Flyweight模式定義:
避免大量擁有相同內(nèi)容的小類(lèi)的開(kāi)銷(xiāo)(如耗費(fèi)內(nèi)存),使大家共享一個(gè)類(lèi)(元類(lèi)).
為什么使用?
面向?qū)ο笳Z(yǔ)言的原則就是一切都是對(duì)象,但是如果真正使用起來(lái),有時(shí)對(duì)象數(shù)可能顯得很龐大,比如,字處理軟件,如果以每個(gè)文字都作為一個(gè)對(duì)象,幾千個(gè)字,對(duì)象數(shù)就是幾千,無(wú)疑耗費(fèi)內(nèi)存,那么我們還是要"求同存異",找出這些對(duì)象群的共同點(diǎn),設(shè)計(jì)一個(gè)元類(lèi),封裝可以被共享的類(lèi),另外,還有一些特性是取決于應(yīng)用(context),是不可共享的,這也Flyweight中兩個(gè)重要概念內(nèi)部狀態(tài)intrinsic和外部狀態(tài)extrinsic之分.
說(shuō)白點(diǎn),就是先捏一個(gè)的原始模型,然后隨著不同場(chǎng)合和環(huán)境,再產(chǎn)生各具特征的具體模型,很顯然,在這里需要產(chǎn)生不同的新對(duì)象,所以Flyweight模式中常出現(xiàn)Factory模式.Flyweight的內(nèi)部狀態(tài)是用來(lái)共享的,Flyweight factory負(fù)責(zé)維護(hù)一個(gè)Flyweight pool(模式池)來(lái)存放內(nèi)部狀態(tài)的對(duì)象.
Flyweight模式是一個(gè)提高程序效率和性能的模式,會(huì)大大加快程序的運(yùn)行速度.應(yīng)用場(chǎng)合很多:比如你要從一個(gè)數(shù)據(jù)庫(kù)中讀取一系列字符串,這些字符串中有許多是重復(fù)的,那么我們可以將這些字符串儲(chǔ)存在Flyweight池(pool)中.
如何使用?
我們先從Flyweight抽象接口開(kāi)始:
public interface Flyweight
//用于本模式的抽象數(shù)據(jù)類(lèi)型(自行設(shè)計(jì)) |
下面是接口的具體實(shí)現(xiàn)(ConcreteFlyweight) ,并為內(nèi)部狀態(tài)增加內(nèi)存空間, ConcreteFlyweight必須是可共享的,它保存的任何狀態(tài)都必須是內(nèi)部(intrinsic),也就是說(shuō),ConcreteFlyweight必須和它的應(yīng)用環(huán)境場(chǎng)合無(wú)關(guān).
public class ConcreteFlyweight implements Flyweight { private IntrinsicState state; public void operation( ExtrinsicState state ) { //具體操作 } } |
當(dāng)然,并不是所有的Flyweight具體實(shí)現(xiàn)子類(lèi)都需要被共享的,所以還有另外一種不共享的ConcreteFlyweight:
public class UnsharedConcreteFlyweight implements Flyweight {
public void operation( ExtrinsicState state ) { }
} |
Flyweight factory負(fù)責(zé)維護(hù)一個(gè)Flyweight池(存放內(nèi)部狀態(tài)),當(dāng)客戶(hù)端請(qǐng)求一個(gè)共享Flyweight時(shí),這個(gè)factory首先搜索池中是否已經(jīng)有可適用的,如果有,factory只是簡(jiǎn)單返回送出這個(gè)對(duì)象,否則,創(chuàng)建一個(gè)新的對(duì)象,加入到池中,再返回送出這個(gè)對(duì)象.池
public class FlyweightFactory {
Flyweight flyweight = (Flyweight) flyweights.get(key);
if( flyweight == null ) {
return flyweight; |
至此,Flyweight模式的基本框架已經(jīng)就緒,我們看看如何調(diào)用:
FlyweightFactory factory = new FlyweightFactory();
Flyweight fly1 = factory.getFlyweight( "Fred" );
Flyweight fly2 = factory.getFlyweight( "Wilma" );
......
從調(diào)用上看,好象是個(gè)純粹的Factory使用,但奧妙就在于Factory的內(nèi)部設(shè)計(jì)上.
Flyweight模式在XML等數(shù)據(jù)源中應(yīng)用
我們上面已經(jīng)提到,當(dāng)大量從數(shù)據(jù)源中讀取字符串,其中肯定有重復(fù)的,那么我們使用Flyweight模式可以提高效率,以唱片CD為例,在一個(gè)XML文件中,存放了多個(gè)CD的資料.
每個(gè)CD有三個(gè)字段:
1.出片日期(year)
2.歌唱者姓名等信息(artist)
3.唱片曲目 (title)
其中,歌唱者姓名有可能重復(fù),也就是說(shuō),可能有同一個(gè)演唱者的多個(gè)不同時(shí)期 不同曲目的CD.我們將"歌唱者姓名"作為可共享的ConcreteFlyweight.其他兩個(gè)字段作為UnsharedConcreteFlyweight.
首先看看數(shù)據(jù)源XML文件的內(nèi)容:
<cd>
<cd>
<cd>
.......
</collection> |
雖然上面舉例CD只有3張,CD可看成是大量重復(fù)的小類(lèi),因?yàn)槠渲谐煞种挥腥齻€(gè)字段,而且有重復(fù)的(歌唱者姓名).
CD就是類(lèi)似上面接口 Flyweight:
private String title; |
將"歌唱者姓名"作為可共享的ConcreteFlyweight:
public class Artist {
//內(nèi)部狀態(tài)
// note that Artist is immutable.
Artist(String n){ |
再看看Flyweight factory,專(zhuān)門(mén)用來(lái)制造上面的可共享的ConcreteFlyweight:Artist
public class ArtistFactory {
Hashtable pool = new Hashtable();
Artist result; |
當(dāng)你有幾千張甚至更多CD時(shí),Flyweight模式將節(jié)省更多空間,共享的flyweight越多,空間節(jié)省也就越大.
給個(gè)例子,coffee商店
package FlyWeight.coffeeshop;
public class Table {
?
?private int number;
?public int getNumber() {
??return number;
?}
?public void setNumber(int number) {
??this.number = number;
?}
?public Table(int number) {
??super();
??// TODO Auto-generated constructor stub
??this.number = number;
?}
}
package FlyWeight.coffeeshop;
public abstract class Order {
?
?public abstract void serve(Table table);
?
?public abstract String getFlavor();
}
package FlyWeight.coffeeshop;
public class Flavor extends Order {
?private String flavor;
?public Flavor(String flavor) {
??super();
??// TODO Auto-generated constructor stub
??this.flavor = flavor;
?}
?public String getFlavor() {
??return flavor;
?}
?public void setFlavor(String flavor) {
??this.flavor = flavor;
?}
?public void serve(Table table) {
??System.out.println("Serving table " + table.getNumber() + " with flavor " + flavor );
?}?
}
package FlyWeight.coffeeshop;
public class FlavorFactory {
?private Order[] flavors = new Flavor[10];
?private int ordersMade = 0;//已經(jīng)處理好的訂單數(shù)
?private int totalFlavors = 0;//已購(gòu)買(mǎi)的coffee風(fēng)味種類(lèi)數(shù)
?
?public Order getOrder(String flavorToGet){
??if(ordersMade > 0){
???for(int i=0; i<ordersMade; i++){
????if(flavorToGet.equalsIgnoreCase(flavors[i].getFlavor()))
?????return flavors[i];
???}
??}
??flavors[ordersMade] = new Flavor(flavorToGet);
??totalFlavors++;
??return flavors[ordersMade++];
?}
?
?public int getTotalFlavorsMade(){
??return totalFlavors;
?}
}
package FlyWeight.coffeeshop;
public class Client {
?
?private static Order[] flavors = new Flavor[100];
?
?private static int ordersMade = 0;
?private static FlavorFactory flavorFactory;
?
?private static void takeOrders(String aFlavor){
??flavors[ordersMade++] = flavorFactory.getOrder(aFlavor);
?}
?
?public static void main(String[] args){
??flavorFactory = new FlavorFactory();
??
???? takeOrders("Black Coffee");
???? takeOrders("Capucino");
???? takeOrders("Espresso");
???? takeOrders("Espresso");
???? takeOrders("Capucino");
???? takeOrders("Capucino");
???? takeOrders("Black Coffee");
???? takeOrders("Espresso");
???? takeOrders("Capucino");
???? takeOrders("Black Coffee");
???? takeOrders("Espresso");
????
???? for(int i=0; i<ordersMade; i++){
???? ?flavors[i].serve(new Table(i));
???? }
????
???? System.out.println("\nTotal Flavor objrcts made: " +
???? ??flavorFactory.getTotalFlavorsMade());
?}
?
}
//-------------------------------------------------------------------
運(yùn)行結(jié)果:
Serving table 0 with flavor Black Coffee
Serving table 1 with flavor Capucino
Serving table 2 with flavor Espresso
Serving table 3 with flavor Espresso
Serving table 4 with flavor Capucino
Serving table 5 with flavor Capucino
Serving table 6 with flavor Black Coffee
Serving table 7 with flavor Espresso
Serving table 8 with flavor Capucino
Serving table 9 with flavor Black Coffee
Serving table 10 with flavor Espresso
Total Flavor objrcts made: 3