i < ranNum.length; i++ )
{
ranNum[i] = generator.nextInt(26);
randomLetter[i] = letters[ranNum[i]];
}
for (i = 0; i < ranNumVowel.length; i++ )
{
ranNum[i] = generator.nextInt(5);
randomVowel[i] = vowels[ranNum[i]];
}
//store random letters & prompt user input 
String[] randomQues1 = {randomLetter[0], randomVowel[1], randomLetter[1], randomVowel[0], randomLetter[2], randomLetter[3], randomLetter[4], randomLetter[5], randomLetter[6], randomLetter[7]};
//GUI dialog box 
String randomLetters1 = "Letters of Player B: " + randomLetter[0] + " " + randomVowel[1] + " " + randomLetter[1] + " " + randomVowel[0] + " " + randomLetter[2] + " " + randomLetter[3] + " " +  randomLetter[4] + " " + randomLetter[5] + " " + randomLetter[6] + " " + randomLetter[7];
playerBInput = JOptionPane.showInputDialog (randomLetters1 + "\n" + "Enter your word (or ‘@’ to pass or ‘!’ to quit): ");
String[] playerB = new String[playerBInput.length()];
playerB = playerBInput.split("");

while (!playerBInput.equalsIgnoreCase("@") && !playerBInput.equalsIgnoreCase("!"))
{
//checking validity part 
scorePlayerB = 0;
match2 = 0;
match3 = 0;
for (i = 0; i < dict.length; i++)
{
if (dict[i].equalsIgnoreCase(playerBInput))
{
match2 += 1;
}
else
{
match2 += 0;
}
}
if (match2 >= 1)
{
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < randomQues1.length ; m++)
{
if (playerB[i].equalsIgnoreCase(randomQues1[m]))
{
match3 += 1;
break;
}
}
}
if (match3 >= (playerB.length - 1))
{
//Giving points to players
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < point1.length; m++)
{
if (point1[m].equalsIgnoreCase(playerB[i]))
{
scorePlayerB += 1;
}
}
}
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < point2.length; m++)
{
if (point2[m].equalsIgnoreCase(playerB[i]))
{
scorePlayerB += 2;
}
}
}
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < point3.length; m++)
{
if (point3[m].equalsIgnoreCase(playerB[i]))
{
scorePlayerB += 3;
}
}
}
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < point4.length; m++)
{
if (point4[m].equalsIgnoreCase(playerB[i]))
{
scorePlayerB += 4;
}
}
}
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < point5.length; m++)
{
if (point5[m].equalsIgnoreCase(playerB[i]))
{
scorePlayerB += 5;
}
}
}
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < point8.length; m++)
{
if (point8[m].equalsIgnoreCase(playerB[i]))
{
scorePlayerB += 8;
}
}
}
for (i = 0; i < playerB.length; i++)
{
for (int m = 0; m < point10.length; m++)
{
if (point10[m].equalsIgnoreCase(playerB[i]))
{
scorePlayerB += 10;
}
}
}
sumScoreB += scorePlayerB;
String result1 = "Total score for word: " + scorePlayerB + "\n" + "Total score for game: " + sumScoreB;
JOptionPane.showMessageDialog(null, result1, "This Round Result :)", JOptionPane.INFORMATION_MESSAGE);
break;
}
else
{
JOptionPane.showMessageDialog(null, "Error : A valid word is formed but one or more letter(s) used are not yours.", "Error :(", JOptionPane.QUESTION_MESSAGE);
playerBInput = JOptionPane.showInputDialog (randomLetters1 + "\n" + "Enter your word (or ‘@’ to pass or ‘!’ to quit): ");
playerB = playerBInput.split("");
}
}
else
{
JOptionPane.showMessageDialog(null, "Error : An invalid word is formed.", "Error :(", JOptionPane.ERROR_MESSAGE);
playerBInput = JOptionPane.showInputDialog (randomLetters1 + "\n" + "Enter your word (or ‘@’ to pass or ‘!’ to quit): ");
playerB = playerBInput.split("");
}
}
}
}
//Calculate and compare the final result
if (sumScoreA > sumScoreB)
{
String finalResult = "Total score for Player A: " + sumScoreA + "\n" + "Total score for Player B: " + sumScoreB + "\n" + "Player A wins!";
JOptionPane.showMessageDialog (null, "(: *********************Final Result********************* :)\n" + finalResult, "Final Result :)", JOptionPane.INFORMATION_MESSAGE);
}
else if (sumScoreA < sumScoreB)
{
String finalResult = "Total score for Player A: " + sumScoreA + "\n" + "Total score for Player B: " + sumScoreB + "\n" + "Player B wins!";
JOptionPane.showMessageDialog (null, "(: *********************Final Result********************* :)\n" + finalResult, "Final Result :)", JOptionPane.INFORMATION_MESSAGE);
}
else if (sumScoreA == sumScoreB)
{
String finalResult = "Total score for Player A: " + sumScoreA + "\n" + "Total score for Player B: " + sumScoreB + "\n" + "The result is a draw!";
JOptionPane.showMessageDialog (null, "(: *********************Final Result********************* :)\n" + finalResult, "Final Result :)", JOptionPane.INFORMATION_MESSAGE);
}
}
catch (Exception e)
{
junk = console.nextLine();
String errorMessage = "Error, " + junk + " is not acceptable!" + "\n" + "Sorry, Game Over" + "\n" + "Please run this program again :)";
JOptionPane.showMessageDialog (null, errorMessage, "Error Message :(", JOptionPane.INFORMATION_MESSAGE);
}
}
}
PSQ?good night :)


2010-11-23 22:40 发表评论
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