??xml version="1.0" encoding="utf-8" standalone="yes"?>555夜色666亚洲国产免,精品福利一区二区三区免费视频,国产免费a∨片在线观看不卡http://www.aygfsteel.com/LittleDS/category/31585.htmlIf the only tool you have is a hammer, you tend to see every problem as a nail.zh-cnTue, 20 May 2008 02:28:54 GMTTue, 20 May 2008 02:28:54 GMT60Boost Thread学习(fn)W记?/title><link>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201280.html</link><dc:creator>杨磊</dc:creator><author>杨磊</author><pubDate>Sun, 18 May 2008 10:32:00 GMT</pubDate><guid>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201280.html</guid><wfw:comment>http://www.aygfsteel.com/LittleDS/comments/201280.html</wfw:comment><comments>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201280.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.aygfsteel.com/LittleDS/comments/commentRss/201280.html</wfw:commentRss><trackback:ping>http://www.aygfsteel.com/LittleDS/services/trackbacks/201280.html</trackback:ping><description><![CDATA[多线E编E中q有一个重要的概念QThread Local StoreQTLSQ线E局部存储)Q在boost中,TLS也被UCTSSQThread Specific Storage?br /> boost<strong><font color="#663300">::</font></strong>thread库ؓ(f)我们提供了一个接口简单的TLS的面向对象的装Q以下是tsscȝ接口定义Q?br /> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #0000ff;">class</span><span style="color: #000000;"> tss<br /> {<br /> </span><span style="color: #0000ff;">public</span><span style="color: #000000;">:<br />     tss(boost::function1</span><span style="color: #000000;"><</span><span style="color: #0000ff;">void</span><span style="color: #000000;">, </span><span style="color: #0000ff;">void</span><span style="color: #000000;">*>*</span><span style="color: #000000;"> pcleanup);<br />     </span><span style="color: #0000ff;">void</span><span style="color: #000000;">*</span><span style="color: #000000;"> get() </span><span style="color: #0000ff;">const</span><span style="color: #000000;">;<br />     </span><span style="color: #0000ff;">void</span><span style="color: #000000;"> set(</span><span style="color: #0000ff;">void</span><span style="color: #000000;">*</span><span style="color: #000000;"> value);<br />     </span><span style="color: #0000ff;">void</span><span style="color: #000000;"> cleanup(</span><span style="color: #0000ff;">void</span><span style="color: #000000;">*</span><span style="color: #000000;"> p);<br /> };</span></div> <br /> 分别用于获取、设|、清除线E局部存储变量,q些函数在内部封装了TlsAlloc、TlsGetValue、TlsSetValue{API操作Q将它们装成了OO的Ş式?br /> 但boost该cM息封装在detail名字I间内,即不推荐我们使用Q当需要用tssӞ我们应该使用另一个用更加方便的c:(x)thread_specific_ptrQ这是一个智能指针类Q该cȝ接口如下Q?font color="#990000"><br /> <br /> </font> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;"> 1</span> <span style="color: #0000ff;">class</span><span style="color: #000000;"> thread_specific_ptr : </span><span style="color: #0000ff;">private</span><span style="color: #000000;"> boost::noncopyable   </span><span style="color: #008000;">//</span><span style="color: #008000;"> Exposition only</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 2</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;"> 3</span> <span style="color: #0000ff;">public</span><span style="color: #000000;">:<br /> </span><span style="color: #008080;"> 4</span> <span style="color: #000000;">  </span><span style="color: #008000;">//</span><span style="color: #008000;"> construct/copy/destruct</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 5</span> <span style="color: #000000;">  thread_specific_ptr();<br /> </span><span style="color: #008080;"> 6</span> <span style="color: #000000;">  thread_specific_ptr(</span><span style="color: #0000ff;">void</span><span style="color: #000000;"> (</span><span style="color: #000000;">*</span><span style="color: #000000;">cleanup)(</span><span style="color: #0000ff;">void</span><span style="color: #000000;">*</span><span style="color: #000000;">));<br /> </span><span style="color: #008080;"> 7</span> <span style="color: #000000;">  </span><span style="color: #000000;">~</span><span style="color: #000000;">thread_specific_ptr();<br /> </span><span style="color: #008080;"> 8</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 9</span> <span style="color: #000000;">  </span><span style="color: #008000;">//</span><span style="color: #008000;"> modifier functions</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">10</span> <span style="color: #000000;">  T</span><span style="color: #000000;">*</span><span style="color: #000000;"> release();<br /> </span><span style="color: #008080;">11</span> <span style="color: #000000;">  </span><span style="color: #0000ff;">void</span><span style="color: #000000;"> reset(T</span><span style="color: #000000;">*</span><span style="color: #000000;"> </span><span style="color: #000000;">=</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">);<br /> </span><span style="color: #008080;">12</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">13</span> <span style="color: #000000;">  </span><span style="color: #008000;">//</span><span style="color: #008000;"> observer functions</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">14</span> <span style="color: #000000;">  T</span><span style="color: #000000;">*</span><span style="color: #000000;"> get() </span><span style="color: #0000ff;">const</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">15</span> <span style="color: #000000;">  T</span><span style="color: #000000;">*</span><span style="color: #000000;"> operator</span><span style="color: #000000;">-></span><span style="color: #000000;">() </span><span style="color: #0000ff;">const</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">16</span> <span style="color: #000000;">  T</span><span style="color: #000000;">&</span><span style="color: #000000;"> operator</span><span style="color: #000000;">*</span><span style="color: #000000;">()() </span><span style="color: #0000ff;">const</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">17</span> <span style="color: #000000;">};</span></div> <br /> 卛_支持get、reset、release{操作?br /> thread_specific_ptrcȝ实现十分单,仅仅Ztssc?#8220;改装”成智 能指针的样子Q该cd其构造函C?x)自动创Z个tss对象Q而在其析构函C?x)调用默认参数的reset函数Q从而引起内部被装的tss对象被析构, 辑ֈ“自动”理内存分配释放的目的?br /> <br /> 以下是一个运用thread_specific_ptr实现TSS的例子:(x)<font color="#000099"><br /> </font> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;"> 1</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">thread.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 2</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">mutex.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 3</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">tss.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 4</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">iostream</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 5</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 6</span> <span style="color: #000000;">boost::mutex io_mutex;<br /> </span><span style="color: #008080;"> 7</span> <span style="color: #000000;">boost::thread_specific_ptr</span><span style="color: #000000;"><</span><span style="color: #0000ff;">int</span><span style="color: #000000;">></span><span style="color: #000000;"> ptr;    </span><span style="color: #008000;">//</span><span style="color: #008000;"> use this method to tell that this member will not shared by all threads</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 8</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 9</span> <span style="color: #000000;">struct count<br /> </span><span style="color: #008080;">10</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">11</span> <span style="color: #000000;">    count(</span><span style="color: #0000ff;">int</span><span style="color: #000000;"> id) : id(id) { }<br /> </span><span style="color: #008080;">12</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">13</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">void</span><span style="color: #000000;"> operator()()<br /> </span><span style="color: #008080;">14</span> <span style="color: #000000;">    {<br /> </span><span style="color: #008080;">15</span> <span style="color: #000000;">        </span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (ptr.get() </span><span style="color: #000000;">==</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">)    </span><span style="color: #008000;">//</span><span style="color: #008000;"> if ptr is not initialized, initialize it</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">16</span> <span style="color: #000000;">            ptr.reset(</span><span style="color: #0000ff;">new</span><span style="color: #000000;"> </span><span style="color: #0000ff;">int</span><span style="color: #000000;">(</span><span style="color: #000000;">0</span><span style="color: #000000;">));    </span><span style="color: #008000;">//</span><span style="color: #008000;"> Attention, we pass a pointer to reset (actually set ptr)</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">17</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">18</span> <span style="color: #000000;">        </span><span style="color: #0000ff;">for</span><span style="color: #000000;"> (</span><span style="color: #0000ff;">int</span><span style="color: #000000;"> i </span><span style="color: #000000;">=</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">; i </span><span style="color: #000000;"><</span><span style="color: #000000;"> </span><span style="color: #000000;">10</span><span style="color: #000000;">; </span><span style="color: #000000;">++</span><span style="color: #000000;">i)<br /> </span><span style="color: #008080;">19</span> <span style="color: #000000;">        {<br /> </span><span style="color: #008080;">20</span> <span style="color: #000000;">            (</span><span style="color: #000000;">*</span><span style="color: #000000;">ptr)</span><span style="color: #000000;">++</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">21</span> <span style="color: #000000;">            boost::mutex::scoped_lock lock(io_mutex);<br /> </span><span style="color: #008080;">22</span> <span style="color: #000000;">            std::cout </span><span style="color: #000000;"><<</span><span style="color: #000000;"> id </span><span style="color: #000000;"><<</span><span style="color: #000000;"> </span><span style="color: #000000;">"</span><span style="color: #000000;">: </span><span style="color: #000000;">"</span><span style="color: #000000;"> </span><span style="color: #000000;"><<</span><span style="color: #000000;"> </span><span style="color: #000000;">*</span><span style="color: #000000;">ptr </span><span style="color: #000000;"><<</span><span style="color: #000000;"> std::endl;<br /> </span><span style="color: #008080;">23</span> <span style="color: #000000;">        }<br /> </span><span style="color: #008080;">24</span> <span style="color: #000000;">    }<br /> </span><span style="color: #008080;">25</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">26</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">int</span><span style="color: #000000;"> id;<br /> </span><span style="color: #008080;">27</span> <span style="color: #000000;">};<br /> </span><span style="color: #008080;">28</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">29</span> <span style="color: #0000ff;">int</span><span style="color: #000000;"> main(</span><span style="color: #0000ff;">int</span><span style="color: #000000;"> argc, </span><span style="color: #0000ff;">char</span><span style="color: #000000;">*</span><span style="color: #000000;"> argv[])<br /> </span><span style="color: #008080;">30</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">31</span> <span style="color: #000000;">    boost::thread thrd1(count(</span><span style="color: #000000;">1</span><span style="color: #000000;">));<br /> </span><span style="color: #008080;">32</span> <span style="color: #000000;">    boost::thread thrd2(count(</span><span style="color: #000000;">2</span><span style="color: #000000;">));<br /> </span><span style="color: #008080;">33</span> <span style="color: #000000;">    thrd1.join();<br /> </span><span style="color: #008080;">34</span> <span style="color: #000000;">    thrd2.join();<br /> </span><span style="color: #008080;">35</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">36</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">return</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">37</span> <span style="color: #000000;">}<br /> </span></div> 此外Qthread库还提供了一个很有趣的函敎ͼcall_onceQ在tss<strong><font color="#663300">::</font></strong>init的实CqC该函数?br /> 该函数的声明如下Q?font color="#ff6633"><br /> void</font> call_once<strong><font color="#663300">(</font></strong><font color="#ff6633">void</font><strong><font color="#663300"> (*</font></strong>func<strong><font color="#663300">)(),</font></strong> once_flag<strong><font color="#663300">&</font></strong> flag<strong><font color="#663300">);</font></strong><br /> 该函数的Windows实现通过创徏一个Mutex使所有的U程在尝试执行该函数时处于等待状态,直到有一个线E执行完了func函数Q该函数的第二个参数表示函数func是否已被执行Q该参数往往被初始化成BOOST_ONCE_INITQ即<font color="#999900">0</font>Q,如果你将该参数初始化?font color="#999900">1</font>Q则函数func不被调用,此时call_once相当于什么也没干Q这在有时候可能是需要的Q比如,Ҏ(gu)E序处理的结果决定是否需要call_once某函数func?br /> call_once在执行完函数func后,?x)将flag修改?font color="#999900">1</font>Q这样会(x)D以后执行call_once的线E(包括{待在Mutex处的U程和刚刚进入call_once的线E)都会(x)跌执行func的代码?br /> <br /> 需要注意的是,该函C是一个模板函敎ͼ而是一个普通函敎ͼ它的W一个参?font color="#999900">1</font>是一个函数指针,其类型ؓ(f)<font color="#ff6633">void</font><strong><font color="#663300"> (*)()</font></strong>Q而不是跟boost库的很多其它地方一L(fng)的是function模板Q不q这样也没有关系Q有了boost<strong><font color="#663300">::</font></strong>bindq个武器Q想怎么l定参数随你的便了Q根据boost的文档,要求传入的函C能抛出异常,但从实现代码中好像不是这栗?br /> <br /> 以下是一个典型的q用call_once实现一ơ初始化的例子:(x)<font color="#000099"><br /> <br /> </font> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;"> 1</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">thread.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 2</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">once.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 3</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">iostream</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 4</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 5</span> <span style="color: #0000ff;">int</span><span style="color: #000000;"> i </span><span style="color: #000000;">=</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;"> 6</span> <span style="color: #0000ff;">int</span><span style="color: #000000;"> j </span><span style="color: #000000;">=</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;"> 7</span> <span style="color: #000000;">boost::once_flag flag </span><span style="color: #000000;">=</span><span style="color: #000000;"> BOOST_ONCE_INIT;<br /> </span><span style="color: #008080;"> 8</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 9</span> <span style="color: #0000ff;">void</span><span style="color: #000000;"> init()<br /> </span><span style="color: #008080;">10</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">11</span> <span style="color: #000000;">    </span><span style="color: #000000;">++</span><span style="color: #000000;">i;<br /> </span><span style="color: #008080;">12</span> <span style="color: #000000;">}<br /> </span><span style="color: #008080;">13</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">14</span> <span style="color: #0000ff;">void</span><span style="color: #000000;"> thread()<br /> </span><span style="color: #008080;">15</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">16</span> <span style="color: #000000;">    boost::call_once(</span><span style="color: #000000;">&</span><span style="color: #000000;">init, flag);<br /> </span><span style="color: #008080;">17</span> <span style="color: #000000;">    </span><span style="color: #000000;">++</span><span style="color: #000000;">j;<br /> </span><span style="color: #008080;">18</span> <span style="color: #000000;">}<br /> </span><span style="color: #008080;">19</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">20</span> <span style="color: #0000ff;">int</span><span style="color: #000000;"> main(</span><span style="color: #0000ff;">int</span><span style="color: #000000;"> argc, </span><span style="color: #0000ff;">char</span><span style="color: #000000;">*</span><span style="color: #000000;"> argv[])<br /> </span><span style="color: #008080;">21</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">22</span> <span style="color: #000000;">    boost::thread thrd1(</span><span style="color: #000000;">&</span><span style="color: #000000;">thread);<br /> </span><span style="color: #008080;">23</span> <span style="color: #000000;">    boost::thread thrd2(</span><span style="color: #000000;">&</span><span style="color: #000000;">thread);<br /> </span><span style="color: #008080;">24</span> <span style="color: #000000;">    thrd1.join();<br /> </span><span style="color: #008080;">25</span> <span style="color: #000000;">    thrd2.join();<br /> </span><span style="color: #008080;">26</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">27</span> <span style="color: #000000;">    std::cout </span><span style="color: #000000;"><<</span><span style="color: #000000;"> i </span><span style="color: #000000;"><<</span><span style="color: #000000;"> std::endl;<br /> </span><span style="color: #008080;">28</span> <span style="color: #000000;">    std::cout </span><span style="color: #000000;"><<</span><span style="color: #000000;"> j </span><span style="color: #000000;"><<</span><span style="color: #000000;"> std::endl;<br /> </span><span style="color: #008080;">29</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">30</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">return</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">31</span> <span style="color: #000000;">}</span></div> l果昄Q全局变量i仅被执行了一?strong><font color="#663300">++</font></strong>操作Q而变量j则在两个U程中均执行?strong><font color="#663300">++</font></strong>操作?br /> <font color="#000099"><br /> </font> <img src ="http://www.aygfsteel.com/LittleDS/aggbug/201280.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.aygfsteel.com/LittleDS/" target="_blank">杨磊</a> 2008-05-18 18:32 <a href="http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201280.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Boost Thread学习(fn)W记?/title><link>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201262.html</link><dc:creator>杨磊</dc:creator><author>杨磊</author><pubDate>Sun, 18 May 2008 08:48:00 GMT</pubDate><guid>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201262.html</guid><wfw:comment>http://www.aygfsteel.com/LittleDS/comments/201262.html</wfw:comment><comments>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201262.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.aygfsteel.com/LittleDS/comments/commentRss/201262.html</wfw:commentRss><trackback:ping>http://www.aygfsteel.com/LittleDS/services/trackbacks/201262.html</trackback:ping><description><![CDATA[barrier<br /> barriercȝ接口定义如下Q?br /> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;"> 1</span> <span style="color: #0000ff;">class</span><span style="color: #000000;"> barrier : </span><span style="color: #0000ff;">private</span><span style="color: #000000;"> boost::noncopyable   </span><span style="color: #008000;">//</span><span style="color: #008000;"> Exposition only</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 2</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;"> 3</span> <span style="color: #0000ff;">public</span><span style="color: #000000;">:<br /> </span><span style="color: #008080;"> 4</span> <span style="color: #000000;">  </span><span style="color: #008000;">//</span><span style="color: #008000;"> construct/copy/destruct</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 5</span> <span style="color: #000000;">  barrier(size_t n);<br /> </span><span style="color: #008080;"> 6</span> <span style="color: #000000;">  </span><span style="color: #000000;">~</span><span style="color: #000000;">barrier();<br /> </span><span style="color: #008080;"> 7</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 8</span> <span style="color: #000000;">  </span><span style="color: #008000;">//</span><span style="color: #008000;"> waiting</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 9</span> <span style="color: #000000;">  bool wait();<br /> </span><span style="color: #008080;">10</span> <span style="color: #000000;">};</span></div> <br /> barriercMؓ(f)我们提供了这样一U控制线E同步的机制Q?br /> 前n<strong><font color="#663300"> -</font></strong><font color="#999900"> 1</font>ơ调用wait函数被dQ直到第nơ调用wait函数Q而此后第n<strong><font color="#663300"> +</font></strong><font color="#999900"> 1</font>ơ到W?n<strong><font color="#663300"> -</font></strong><font color="#999900"> 1</font>ơ调用wait也会(x)被阻塞,直到W?nơ调用,依次cL?br /> barrier<strong><font color="#663300">::</font></strong>wait的实现十分简单:(x)<br /> <br /> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;"> 1</span> <span style="color: #000000;">barrier::barrier(unsigned </span><span style="color: #0000ff;">int</span><span style="color: #000000;"> count)<br /> </span><span style="color: #008080;"> 2</span> <span style="color: #000000;">    : m_threshold(count), m_count(count), m_generation(</span><span style="color: #000000;">0</span><span style="color: #000000;">)<br /> </span><span style="color: #008080;"> 3</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;"> 4</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (count </span><span style="color: #000000;">==</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">)<br /> </span><span style="color: #008080;"> 5</span> <span style="color: #000000;">        </span><span style="color: #0000ff;">throw</span><span style="color: #000000;"> std::invalid_argument(</span><span style="color: #000000;">"</span><span style="color: #000000;">count cannot be zero.</span><span style="color: #000000;">"</span><span style="color: #000000;">);<br /> </span><span style="color: #008080;"> 6</span> <span style="color: #000000;">}<br /> </span><span style="color: #008080;"> 7</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 8</span> <span style="color: #000000;">bool barrier::wait()<br /> </span><span style="color: #008080;"> 9</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">10</span> <span style="color: #000000;">    boost::mutex::scoped_lock lock(m_mutex);    </span><span style="color: #008000;">//</span><span style="color: #008000;"> m_mutex is the base of barrier and is initilized by it's default constructor.</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">11</span> <span style="color: #000000;">    unsigned </span><span style="color: #0000ff;">int</span><span style="color: #000000;"> gen </span><span style="color: #000000;">=</span><span style="color: #000000;"> m_generation;    </span><span style="color: #008000;">//</span><span style="color: #008000;"> m_generation will be 0 for call 1~n-1, and 1 for n~2n - 1, and so on<img src="http://www.aygfsteel.com/Images/dot.gif" alt="" /></span><span style="color: #008000;"><br /> </span><span style="color: #008080;">12</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">13</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (</span><span style="color: #000000;">--</span><span style="color: #000000;">m_count </span><span style="color: #000000;">==</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">)<br /> </span><span style="color: #008080;">14</span> <span style="color: #000000;">    {<br /> </span><span style="color: #008080;">15</span> <span style="color: #000000;">        m_generation</span><span style="color: #000000;">++</span><span style="color: #000000;">;    </span><span style="color: #008000;">//</span><span style="color: #008000;"> cause m_generation to be changed in call n/2n/<img src="http://www.aygfsteel.com/Images/dot.gif" alt="" /></span><span style="color: #008000;"><br /> </span><span style="color: #008080;">16</span> <span style="color: #000000;">        m_count </span><span style="color: #000000;">=</span><span style="color: #000000;"> m_threshold;    </span><span style="color: #008000;">//</span><span style="color: #008000;"> reset count</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">17</span> <span style="color: #000000;">        m_cond.notify_all();    </span><span style="color: #008000;">//</span><span style="color: #008000;"> wake up all thread waiting here</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">18</span> <span style="color: #000000;">        </span><span style="color: #0000ff;">return</span><span style="color: #000000;"> </span><span style="color: #0000ff;">true</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">19</span> <span style="color: #000000;">    }<br /> </span><span style="color: #008080;">20</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">21</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">while</span><span style="color: #000000;"> (gen </span><span style="color: #000000;">==</span><span style="color: #000000;"> m_generation)    </span><span style="color: #008000;">//</span><span style="color: #008000;"> if m_generation is not changed, lock current thread.</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">22</span> <span style="color: #000000;">        m_cond.wait(lock);<br /> </span><span style="color: #008080;">23</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">return</span><span style="color: #000000;"> </span><span style="color: #0000ff;">false</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">24</span> <span style="color: #000000;">}</span></div> <br /> 因此Q说白了也不q是mutex的一个简单应用?br /> 以下是一个用barrier的例子:(x)<font color="#000099"><br /> <br /> </font> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;"> 1</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">thread.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 2</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">barrier.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 3</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 4</span> <span style="color: #0000ff;">int</span><span style="color: #000000;"> i </span><span style="color: #000000;">=</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;"> 5</span> <span style="color: #000000;">boost::barrier barr(</span><span style="color: #000000;">3</span><span style="color: #000000;">);    </span><span style="color: #008000;">//</span><span style="color: #008000;"> call barr.wait 3 * n times will release all threads in waiting</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 6</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 7</span> <span style="color: #0000ff;">void</span><span style="color: #000000;"> thread()<br /> </span><span style="color: #008080;"> 8</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;"> 9</span> <span style="color: #000000;">    </span><span style="color: #000000;">++</span><span style="color: #000000;">i;<br /> </span><span style="color: #008080;">10</span> <span style="color: #000000;">    barr.wait();<br /> </span><span style="color: #008080;">11</span> <span style="color: #000000;">}<br /> </span><span style="color: #008080;">12</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">13</span> <span style="color: #0000ff;">int</span><span style="color: #000000;"> main()<br /> </span><span style="color: #008080;">14</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">15</span> <span style="color: #000000;">    boost::thread thrd1(</span><span style="color: #000000;">&</span><span style="color: #000000;">thread);<br /> </span><span style="color: #008080;">16</span> <span style="color: #000000;">    boost::thread thrd2(</span><span style="color: #000000;">&</span><span style="color: #000000;">thread);<br /> </span><span style="color: #008080;">17</span> <span style="color: #000000;">    boost::thread thrd3(</span><span style="color: #000000;">&</span><span style="color: #000000;">thread);<br /> </span><span style="color: #008080;">18</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">19</span> <span style="color: #000000;">    thrd1.join();<br /> </span><span style="color: #008080;">20</span> <span style="color: #000000;">    thrd2.join();<br /> </span><span style="color: #008080;">21</span> <span style="color: #000000;">    thrd3.join();<br /> </span><span style="color: #008080;">22</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">23</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">return</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">24</span> <span style="color: #000000;">}</span></div> <br /> 如果L其中thrd3相关的代码,得线E?font color="#999900">1</font>?font color="#999900">2</font>一直处于wait状态,q而得主U程无法退出?br /> <br /> xtime<br /> xtime是boost<strong><font color="#663300">::</font></strong>thread中用来表C时间的一个辅助类Q它是一个仅包含两个成员变量的结构体Q?font color="#990000"><br /> <br /> </font> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;">1</span> <span style="color: #000000;">struct xtime<br /> </span><span style="color: #008080;">2</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;">3</span> <span style="color: #008000;">//</span><span style="color: #008000;"><img src="http://www.aygfsteel.com/Images/dot.gif" alt="" /></span><span style="color: #008000;"><br /> </span><span style="color: #008080;">4</span> <span style="color: #000000;">    xtime_sec_t sec;<br /> </span><span style="color: #008080;">5</span> <span style="color: #000000;">    xtime_nsec_t nsec;<br /> </span><span style="color: #008080;">6</span> <span style="color: #000000;">};</span></div> <br /> condition<strong><font color="#663300">::</font></strong>timed_wait、thread<strong><font color="#663300">::</font></strong>sleep{涉?qing)超时的函数需要用到xtime?br /> 需要注意的是,xtime表示的不是一个时间间隔,而是一个时间点Q因此用v来很不方ѝؓ(f)了方便用xtimeQboost提供了一些辅助的xtime操作函数Q如xtime_get、xtime_cmp{?br /> 以下是一个用xtime来执行sleep的例子(跟简单的一句Sleep比v来,实在是太复杂了)Q其中用Cxtime初始化函数xtime_getQ?br /> <div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: #008080;"> 1</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">thread.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 2</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">boost</span><span style="color: #000000;">/</span><span style="color: #000000;">thread</span><span style="color: #000000;">/</span><span style="color: #000000;">xtime.hpp</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 3</span> <span style="color: #000000;">#include </span><span style="color: #000000;"><</span><span style="color: #000000;">iostream</span><span style="color: #000000;">></span><span style="color: #000000;"><br /> </span><span style="color: #008080;"> 4</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;"> 5</span> <span style="color: #0000ff;">int</span><span style="color: #000000;"> main()<br /> </span><span style="color: #008080;"> 6</span> <span style="color: #000000;">{<br /> </span><span style="color: #008080;"> 7</span> <span style="color: #000000;">    boost::xtime xt;<br /> </span><span style="color: #008080;"> 8</span> <span style="color: #000000;">    boost::xtime_get(</span><span style="color: #000000;">&</span><span style="color: #000000;">xt, boost::TIME_UTC);    </span><span style="color: #008000;">//</span><span style="color: #008000;"> initialize xt with current time</span><span style="color: #008000;"><br /> </span><span style="color: #008080;"> 9</span> <span style="color: #000000;">    xt.sec </span><span style="color: #000000;">+=</span><span style="color: #000000;"> </span><span style="color: #000000;">1</span><span style="color: #000000;">;    </span><span style="color: #008000;">//</span><span style="color: #008000;"> change xt to next second</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">10</span> <span style="color: #000000;">    boost::thread::sleep(xt);    </span><span style="color: #008000;">//</span><span style="color: #008000;"> do sleep</span><span style="color: #008000;"><br /> </span><span style="color: #008080;">11</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">12</span> <span style="color: #000000;">    std::cout </span><span style="color: #000000;"><<</span><span style="color: #000000;"> </span><span style="color: #000000;">"</span><span style="color: #000000;">1 second sleep over.</span><span style="color: #000000;">"</span><span style="color: #000000;"> </span><span style="color: #000000;"><<</span><span style="color: #000000;"> std::endl;<br /> </span><span style="color: #008080;">13</span> <span style="color: #000000;"><br /> </span><span style="color: #008080;">14</span> <span style="color: #000000;">    </span><span style="color: #0000ff;">return</span><span style="color: #000000;"> </span><span style="color: #000000;">0</span><span style="color: #000000;">;<br /> </span><span style="color: #008080;">15</span> <span style="color: #000000;">} <br /> </span></div> <br /> <br /> <br /> <font color="#000099"><br /> </font> <img src ="http://www.aygfsteel.com/LittleDS/aggbug/201262.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.aygfsteel.com/LittleDS/" target="_blank">杨磊</a> 2008-05-18 16:48 <a href="http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201262.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Boost Thread学习(fn)W记?/title><link>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201261.html</link><dc:creator>杨磊</dc:creator><author>杨磊</author><pubDate>Sun, 18 May 2008 08:45:00 GMT</pubDate><guid>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201261.html</guid><wfw:comment>http://www.aygfsteel.com/LittleDS/comments/201261.html</wfw:comment><comments>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201261.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.aygfsteel.com/LittleDS/comments/commentRss/201261.html</wfw:commentRss><trackback:ping>http://www.aygfsteel.com/LittleDS/services/trackbacks/201261.html</trackback:ping><description><![CDATA[     摘要: 下面先对condition_implq行要分析?condition_impl在其构造函C?x)创Z个SemaphoreQ信号量Q:(x)m_gate、m_queueQ及(qing)一个MutexQ互斥体Q跟boost::mutexcMQ但boost::mutex是基于CriticalSection<临界?gt;的)Qm_mutexQ其中:(x) m_queue 相当于当前所有等待线E的{待队列Q构造函?..  <a href='http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201261.html'>阅读全文</a><img src ="http://www.aygfsteel.com/LittleDS/aggbug/201261.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.aygfsteel.com/LittleDS/" target="_blank">杨磊</a> 2008-05-18 16:45 <a href="http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201261.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Boost Thread学习(fn)W记?/title><link>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201253.html</link><dc:creator>杨磊</dc:creator><author>杨磊</author><pubDate>Sun, 18 May 2008 08:20:00 GMT</pubDate><guid>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201253.html</guid><wfw:comment>http://www.aygfsteel.com/LittleDS/comments/201253.html</wfw:comment><comments>http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201253.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.aygfsteel.com/LittleDS/comments/commentRss/201253.html</wfw:commentRss><trackback:ping>http://www.aygfsteel.com/LittleDS/services/trackbacks/201253.html</trackback:ping><description><![CDATA[除了threadQboost<strong><font color="#663300">::</font></strong>thread另一个重要组成部分是mutexQ以?qing)工作在mutex上的boost<strong><font color="#663300">::</font></strong>mutex<strong><font color="#663300">::</font></strong>scoped_lock、condition和barrierQ这些都是ؓ(f)实现U程同步提供的?br /> <br /> mutex<br /> boost提供的mutex?font color="#999900">6</font>U:(x)<br /> boost<strong><font color="#663300">::</font></strong>mutex<br /> boost<strong><font color="#663300">::</font></strong>try_mutex<br /> boost<strong><font color="#663300">::</font></strong>timed_mutex<br /> boost<strong><font color="#663300">::</font></strong>recursive_mutex<br /> boost<strong><font color="#663300">::</font></strong>recursive_try_mutex<br /> boost<strong><font color="#663300">::</font></strong>recursive_timed_mutex<br /> 下面仅对boost<strong><font color="#663300">::</font></strong>mutexq行分析?br /> mutexcL一个CriticalSectionQ(f)界区Q封装类Q它在构造函C新徏一个(f)界区qInitializeCriticalSectionQ然后用一个成员变?font color="#ff6633"><br /> void</font><strong><font color="#663300">*</font></strong> m_mutex<strong><font color="#663300">;</font></strong><br /> 来保存该临界区结构?br /> ? 此之外,mutexq提供了do_lock、do_unlock{方法,q些Ҏ(gu)分别调用EnterCriticalSection? LeaveCriticalSection来修Ҏ(gu)员变量m_mutexQCRITICAL_SECTIONl构指针Q的状态,但这些方法都?font color="#990000">private</font>的,以防止我们直接对mutexq行锁操作,所有的锁操作都必须通过mutex的友元类detail<strong><font color="#663300">::</font></strong>thread<strong><font color="#663300">::</font></strong>lock_ops<strong><font color="#663300"><</font></strong>mutex<strong><font color="#663300">></font></strong>来完成,比较有意思的是,lock_ops的所有方法:(x)lock、unlock、trylock{都?font color="#990000">static</font>的,如lock_ops<strong><font color="#663300"><</font></strong>Mutex<strong><font color="#663300">>::</font></strong>lock的实玎ͼ(x)<br /> <div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: rgb(0, 128, 128);"> 1</span> <span style="color: rgb(0, 0, 0);">template </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">typename Mutex</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 2</span> <span style="color: rgb(0, 0, 255);">class</span><span style="color: rgb(0, 0, 0);"> lock_ops : </span><span style="color: rgb(0, 0, 255);">private</span><span style="color: rgb(0, 0, 0);"> noncopyable<br /> </span><span style="color: rgb(0, 128, 128);"> 3</span> <span style="color: rgb(0, 0, 0);">{<br /> </span><span style="color: rgb(0, 128, 128);"> 4</span> <span style="color: rgb(0, 0, 0);"><img src="http://www.aygfsteel.com/Images/dot.gif" alt="" /><br /> </span><span style="color: rgb(0, 128, 128);"> 5</span> <span style="color: rgb(0, 0, 255);">public</span><span style="color: rgb(0, 0, 0);">:<br /> </span><span style="color: rgb(0, 128, 128);"> 6</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">static</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 255);">void</span><span style="color: rgb(0, 0, 0);"> lock(Mutex</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);"> m)<br /> </span><span style="color: rgb(0, 128, 128);"> 7</span> <span style="color: rgb(0, 0, 0);">    {<br /> </span><span style="color: rgb(0, 128, 128);"> 8</span> <span style="color: rgb(0, 0, 0);">        m.do_lock();<br /> </span><span style="color: rgb(0, 128, 128);"> 9</span> <span style="color: rgb(0, 0, 0);">    }<br /> </span><span style="color: rgb(0, 128, 128);">10</span> <span style="color: rgb(0, 0, 0);"><img src="http://www.aygfsteel.com/Images/dot.gif" alt="" /><br /> </span><span style="color: rgb(0, 128, 128);">11</span> <span style="color: rgb(0, 0, 0);">}</span></div> boost<strong><font color="#663300">::</font></strong>thread的设计者ؓ(f)什么会(x)q么设计呢?我想大概是:(x)<font color="#999900"><br /> 1</font>、boost<strong><font color="#663300">::</font></strong>thread的设计者不希望被我们直接操作mutexQ改变其状态,所以mutex的所有方法都?font color="#990000">private</font>的(除了构造函敎ͼ析构函数Q?font color="#999900"><br /> 2</font>、虽然我们可以通过lock_ops来修改mutex的状态,如:(x)<br /> <div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: rgb(0, 128, 128);"> 1</span> <span style="color: rgb(0, 0, 0);">#include </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">boost</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">thread</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">thread.hpp</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 2</span> <span style="color: rgb(0, 0, 0);">#include </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">boost</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">thread</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">mutex.hpp</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 3</span> <span style="color: rgb(0, 0, 0);">#include </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">boost</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">thread</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">detail</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">lock.hpp</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 4</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 5</span> <span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> main()<br /> </span><span style="color: rgb(0, 128, 128);"> 6</span> <span style="color: rgb(0, 0, 0);">{<br /> </span><span style="color: rgb(0, 128, 128);"> 7</span> <span style="color: rgb(0, 0, 0);">    boost::mutex mt;<br /> </span><span style="color: rgb(0, 128, 128);"> 8</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);">mt.do_lock();        </span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);"> Error! Can not access private member!</span><span style="color: rgb(0, 128, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 9</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">10</span> <span style="color: rgb(0, 0, 0);">    boost::detail::thread::lock_ops</span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">boost::mutex</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);">::lock(mt);<br /> </span><span style="color: rgb(0, 128, 128);">11</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">12</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">return</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">;<br /> </span><span style="color: rgb(0, 128, 128);">13</span> <span style="color: rgb(0, 0, 0);">}</span></div> 但是Q这是不推荐的,因ؓ(f)mutex、scoped_lock、condition、barrier是一套完整的cȝQ它们是怺协同工作的,像上面这么操作没有办法与后面的几个类协同工作?br /> scoped_lock<br /> 上面说过Q不应该直接用lock_ops来操作mutex对象Q那么,应该用什么呢Q答案就是scoped_lock。与存在多种mutex一P存在多种与mutex对应的scoped_lockQ?br /> <br /> scoped_lock<br /> scoped_try_lock<br /> scoped_timed_lock<br /> <br /> q里我们只讨论scoped_lock?br /> scoped_lock是定义在<font color="#990000">namespace</font> boost<strong><font color="#663300">::</font></strong>detail<strong><font color="#663300">::</font></strong>thread下的Qؓ(f)了方便我们用(也ؓ(f)了方便设计者)Qmutex使用了下面的<font color="#990000">typedef</font>Q?font color="#990000"><br /> typedef</font> detail<strong><font color="#663300">::</font></strong>thread<strong><font color="#663300">::</font></strong>scoped_lock<strong><font color="#663300"><</font></strong>mutex<strong><font color="#663300">></font></strong> scoped_lock<strong><font color="#663300">;</font></strong><br /> q样我们可以通过Q?br /> boost<strong><font color="#663300">::</font></strong>mutex<strong><font color="#663300">::</font></strong>scoped_lock<br /> 来用scoped_lockcL板了?br /> ׃scoped_lock的作用仅在于对mutex加锁<strong><font color="#663300">/</font></strong>解锁Q即使mutex EnterCriticalSection<strong><font color="#663300">/</font></strong>LeaveCriticalSectionQ,因此Q它的接口也很简单,除了构造函数外Q仅有lock<strong><font color="#663300">/</font></strong>unlock<strong><font color="#663300">/</font></strong>lockedQ判断是否已加锁Q,?qing)类型{换操作符<font color="#ff6633">void</font><strong><font color="#663300">*</font></strong>Q一般我们不需要显式调用这些方法,因ؓ(f)scoped_lock的构造函数是q样定义的:(x)<br /> <br /> <div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: rgb(0, 128, 128);">1</span> <span style="color: rgb(0, 0, 0);">explicit scoped_lock(Mutex</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);"> mx, bool initially_locked</span><span style="color: rgb(0, 0, 0);">=</span><span style="color: rgb(0, 0, 255);">true</span><span style="color: rgb(0, 0, 0);">)<br /> </span><span style="color: rgb(0, 128, 128);">2</span> <span style="color: rgb(0, 0, 0);">    : m_mutex(mx), m_locked(</span><span style="color: rgb(0, 0, 255);">false</span><span style="color: rgb(0, 0, 0);">)<br /> </span><span style="color: rgb(0, 128, 128);">3</span> <span style="color: rgb(0, 0, 0);">{<br /> </span><span style="color: rgb(0, 128, 128);">4</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">if</span><span style="color: rgb(0, 0, 0);"> (initially_locked) lock();<br /> </span><span style="color: rgb(0, 128, 128);">5</span> <span style="color: rgb(0, 0, 0);">}</span></div> <br /> 注:(x)m_mutex是一个mutex的引用?br /> 因此Q当我们不指定initially_locked参数构造一个scoped_lock对象 Ӟscoped_lock?x)自动对所l定的mutex加锁Q而析构函C(x)查是否加锁,若已加锁Q则解锁Q当Ӟ有些情况下,我们可能不需要构造时自动 加锁Q这样就需要自p用lockҎ(gu)。后面的condition、barrier也会(x)调用scoped_lock的lock、unlockҎ(gu)来实现部 分方法?br /> 正因为scoped_lockh可在构造时加锁Q析构时解锁的特性,我们l常?x)用局部变量来实现对mutex的独占访问?br /> <br /> <div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: rgb(0, 128, 128);"> 1</span> <span style="color: rgb(0, 0, 0);">#include </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">boost</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">thread</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">thread.hpp</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 2</span> <span style="color: rgb(0, 0, 0);">#include </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">boost</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">thread</span><span style="color: rgb(0, 0, 0);">/</span><span style="color: rgb(0, 0, 0);">mutex.hpp</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 3</span> <span style="color: rgb(0, 0, 0);">#include </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">iostream</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 4</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 5</span> <span style="color: rgb(0, 0, 0);">boost::mutex io_mutex;<br /> </span><span style="color: rgb(0, 128, 128);"> 6</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 7</span> <span style="color: rgb(0, 0, 255);">void</span><span style="color: rgb(0, 0, 0);"> count()    </span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);"> worker function</span><span style="color: rgb(0, 128, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 8</span> <span style="color: rgb(0, 0, 0);">{<br /> </span><span style="color: rgb(0, 128, 128);"> 9</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">for</span><span style="color: rgb(0, 0, 0);"> (</span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> i </span><span style="color: rgb(0, 0, 0);">=</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">; i </span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">10</span><span style="color: rgb(0, 0, 0);">; </span><span style="color: rgb(0, 0, 0);">++</span><span style="color: rgb(0, 0, 0);">i)<br /> </span><span style="color: rgb(0, 128, 128);">10</span> <span style="color: rgb(0, 0, 0);">    {<br /> </span><span style="color: rgb(0, 128, 128);">11</span> <span style="color: rgb(0, 0, 0);">        boost::mutex::scoped_lock lock(io_mutex);<br /> </span><span style="color: rgb(0, 128, 128);">12</span> <span style="color: rgb(0, 0, 0);">        std::cout </span><span style="color: rgb(0, 0, 0);"><<</span><span style="color: rgb(0, 0, 0);"> i </span><span style="color: rgb(0, 0, 0);"><<</span><span style="color: rgb(0, 0, 0);"> std::endl;<br /> </span><span style="color: rgb(0, 128, 128);">13</span> <span style="color: rgb(0, 0, 0);">    }<br /> </span><span style="color: rgb(0, 128, 128);">14</span> <span style="color: rgb(0, 0, 0);">}<br /> </span><span style="color: rgb(0, 128, 128);">15</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">16</span> <span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> main(</span><span style="color: rgb(0, 0, 255);">int</span><span style="color: rgb(0, 0, 0);"> argc, </span><span style="color: rgb(0, 0, 255);">char</span><span style="color: rgb(0, 0, 0);">*</span><span style="color: rgb(0, 0, 0);"> argv[])<br /> </span><span style="color: rgb(0, 128, 128);">17</span> <span style="color: rgb(0, 0, 0);">{<br /> </span><span style="color: rgb(0, 128, 128);">18</span> <span style="color: rgb(0, 0, 0);">    boost::thread thrd1(</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">count);<br /> </span><span style="color: rgb(0, 128, 128);">19</span> <span style="color: rgb(0, 0, 0);">    boost::thread thrd2(</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">count);<br /> </span><span style="color: rgb(0, 128, 128);">20</span> <span style="color: rgb(0, 0, 0);">    thrd1.join();<br /> </span><span style="color: rgb(0, 128, 128);">21</span> <span style="color: rgb(0, 0, 0);">    thrd2.join();<br /> </span><span style="color: rgb(0, 128, 128);">22</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">23</span> <span style="color: rgb(0, 0, 0);">    </span><span style="color: rgb(0, 0, 255);">return</span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 0);">0</span><span style="color: rgb(0, 0, 0);">;<br /> </span><span style="color: rgb(0, 128, 128);">24</span> <span style="color: rgb(0, 0, 0);">}</span></div> <br /> 在每ơ输Z息时Qؓ(f)了防止整个输E被其它U程打ؕQ通过对io_mutex加锁Q进入(f)界区Q,从而保证了输出的正性?br /> 在? scoped_lockӞ我们有时候需要用全局锁(定义一个全局mutexQ当需要独占访问全局资源Ӟ以该全局mutex为参数构造一? scoped_lock对象卛_。全局mutex可以是全局变量Q也可以是类的静态方法等Q,有时候则需要用对象锁Q将mutex定义成类的成员变 量)Q应该根据需要进行合理选择?br /> Java的synchronized可用于对Ҏ(gu)加锁Q对代码D加锁,对对象加锁,对类加锁Q仍然是对象U? 的)Q这几种加锁方式都可以通过上面讲的对象锁来模拟Q相反,在Java中实现全局锁好像有炚w烦,必须请求封装到cMQ以转换成上面的四种 synchronized形式之一?br /> <br /> condition<br /> condition的接口如下:(x)<font color="#990000"><br /> <br /> </font> <div style="border: 1px solid rgb(204, 204, 204); padding: 4px 5px 4px 4px; background-color: rgb(238, 238, 238); font-size: 13px; width: 98%;"><!--<br /> <br /> Code highlighting produced by Actipro CodeHighlighter (freeware)<br /> http://www.CodeHighlighter.com/<br /> <br /> --><span style="color: rgb(0, 128, 128);"> 1</span> <span style="color: rgb(0, 0, 255);">class</span><span style="color: rgb(0, 0, 0);"> condition : </span><span style="color: rgb(0, 0, 255);">private</span><span style="color: rgb(0, 0, 0);"> boost::noncopyable   </span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);"> Exposition only</span><span style="color: rgb(0, 128, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 2</span> <span style="color: rgb(0, 0, 0);">{<br /> </span><span style="color: rgb(0, 128, 128);"> 3</span> <span style="color: rgb(0, 0, 255);">public</span><span style="color: rgb(0, 0, 0);">:<br /> </span><span style="color: rgb(0, 128, 128);"> 4</span> <span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);"> construct/copy/destruct</span><span style="color: rgb(0, 128, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 5</span> <span style="color: rgb(0, 0, 0);">  condition();<br /> </span><span style="color: rgb(0, 128, 128);"> 6</span> <span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 0, 0);">~</span><span style="color: rgb(0, 0, 0);">condition();<br /> </span><span style="color: rgb(0, 128, 128);"> 7</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 8</span> <span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);"> notification</span><span style="color: rgb(0, 128, 0);"><br /> </span><span style="color: rgb(0, 128, 128);"> 9</span> <span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 0, 255);">void</span><span style="color: rgb(0, 0, 0);"> notify_one();<br /> </span><span style="color: rgb(0, 128, 128);">10</span> <span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 0, 255);">void</span><span style="color: rgb(0, 0, 0);"> notify_all();<br /> </span><span style="color: rgb(0, 128, 128);">11</span> <span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">12</span> <span style="color: rgb(0, 0, 0);">  </span><span style="color: rgb(0, 128, 0);">//</span><span style="color: rgb(0, 128, 0);"> waiting</span><span style="color: rgb(0, 128, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">13</span> <span style="color: rgb(0, 0, 0);">  template</span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">typename ScopedLock</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 255);">void</span><span style="color: rgb(0, 0, 0);"> wait(ScopedLock</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">);<br /> </span><span style="color: rgb(0, 128, 128);">14</span> <span style="color: rgb(0, 0, 0);">  template</span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">typename ScopedLock, typename Pred</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"> </span><span style="color: rgb(0, 0, 255);">void</span><span style="color: rgb(0, 0, 0);"> wait(ScopedLock</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">, Pred);<br /> </span><span style="color: rgb(0, 128, 128);">15</span> <span style="color: rgb(0, 0, 0);">  template</span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">typename ScopedLock</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">16</span> <span style="color: rgb(0, 0, 0);">    bool timed_wait(ScopedLock</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">, </span><span style="color: rgb(0, 0, 255);">const</span><span style="color: rgb(0, 0, 0);"> boost::xtime</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">);<br /> </span><span style="color: rgb(0, 128, 128);">17</span> <span style="color: rgb(0, 0, 0);">  template</span><span style="color: rgb(0, 0, 0);"><</span><span style="color: rgb(0, 0, 0);">typename ScopedLock, typename Pred</span><span style="color: rgb(0, 0, 0);">></span><span style="color: rgb(0, 0, 0);"><br /> </span><span style="color: rgb(0, 128, 128);">18</span> <span style="color: rgb(0, 0, 0);">    bool timed_wait(ScopedLock</span><span style="color: rgb(0, 0, 0);">&</span><span style="color: rgb(0, 0, 0);">, Pred);<br /> </span><span style="color: rgb(0, 128, 128);">19</span> <span style="color: rgb(0, 0, 0);">};</span></div> <br /> 其中wait用于{待某个condition的发生,而timed_wait则提供具有超时的wait功能Qnotify_one用于唤醒一个等待该condition发生的线E,notify_all则用于唤醒所有等待该condition发生的线E?br /> <br /> ׃condition的语义相对较为复杂,它的实现也是整个boost<strong><font color="#663300">::</font></strong>thread库中最复杂的(对Windows版本而言Q对支持pthread的版本而言Q由于pthread已经提供了pthread_cond_tQ得condition实现h也十分简单)Q下面对wait和notify_oneq行要分析?br /> condition内部包含了一个condition_impl对象Q由该对象执行来处理实际的wait、notify_one<strong><font color="#663300">...</font></strong>{操作?br /> <br /> <br /> <br /> <img src ="http://www.aygfsteel.com/LittleDS/aggbug/201253.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.aygfsteel.com/LittleDS/" target="_blank">杨磊</a> 2008-05-18 16:20 <a href="http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201253.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Boost Thread学习(fn)W记http://www.aygfsteel.com/LittleDS/archive/2008/05/18/201236.html杨磊杨磊Sun, 18 May 2008 06:49:00 GMThttp://www.aygfsteel.com/LittleDS/archive/2008/05/18/201236.htmlhttp://www.aygfsteel.com/LittleDS/comments/201236.htmlhttp://www.aygfsteel.com/LittleDS/archive/2008/05/18/201236.html#Feedback0http://www.aygfsteel.com/LittleDS/comments/commentRss/201236.htmlhttp://www.aygfsteel.com/LittleDS/services/trackbacks/201236.html::thread库的? 角,但threadcȝ实现M上是比较单的Q前面已l说q,thread只是一个跨q_的线E封装库Q其中按照所使用的编译选项的不同,分别军_使用 WindowsU程APIq是pthreadQ或者Macintosh Carbonq_的thread实现。以下只讨论WindowsQ即使用 BOOST_HAS_WINTHREADS的情c(din)?br /> threadcL供了两种构造函敎ͼ(x)
thread::thread()
thread::thread(const function0<void>& threadfunc)
W? 一U构造函数用于调用GetCurrentThread构造一个当前线E的thread对象Q第二种则通过传入一个函数或者一个functor来创Z? 新的U程。第二种情况下,threadcd其构造函C间接调用CreateThread来创建线E,q将U程句柄保存到成员变量m_thread中,q? 执行传入的函敎ͼ或执行functor?font color="#990000">operator ()Ҏ(gu)来启动工作线E?br />
我们可以用以下三U方式启动一个新U程Q?font color="#999900">
1、传递一个工作函数来构造一个工作线E?font color="#000099">

 1 #include <boost/thread/thread.hpp>
 2 #include <boost/thread/mutex.hpp>
 3 #include <iostream>
 4 
 5 boost::mutex io_mutex;
 6 
 7 void count()    // worker function
 8 {
 9     for (int i = 0; i < 10++i)
10     {
11         boost::mutex::scoped_lock lock(io_mutex);
12         std::cout << i << std::endl;
13     }
14 }
15 
16 int main(int argc, char* argv[])
17 {
18     boost::thread thrd1(&count);
19     boost::thread thrd2(&count);
20     thrd1.join();
21     thrd2.join();
22 
23     return 0;
24 }
25 

2、传递一个functor对象来构造一个工作线E?font color="#000099">

 1 #include <boost/thread/thread.hpp>
 2 #include <boost/thread/mutex.hpp>
 3 #include <iostream>
 4 
 5 boost::mutex io_mutex;
 6 
 7 struct count
 8 {
 9     count(int id) : id(id) { }
10 
11     void operator()()
12     {
13         for (int i = 0; i < 10++i)
14         {
15             boost::mutex::scoped_lock lock(io_mutex);        // lock io, will be explained soon.
16             std::cout << id << "" << i << std::endl;
17         }
18     }
19 
20     int id;
21 };
22 
23 int main(int argc, char* argv[])
24 {
25     boost::thread thrd1(count(1));
26     boost::thread thrd2(count(2));
27     thrd1.join();
28     thrd2.join();
29     return 0;
30 }
31 

3、无需类设计成一个functorQ借助bind来构造functor对象以创建工作线E?br />
 1 #include <boost/thread/thread.hpp>
 2 #include <boost/thread/mutex.hpp>
 3 #include <boost/bind.hpp>
 4 #include <iostream>
 5 
 6 boost::mutex io_mutex;
 7 
 8 struct count
 9 {
10     static int num;
11     int id;
12 
13     count() : id(num++) {}
14 
15     int do_count(int n)
16     {
17         for (int i = 0; i < n; ++i)
18         {
19             boost::mutex::scoped_lock lock(io_mutex);
20             std::cout << id << "" << i << std::endl;
21         }
22         return id;
23     }
24 };
25 
26 int count::num = 1;
27 
28 int main(int argc, char* argv[])
29 {
30     count c1;
31     boost::thread thrd1(boost::bind(&count::do_count, &c1, 10));
32     thrd1.join();
33     return 0;
34 }

其中bind是一个函数模板,它可以根据后面的实例化参数构造出一个functor来,上面的boost::bind(&count::do_count, &c1, 10)其实{h(hun)于返回了一个functorQ?font color="#990000">
struct countFunctor
{

    int
 operator() ()
    {
        (&
c1)->do_count(10);    // just a hint, not actual code
    }
};

因此Q以后就?font color="#999900">2中是一L(fng)了?br />



杨磊 2008-05-18 14:49 发表评论
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