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             //
              -(void) startMenu:(id) sender
              {
                  CCScene* scenec = [CCTestScene scene];
                  //部落格------
                  //CCTransitionTurnOffTiles *transitionScene = [CCTransitionTurnOffTiles transitionWithDuration:3 scene:scenec];
                  //近遠-遠近-----
                  //CCTransitionShrinkGrow *transitionScene = [CCTransitionShrinkGrow transitionWithDuration:3 scene:scenec];
                  //另一個layout左側進入(視覺感覺是屏幕右移)
                  //CCTransitionSlideInL *transitionScene = [CCTransitionSlideInL transitionWithDuration:3 scene:scenec];
                  //另一個layout右側進入(視覺感覺是屏幕左移)
                  //CCTransitionSlideInR *transitionScene = [CCTransitionSlideInR transitionWithDuration:3 scene:scenec];
                  //另一個layout上側進入(視覺感覺是屏幕下移)
                  //CCTransitionSlideInT *transitionScene = [CCTransitionSlideInT transitionWithDuration:3 scene:scenec];
                  //另一個layout下側進入(視覺感覺是屏幕上移)
                  //CCTransitionSlideInB *transitionScene = [CCTransitionSlideInB transitionWithDuration:3 scene:scenec];
                  //當前屏幕被分為3列,兩則下移,中間上移
                  //CCTransitionSplitCols *transitionScene = [CCTransitionSplitCols transitionWithDuration:3 scene:scenec];
                  //當前屏幕被分為3列,兩則左移,中間右移
                  //CCTransitionSplitRows *transitionScene = [CCTransitionSplitRows transitionWithDuration:3 scene:scenec];
                  //扇形轉換-----
                  //CCTransitionRadialCW *transitionScene = [CCTransitionRadialCW transitionWithDuration:3 scene:scenec];
                  //平面旋轉-----
                  //CCTransitionRotoZoom *transitionScene = [CCTransitionRotoZoom transitionWithDuration:3 scene:scenec];
                  //近-遠-跳動------
                  //CCTransitionJumpZoom *transitionScene = [CCTransitionJumpZoom transitionWithDuration:3 scene:scenec];
                  //立體反轉(X軸)--(還有種從近到遠,從遠到近的感覺)--------
                  //CCTransitionZoomFlipX *transitionScene = [CCTransitionZoomFlipX transitionWithDuration:3 scene:scenec];
                  //立體反轉(Y軸)-(還有種從近到遠,從遠到近的感覺)-------
                  //CCTransitionZoomFlipY *transitionScene = [CCTransitionZoomFlipY transitionWithDuration:3 scene:scenec];
                  //立體反轉(X,Y軸)---(還有種從近到遠,從遠到近的感覺)-----
                  //CCTransitionZoomFlipAngular *transitionScene = [CCTransitionZoomFlipAngular transitionWithDuration:3 scene:scenec];
                  //另外一個layout左側進入覆蓋當前layout
                  //CCTransitionMoveInL *transitionScene = [CCTransitionMoveInL transitionWithDuration:3 scene:scenec];
                  //另外一個layout右側進入覆蓋當前layout
                  //CCTransitionMoveInR *transitionScene = [CCTransitionMoveInR transitionWithDuration:3 scene:scenec];
                  //另外一個layout上側進入覆蓋當前layout
                  //CCTransitionMoveInT *transitionScene = [CCTransitionMoveInT transitionWithDuration:3 scene:scenec];
                  //另外一個layout下側進入覆蓋當前layout
                  //CCTransitionMoveInB *transitionScene = [CCTransitionMoveInB transitionWithDuration:3 scene:scenec];
                  //立體反轉(X軸)--2D平面反轉,沒有遠近感
                  //CCTransitionFlipX *transitionScene = [CCTransitionFlipX transitionWithDuration:3 scene:scenec];
                  //立體反轉(Y軸)--2D平面反轉,沒有遠近感
                  //CCTransitionFlipY *transitionScene = [CCTransitionFlipY transitionWithDuration:3 scene:scenec];
                  //立體反轉(X,Y軸)--2D平面反轉,沒有遠近感
                  //CCTransitionFlipAngular *transitionScene = [CCTransitionFlipAngular transitionWithDuration:3 scene:scenec];
                  //實體-透明-實體(默認無顏色,可以附帶顏色)
                  //CCTransitionFade* transitionScene = [CCTransitionFade transitionWithDuration:3 scene:scenec withColor:ccWHITE];
                  //另外一個直接漸變覆蓋當前layout
                  //CCTransitionCrossFade *transitionScene = [CCTransitionCrossFade transitionWithDuration:3 scene:scenec];
                  //移動(方格狀)部落格,從左下往右上
                  //CCTransitionFadeTR *transitionScene = [CCTransitionFadeTR transitionWithDuration:3 scene:scenec];
                  //移動(方格狀)部落格,從右上往左下
                  CCTransitionFadeBL *transitionScene = [CCTransitionFadeBL transitionWithDuration:3 scene:scenec];
                  //移動(長矩形,寬度是屏幕寬)部落格,從下往上
                  //CCTransitionFadeUp *transitionScene = [CCTransitionFadeUp transitionWithDuration:3 scene:scenec];
                  //移動(長矩形,寬度是屏幕寬)部落格,從上往下
                  //CCTransitionFadeDown *transitionScene = [CCTransitionFadeDown transitionWithDuration:3 scene:scenec];
                  [[CCDirector sharedDirector] replaceScene: transitionScene];
              }
            
          posted on 2011-10-11 13:57 CrackRen 閱讀(279) 評論(0)  編輯  收藏 所屬分類: iPhone

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